Dungeon Crawl Stone Soup version 0.33-a0-1200-gece6b70641 (webtiles) character file. Game seed: 11988505847374865693 9 gosan the Slasher (level 2, 16/22 HPs) Began as a Demonspawn Gladiator on Apr 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (82 turns). gosan the Slasher (Demonspawn Gladiator) Turns: 82, Time: 00:00:12 Health: 16/22 AC: 4 Str: 14 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions f - a potion of enlightenment {unknown} Skills: - Level 2.0 Fighting + Level 3.0 Long Blades - Level 1.7 Throwing + Level 3.0 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History No target in view! No target in view! 3 jackals come into view. Found a scale mail. The jackal moves out of view. There are monsters nearby! The jackal barely misses you. There are monsters nearby! You closely miss the jackal. The jackal barks! You hear a bark! The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. A jackal comes into view. The jackal misses you. You barely miss the jackal. The jackal bites you. You closely miss the jackal. The jackal bites you. The jackal barely misses you. You barely miss the jackal. The jackal barely misses you. You miss the jackal. The jackal barely misses you. x2 You miss the jackal. The jackal bites you. The jackal bites you but does no damage. You closely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal bites you. You hit the jackal. You kill the jackal! The jackal closely misses you. Your Long Blades skill increases to level 3! Your Dodging skill increases to level 3! You closely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. You slash the jackal! You kill the jackal! The jackal bites you but does no damage. You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.# #.# ##.## .[. .. #h# ... .# #@# #.###.# ######.########.....### ..........)............. ..#####.###.......#..#.# ..............#..#.# ..................#.# #........##........#.# ######### #.#####..#.# #.# #..)†. You could see a jackal. Vanquished Creatures A bat (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 82 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 82 | D:1 | Reached XP level 2. HP: 16/22 MP: 2/2 82 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_basic, shapermc_ecumenical_altar_mp_highgroup Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Dodging | 3 | 3.0 Fighting | | 2.0 Throwing | | 1.7 Action || total ---------------------------++------- Melee: Long sword || 21 Armour: Leather armour || 13 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 87 | 87 | 0 | 0 | 44 | 1 | 87.0 | Dungeon | 87 | 87 | 0 | 0 | 44 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 87 daAuts