Dungeon Crawl Stone Soup version 0.33-a0-1320-g83d59caeef (webtiles) character file. Game seed: 15139650539415123627 28 gosan the Ducker (level 3, 10/27 HPs) Began as a Demonspawn Gladiator on Apr 9, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:37 (417 turns). gosan the Ducker (Demonspawn Gladiator) Turns: 417, Time: 00:00:37 Health: 10/27 AC: 4 Str: 14 XL: 3 Next: 0% Magic: 3/3 EV: 12 Int: 8 God: Gold: 5 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: wreathed by umbra A: powered by pain 1, foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of teleportation {unknown} Skills: - Level 2.0 Fighting + Level 3.3 Long Blades - Level 1.7 Throwing + Level 3.3 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 0% 2d6 86% 3 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the bat. The bat closely misses you. The endoplasm misses you. You slash the goblin! You kill the goblin! The bat hits you but does no damage. x2; The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is moderately wounded. The bat closely misses you. x2 The endoplasm freezes you. You are frozen. You slash the endoplasm! You kill the endoplasm! The bat closely misses you. The bat misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...... #.#.# #..### # ....#########...### #.. # ......†..)........##.. # .......)..........##.# # ................>.+.. # ..................# # ...?..............# # .##.######........# # .$. #...@....# # .. .......)b#### # +.........+ . #.........# +.........# #.........# #.........# ######+### You could see a bat. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:1) 3 ball pythons (D:1) 3 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) 3 kobolds (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 77 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 77 | D:1 | Reached XP level 2. HP: 11/22 MP: 2/2 417 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 417 | D:1 | Reached XP level 3. HP: 10/27 MP: 3/3 417 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic D:2: layout_rooms Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.3 Dodging | 3 | 3.3 Fighting | | 2.0 Throwing | | 1.7 Action || total ---------------------------++------- Melee: Long sword || 52 Armour: Leather armour || 51 Dodge: Dodged || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 431 | 431 | 0 | 79 | 207 | 2 | 215.5 | Dungeon | 431 | 431 | 0 | 79 | 207 | 2 | 215.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 414 daAuts D:2: 16 daAuts