goodsiyeol Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, -9, D:1) a +0 hand axe (3, -6, D:1) a +0 robe (4, 8, D:1) a frilled lizard corpse (skeletalised by now) (4, 46, D:1) an inkwell talisman (4, 47, D:1) a +0 club a goblin corpse (skeletalised by now) (10, -5, D:1) a jackal corpse (skeletalised by now) (11, -5, D:1) a +0 club 5 stones a jackal corpse (skeletalised by now) (14, 16, D:1) a +0 club (15, 25, D:1) a +0 short sword (18, 37, D:1) a +0 spear (18, 44, D:1) a staff of necromancy (22, 36, D:1) a +0 short sword (23, 35, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, 36, D:1) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (25, 30, D:1) a +0 dagger (27, 40, D:1) a +0 robe (37, 7, D:1) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (42, 33, D:1) a ball python skeleton (44, -8, D:1) a +0 dagger (47, 30, D:1) a hobgoblin skeleton (49, 29, D:1) a +0 long sword (49, 49, D:1) a bat corpse (skeletalised by now) (52, 3, D:1) a ball python corpse (skeletalised by now) (53, 28, D:1) a quokka skeleton (63, 34, D:1) a quokka skeleton Level 2 of the Dungeon [Shop] Jexovegh's General Store a parchment of Dispersal (189 gold) a parchment of Alistair's Walking Alembic (162 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a parchment of Call Canine Familiar (108 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (4, 4, D:2) a +0 club (11, -8, D:2) a +0 hand axe (13, -18, D:2) a ball python skeleton (14, -13, D:2) 4 stones a +0 dagger a kobold skeleton (17, -26, D:2) a quokka skeleton (19, -29, D:2) a +0 club 5 stones (23, 5, D:2) a +0 robe the +2 spear "Qagouc" {elec, rC+ rN+ Int+2} rC+: It protects you from cold. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a kobold skeleton (23, 8, D:2) a +0 club (32, -29, D:2) a +0 robe (37, 5, D:2) a +0 club a goblin skeleton (38, -20, D:2) a hobgoblin corpse (skeletalised by now) (38, 3, D:2) a +0 short sword (39, -20, D:2) a ball python corpse (skeletalised by now) (42, -24, D:2) a +1 long sword of electrocution (45, -32, D:2) an adder corpse (skeletalised by now) (50, 14, D:2) a +0 ring mail (54, 13, D:2) a potion of moonshine Level 3 of the Dungeon (13, -12, D:3) a +0 short sword an orc corpse (skeletalised by now) (13, 1, D:3) a +0 dagger a +0 sling (14, -13, D:3) a +0 flail (14, -12, D:3) a +0 mace an orc corpse (skeletalised by now) (17, 5, D:3) a frilled lizard corpse (skeletalised by now) (19, -21, D:3) a +0 cloak (23, -21, D:3) a +0 whip (34, -12, D:3) a +0 short sword a kobold skeleton (34, -11, D:3) a bat skeleton (43, -56, D:3) a +0 mace (47, -44, D:3) a +0 ring mail (47, -31, D:3) a +0 dagger a +0 robe (48, -39, D:3) a +0 flail (57, -37, D:3) a +0 mace a +0 hand axe a +0 scale mail (61, -16, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (8, -29, D:4) an inkwell talisman (11, -19, D:4) a +0 leather armour (22, -41, D:4) a +0 leather armour (23, -42, D:4) a +0 whip (31, -31, D:4) a quill talisman (47, -43, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (11, 57, D:5) a +0 robe (18, -2, D:5) a hound corpse (skeletalised by now) (18, 39, D:5) a quill talisman (20, 48, D:5) a +0 club (21, 48, D:5) a +0 ring mail a +0 short sword an orc skeleton (22, 49, D:5) a +0 robe a +0 dagger (29, 24, D:5) a +0 giant club an ogre skeleton (47, 57, D:5) a +2 orcbow of draining a centaur corpse (skeletalised by now) Level 6 of the Dungeon (3, 1, D:6) a +0 dagger a +0 robe (3, 32, D:6) a +1 long sword of draining (6, 9, D:6) a +0 flail (23, -21, D:6) +0 steam dragon scales a +0 orcbow a steam dragon skeleton a centaur skeleton (28, -22, D:6) a +0 quarterstaff (28, -19, D:6) the +6 battleaxe of Kest {freeze, Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (29, -15, D:6) 18 gold pieces (29, -10, D:6) a +1 heavy battleaxe (unseen) (30, -15, D:6) the alchemy staff "Rottiad" {rPois rCorr Stlth+ Alch} [staff of alchemy] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Alch: It increases the power of your Alchemy spells. (unseen) (30, -10, D:6) a +0 trident (31, -19, D:6) a +1 scimitar of freezing (unseen) (32, -12, D:6) 6 gold pieces (36, -20, D:6) an adder corpse (39, 14, D:6) a +0 war axe a +0 chain mail a +0 mace a +0 ring mail a +0 short sword a +0 ring mail a +0 hand axe a +0 club a +0 short sword a +0 dagger a +0 robe a +2 dagger of protection an orc skeleton an orc skeleton an orc skeleton an orc skeleton an orc skeleton a black bear skeleton (43, -23, D:6) an orb of guile a +0 robe a +4 trident of draining (48, -15, D:6) a howler monkey skeleton (52, -8, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 chain mail (1, -1, D:7) a bullfrog corpse (skeletalised by now) (2, 5, D:7) a +0 ring mail (5, 11, D:7) a +0 short sword a kobold corpse (skeletalised by now) (7, 10, D:7) a +0 dagger a stone (7, 11, D:7) a +0 short sword a kobold corpse (skeletalised by now) (24, -16, D:7) a +1 long sword a +0 robe (25, -16, D:7) a +0 robe (26, -16, D:7) a +2 spear of freezing a +0 robe (29, -2, D:7) a +0 flail (30, -21, D:7) a +0 dagger a +0 robe (30, 8, D:7) a +0 falchion (31, -21, D:7) a +2 spear a +0 robe (40, 30, D:7) a +0 flail (40, 34, D:7) a +0 whip of electrocution (41, 33, D:7) a +0 dagger (41, 35, D:7) a +0 short sword a +0 dagger (42, 33, D:7) a +0 whip a +0 short sword 4 stones (42, 34, D:7) a +0 dagger a kobold skeleton (45, -22, D:7) a bullfrog corpse (skeletalised by now) the Ecumenical Temple