Dungeon Crawl Stone Soup version 0.33-a0-1200-gece6b70641 (webtiles) character file. Game seed: 13682662389157921334 8 gosan the Ducker (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Apr 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (293 turns). gosan the Ducker (Demonspawn Gladiator) Turns: 293, Time: 00:00:23 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 8 God: Gold: 25 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of revelation {unknown} h - a scroll of identify {unknown} Potions g - 2 potions of curing {unknown} Skills: - Level 2.0 Fighting + Level 3.0 Long Blades - Level 1.7 Throwing + Level 3.0 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 63% 2 Ignite Poison Fire/Alch 0% N/A 99% 4 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a hobgoblin corpse. A ball python comes into view. A ball python is nearby! A ball python is nearby! The ball python barely misses you. The ball python grabs you. The ball python constricts you. You see here 12 gold pieces. A ball python is nearby! You slash the ball python! You kill the ball python! You now have 25 gold pieces (gained 12). You see here a ball python corpse. Found a mace. No target in view! You see here a +0 mace. An endoplasm comes into view. An endoplasm is nearby! The endoplasm quivers. An endoplasm is nearby! You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. An endoplasm is nearby! You slash the endoplasm! You kill the endoplasm! Your Long Blades skill increases to level 3! Your Dodging skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..# #.# #### #.# #.. #.# #.# #.# ###.#### #.# #..#...# #.# #@#.##.# ##.#### #.#.##.#####...#.. #.#.##.).......†.. #.#.########...#.# #.#.# ##..... #.#.# ###..# #.#.# #..# #.#.. #... #..# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) 3 frilled lizards (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 293 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 293 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 293 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_loops_ring, chequers_ecumenical_altar_simple Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Dodging | 3 | 3.0 Fighting | | 2.0 Throwing | | 1.7 Action || total ---------------------------++------- Melee: Long sword || 29 Stab: Sleeping || 1 Armour: Leather armour || 16 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 300 | 300 | 0 | 0 | 215 | 1 | 300.0 | Dungeon | 300 | 300 | 0 | 0 | 215 | 1 | 300.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 300 daAuts