goodsiyeol Level 1 of the Dungeon (2, 7, D:1) a stone (4, 6, D:1) 3 stones (4, 7, D:1) 3 stones (4, 8, D:1) a stone (4, 10, D:1) a stone (5, 4, D:1) a stone (5, 5, D:1) 2 stones (5, 6, D:1) a stone (5, 7, D:1) 2 stones (5, 8, D:1) 4 stones (5, 12, D:1) a stone (6, 4, D:1) a stone (6, 9, D:1) 2 stones (6, 10, D:1) a stone (6, 11, D:1) 2 stones (7, 5, D:1) 2 stones (7, 6, D:1) a stone (7, 11, D:1) 2 stones (8, 7, D:1) a stone (8, 9, D:1) a stone Level 2 of the Dungeon (11, 1, D:2) a +0 club a goblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (8, -23, D:3) a ball python corpse (skeletalised by now) (10, -21, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (12, -21, D:3) a +0 war axe a +0 scale mail a +0 whip a +0 leather armour an orc corpse (skeletalised by now) Level 4 of the Dungeon (2, -25, D:4) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. (7, -25, D:4) a +0 club (9, -25, D:4) a ball python corpse (skeletalised by now) (23, -12, D:4) a +0 hand axe an orc corpse (skeletalised by now) (24, -11, D:4) a +0 club (29, -12, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (1, 0, D:5) a scroll of enchant armour (8, 9, D:5) a manual of Unarmed Combat (11, 11, D:5) a +3 halberd (still there?) a +0 robe (still there?) (12, 8, D:5) a +0 dagger (31, 2, D:5) a +0 sling Level 6 of the Dungeon (2, 0, D:6) a +0 whip a +0 spear a gnoll skeleton a gnoll skeleton (3, 1, D:6) a +0 spear a gnoll skeleton (19, 6, D:6) a +0 trident Level 7 of the Dungeon (4, -11, D:7) a +0 heavy hand axe (unseen) (5, -13, D:7) 13 gold pieces (5, -8, D:7) a parchment of Dispersal (14, 1, D:7) a +0 hand axe a +0 scale mail (15, 0, D:7) a +0 short sword (16, 1, D:7) a +0 dagger an orc corpse