Dungeon Crawl Stone Soup version 0.33-a0-1343-gd632a87c15 (webtiles) character file. Game seed: 3034076554977556768 9 gosan the Slasher (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Apr 10, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:08 (36 turns). gosan the Slasher (Demonspawn Gladiator) Turns: 36, Time: 00:00:09 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of identify {unknown} Potions g - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting + Level 3.2 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your touch may inflict minor irresistible damage on your foes. Message History Welcome, gosan the Demonspawn Gladiator. The breathtaking Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. There is a shaft here. You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. Found three items. Found a stone staircase leading up. An adder comes into view. Found a throwing net. An adder is nearby! An adder is nearby! An adder is nearby! The adder bites you. Throw: 3 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (35% to hit) You throw a throwing net. The throwing net hits the adder. The adder is caught in the net! The adder struggles against the net. You slash the adder! The adder is almost dead. The adder struggles against the net. x2 You slash the adder! You kill the adder! Your Long Blades skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... Your hands begin to faintly glow with unholy energy. HP restored. f - a scroll labelled ALAIST FOISTRAL g - a bubbling sapphire potion A quokka comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ### ###########.# ...##.....#.....# #.#............. #.......@.$...r. #.###.............. ................... .####.............. .................. .#.#.#............. ................... (#.#.#...<..#...... .......#.#####.### You could see a quokka. Vanquished Creatures An adder (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 3 | D:1 | You fall into a shaft and drop 1 floor! 11 | D:2 | Reached skill level 3 in Long Blades 11 | D:2 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 11 | D:2 | Reached XP level 2. HP: 18/22 MP: 2/2 36 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, serial_shops, nicolae_square_shop, serial_park_tiny_1, st_stairs_13 D:2: layout_rooms, serial_glass, glass_columns_a, glass_columns_c, minmay_rat_gold_closets Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.2 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Long sword || 2 Throw: Throwing net || 1 Armour: Leather armour || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 36 | 36 | 0 | 0 | 22 | 2 | 18.0 | Dungeon | 36 | 36 | 0 | 0 | 22 | 2 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 33 daAuts D:1: 3 daAuts