Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 9091643167524110924 0 goodsiyeol the Trooper (level 1, 18/18 HPs) Began as a Demonspawn Monk on Apr 24, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (0 turns). goodsiyeol the Trooper (Demonspawn Monk) Turns: 0, Time: 00:00:05 Health: 18/18 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 mace rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: + Level 3.0 Fighting + Level 2.6 Maces & Flails + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, goodsiyeol the Demonspawn Monk. Will you be the one to retrieve the incredible Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. There are no items here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) . .♣♣ ..♣ ♣.♣ ♣♣..♣♣ ♣♣♣..♣.♣ ♣......♣ ♣..@..♣ ♣♣...P..♣ ♣♣♣♣♣♣P.♣ ♣♣ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | goodsiyeol the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_rooms