Dungeon Crawl Stone Soup version 0.33-a0-1312-gdec1508c23 (webtiles) character file. Game seed: 3764422243556951367 221 gosan the Ducker (level 5, 6/38 HPs) Began as a Demonspawn Gladiator on Apr 7, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:01:50 (2044 turns). gosan the Ducker (Demonspawn Gladiator) Turns: 2044, Time: 00:01:51 Health: 6/38 AC: 14 Str: 14 XL: 5 Next: 65% Magic: 5/5 EV: 12 Int: 9 God: Gold: 90 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . r - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + f - +4 ring of slaying HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: quite poisoned (6 -> 3), sanguine armoured A: spiny 1, sanguine armour 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) r - a +0 pair of gloves (worn) Jewellery f - a +4 ring of slaying (worn) Scrolls g - a scroll of noise {unknown} j - a scroll of acquirement {unknown} l - 4 scrolls of identify {unknown} m - a scroll of poison {unknown} o - a scroll of revelation {unknown} q - a scroll of teleportation {unknown} t - a scroll of silence {unknown} u - a scroll of enchant weapon {unknown} v - a scroll of immolation {unknown} Potions h - a potion of enlightenment {unknown} i - a potion of mutation {unknown} k - a potion of lignification {unknown} n - 2 potions of haste {unknown} p - 3 potions of curing {unknown} s - a potion of brilliance {unknown} Skills: - Level 2.0 Fighting + Level 4.5 Long Blades - Level 1.7 Throwing + Level 4.5 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 45% 1 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. When seriously injured, your blood forms thick armour. (AC +9) Message History You barely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. x2; Your blood congeals into armour. You hit the water moccasin. The water moccasin is severely wounded. The water moccasin barely misses you. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is severely wounded. The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you but does no damage. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You hit the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin bites you. The water moccasin closely misses you. Throw: 2 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (severely wounded, 46% to hit) You throw a throwing net. The throwing net hits the water moccasin. The water moccasin is caught in the net! The water moccasin is severely wounded. You feel sick. The water moccasin struggles against the net. You slash the water moccasin! You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel very sick. You have reached level 5! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. You feel sick. d - 2 throwing nets (gained 1) You feel sick. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #.. #.# ### #.#######..... ##.##..@...# ##.).#.###### ##......# #.......# ##..<...# #....#.# #.#.##.# ...#....# #.#####..# There were no monsters in sight! Vanquished Creatures A water moccasin (D:4) Natasha (D:3) 4 gnolls A dart slug (D:1) A ribbon worm (D:2) 4 ball pythons 4 bats 8 endoplasms 2 giant cockroaches 5 hobgoblins 2 jackals (D:2) 2 frilled lizards 4 goblins 4 kobolds 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 182 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +9) [demonic ancestry] 182 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 731 | D:2 | Gained mutation: When seriously injured, your blood forms | thick armour. (AC +9) [demonic ancestry] 731 | D:2 | Reached XP level 3. HP: 20/27 MP: 3/3 1391 | D:3 | Reached XP level 4. HP: 27/33 MP: 4/4 1809 | D:3 | Noticed Natasha 1818 | D:3 | Killed Natasha 2027 | D:4 | Noticed a water moccasin 2041 | D:4 | Killed a water moccasin 2042 | D:4 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 2042 | D:4 | Reached XP level 5. HP: 9/38 MP: 5/5 2044 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_rooms, minivault_27 D:2: layout_basic, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b D:3: layout_loops_ring, corexii_hall_statues_x, minmay_misc_feat_enclosed, uniq_natasha D:4: layout_loops_ring, grunt_temple_overflow_open Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 3 4 | 4.5 Dodging | 3 4 | 4.5 Fighting | | 2.0 Throwing | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 86 | 40 || 126 Throw: Throwing net | 1 | 2 || 3 Stab: Sleeping | 2 | || 2 Held in net/web | 1 | 1 || 2 Armour: Leather armour | 61 | 21 || 82 Dodge: Dodged | 43 | 17 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2079 | 2024 | 55 | 167 | 1464 | 4 | 519.8 | Dungeon | 2079 | 2024 | 55 | 167 | 1464 | 4 | 519.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 791 daAuts D:2: 700 daAuts D:1: 562 daAuts D:4: 25 daAuts