Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 5880437384804280815 5 gorushi the Apothecary (level 1, -2/13 HPs) Began as an Octopode Alchemist on Apr 24, 2026. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (91 turns). gorushi the Apothecary (Octopode Alchemist) Turns: 91, Time: 00:00:18 Health: -2/13 AC: 1 Str: 7 XL: 1 Next: 80% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions g - a potion of magic Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations * Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Freezing Cloud Conj/Ice/Air 1% 6-21 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The dart slug launches a dart at you. The slug dart misses you. You tentacle-slap the dart slug but do no damage. You squeeze the dart slug. The dart slug is severely wounded. You constrict the dart slug. The bat closely misses you. You tentacle-slap the dart slug but do no damage. You tentacle-slap the dart slug. You kill the dart slug! The bat hits you but does no damage. Training target 1.0 for Fighting reached! Your Fighting skill increases to level 1! You need to enable at least one skill for training. You barely miss the bat. You grab the bat. You constrict the bat. The bat misses you. The bat hits you. The bat escapes! You tentacle-slap the bat but do no damage. Your grab misses the bat. The bat is moderately wounded. The bat misses you. The bat hits you but does no damage. The endoplasm closely misses you. You closely miss the bat. Your grab misses the bat. The bat is moderately wounded. The bat barely misses you. The bat misses you. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the endoplasm. The endoplasm is lightly wounded. The bat barely misses you. The bat closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You completely miss the endoplasm. The endoplasm is lightly wounded. The bat misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... . .# .. #.# ..###### ##..# .....#.. ##.... ...##...### #..... .........$##### #..... ##.###.#.....# #..... #b@.#.....# #..... #J###.....####..... #...†.[#......##....... ###.#.###........##.... #[.g.. #.#..######.... ## #.# #....# ###.... ###...##.# #...... ###.##.# #...... ..##.# #...... You could see an endoplasm, a goblin (asleep) and a bat. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gorushi the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 86 | D:1 | Reached skill level 1 in Fighting 91 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic, nicolae_kite_square_tiling_tiny, minmay_indecisive_spiral Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 1.0 Alchemy | | 3.3 Action || total ---------------------------++------- Attack: Normal || 16 Melee: Unarmed || 16 Constrict || 3 Tentacles || 3 Punch || 1 Stab: Sleeping || 3 Armour: None || 6 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 91 | 91 | 0 | 0 | 54 | 1 | 91.0 | Dungeon | 91 | 91 | 0 | 0 | 54 | 1 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 91 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+