Dungeon Crawl Stone Soup version 0.33-a0-1200-gece6b70641 (webtiles) character file. Game seed: 1600694829281554144 9 gosan the Slasher (level 2, 11/22 HPs) Began as a Demonspawn Gladiator on Apr 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (63 turns). gosan the Slasher (Demonspawn Gladiator) Turns: 63, Time: 00:00:11 Health: 11/22 AC: 4 Str: 14 XL: 2 Next: 3% Magic: 2/2 EV: 1 Int: 8 God: Gold: 11 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.16/turn %: no passive effects @: constricted A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls i - a scroll of immolation {unknown} Potions f - a potion of curing {unknown} g - a potion of lignification {unknown} h - a potion of haste {unknown} Skills: - Level 2.1 Fighting + Level 2.8 Long Blades - Level 2.0 Throwing + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History No target in view! No target in view! No target in view! No target in view! Things that are here: a +3 dagger; a goblin corpse You see here a hobgoblin corpse. You now have 11 gold pieces. g - a fuming silvery potion h - a sapphire potion No target in view! i - a scroll labelled RUCUEH DAPNUFI No target in view! An endoplasm comes into view. Found a fizzy pink potion. An endoplasm is nearby! A ball python comes into view. There are monsters nearby! There are monsters nearby! The ball python hisses angrily. There are monsters nearby! There are monsters nearby! There are monsters nearby! The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. The ball python bites you. The ball python closely misses you. There are monsters nearby! You hit the endoplasm. You kill the endoplasm! The ball python barely misses you. The ball python grabs you. The ball python constricts you. The ball python bites you. The ball python constricts you. You have reached level 2! Your demonic ancestry asserts itself... Your magic begins to regenerate rapidly. You closely miss the ball python. The ball python bites you. The ball python constricts you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . #.# .. #.# .##.# ...####### #############........# .....................+ ##......#####........# #......# #........# +#......# #...@....# ........# #...S....# ........#####.....!..# .....................# ........####.........# ##......# #.######### #......# #. ##......# #. ........# You could see a ball python. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 2 goblins (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 62 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 62 | D:1 | Reached XP level 2. HP: 15/22 MP: 2/2 63 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic, chequers_serial_rivers_marsh Skill XL: | 1 | ---------------+----+----- Throwing | 2 | 2.0 Fighting | | 2.1 Long Blades | | 2.8 Dodging | | 2.8 Action || total ---------------------------++------- Melee: Long sword || 14 Stab: Sleeping || 1 Armour: Leather armour || 10 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 66 | 0 | 0 | 34 | 1 | 66.0 | Dungeon | 66 | 66 | 0 | 0 | 34 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 66 daAuts