Dungeon Crawl Stone Soup version 0.33-a0-1392-gf4463b9b3a (webtiles) character file. Game seed: 6132981618215434096 8 gosan the Slasher (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Apr 14, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (145 turns). gosan the Slasher (Demonspawn Gladiator) Turns: 145, Time: 00:00:13 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions f - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting + Level 3.2 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History The ball python bites you but does no damage. The ball python constricts you. A ball python is nearby! You barely miss the ball python. The ball python bites you. The ball python constricts you. You hit the ball python. The ball python is moderately wounded. The ball python bites you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the ball python! You kill the ball python! There is an open door, spattered with blood here. You start resting. HP restored. You open the door. There is an open door here. As you open the door, it creaks loudly! Found a white potion. No target in view! There is an open door here. f - a white potion You open the door. A quokka comes into view. There is an open door here. A quokka is nearby! The helpless quokka fails to defend itself. You hit the quokka. The quokka is heavily wounded. The quokka misses you. A quokka is nearby! You hit the quokka. You kill the quokka! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... You grow a small tail. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## #+# ##.# ##.## ##...###...## #.....#.....# #. +.....@..ß..+ #. #....†#.....# ..## ##...###...### ..# ##.##.##.##.##..# ###...#'#...##.# +..⌠..'.....'.# ### ###...###...##.# ##.## ##.##.##.##.##..# ##...###...###...####..# There were no monsters in sight! Vanquished Creatures 4 jackals (D:1) A quokka (D:1) A ball python (D:1) A goblin (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 50 | D:1 | Reached skill level 3 in Long Blades 145 | D:1 | Discovered your monstrous ancestry. 145 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 145 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 145 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_ring, nicolae_hexahallways, serial_bayou_lagoon_b Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.2 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Long sword || 21 Stab: Sleeping || 1 Armour: Leather armour || 33 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 150 | 0 | 57 | 56 | 1 | 150.0 | Dungeon | 150 | 150 | 0 | 57 | 56 | 1 | 150.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 150 daAuts