gosan Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -1, D:1) a +0 dagger (11, -6, D:1) a bat corpse (skeletalised by now) (12, -2, D:1) a bat corpse (skeletalised by now) (12, 7, D:1) a rat corpse (skeletalised by now) (13, -17, D:1) a +0 chain mail (14, -1, D:1) a bat corpse (skeletalised by now) (14, 0, D:1) a +0 club a +0 club (15, -17, D:1) a +0 spear (15, 0, D:1) a hobgoblin corpse (skeletalised by now) (16, -16, D:1) a bat skeleton (17, 14, D:1) a +0 dagger (24, -10, D:1) a ball python skeleton (26, -15, D:1) a bat skeleton (34, 26, D:1) 5 stones (35, 14, D:1) a hobgoblin skeleton (44, 16, D:1) a +0 club Level 2 of the Dungeon [Shop] Naalopp's Assorted Antiques a +0 dagger (48 gold) a +0 robe (21 gold) a phial of floods (960 gold) the +0 robe of the Game of Kings {^Drain Will- Dex+5 Slay+3} (508 gold) ^Drain: It drains your maximum health when unequipped. Will-: It decreases your willpower. Dex+5: It affects your dexterity (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 trident (84 gold) a potion of enlightenment (120 gold) a potion of enlightenment (120 gold) a +2 robe of willpower (429 gold) [Shop] Rugh's General Store a condenser vane (520 gold) a potion of brilliance (52 gold) a potion of ambrosia (104 gold) a phial of floods (520 gold) a scroll of identify (26 gold) 8 stones (10 gold) a scroll of identify (26 gold) a +2 pair of boots of flying (279 gold) [Shop] Fuhe's Weapon Emporium a +0 club (5 gold) 2 boomerangs (44 gold) 3 stones (3 gold) a +0 dagger (22 gold) a +4 dagger of flaming (281 gold) a +0 giant club (23 gold) a +0 mace (33 gold) a +0 whip (27 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (4, 16, D:2) a quokka corpse (skeletalised by now) (6, 39, D:2) a +0 club a goblin corpse (skeletalised by now) (11, 30, D:2) a +0 club (11, 32, D:2) a +0 club (13, 14, D:2) a +0 club (13, 37, D:2) the felid corpse of Natasha (skeletalised by now) (13, 38, D:2) a +0 dagger a goblin skeleton (14, 37, D:2) the quill talisman of Liberty {Int+2 Slay+3 SInv} [quill talisman] Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. (16, 40, D:2) a frilled lizard skeleton (21, 31, D:2) the +5 mace of the Bursting Goose {elec, +Blink Dex+2} +Blink: It lets you blink. Dex+2: It affects your dexterity (+2). (28, 34, D:2) an adder skeleton (29, 34, D:2) a hobgoblin skeleton (34, 35, D:2) 6 boomerangs a hobgoblin skeleton (38, 46, D:2) a +0 whip (47, 9, D:2) a quokka corpse (skeletalised by now) (47, 28, D:2) a +0 spear (47, 51, D:2) the felid skeleton of Natasha (50, 26, D:2) a staff of cold a human corpse (skeletalised by now) (53, 17, D:2) a +0 spear a gnoll corpse (skeletalised by now) (54, 38, D:2) a +3 mace (58, 31, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 spear a +0 flail a gnoll corpse (skeletalised by now) (1, 0, D:3) a +0 flail a gnoll corpse (skeletalised by now) (11, -15, D:3) a +0 halberd a gnoll skeleton (14, 5, D:3) a +0 spear a gnoll skeleton (14, 6, D:3) a +0 club a +0 club a gnoll skeleton a gnoll skeleton (16, 1, D:3) a ball python skeleton (17, -1, D:3) a bat skeleton (18, -13, D:3) a +0 club (19, 0, D:3) a +0 dagger 4 stones a kobold skeleton (25, -19, D:3) a ball python skeleton (31, 1, D:3) a +0 ring mail (41, -3, D:3) a +0 whip a gnoll corpse (skeletalised by now) (41, -2, D:3) a +0 sling a +0 flail (41, 8, D:3) a +0 short sword a kobold corpse (skeletalised by now) (46, -20, D:3) a +0 dagger (46, 18, D:3) a +0 club (47, 19, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 4 stones (8, 1, D:4) a +0 falchion a +0 leather armour the human corpse of Eustachio (skeletalised by now) (12, 7, D:4) a +0 dagger a kobold corpse (skeletalised by now) (16, -17, D:4) a +0 ring mail (21, -4, D:4) a +0 long sword (29, 2, D:4) a +0 war axe (30, 13, D:4) a +0 robe a +0 short sword (31, 10, D:4) a +0 robe a +0 dagger (31, 15, D:4) a +0 ring mail a +0 rapier (33, 19, D:4) a +0 leather armour a +0 dagger an orc skeleton (34, 19, D:4) a +0 leather armour a +0 whip an orc skeleton (42, -10, D:4) a +0 ring mail (46, -5, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (46, 10, D:4) a +0 club a kobold skeleton (46, 16, D:4) a +0 club (47, 15, D:4) a +0 scale mail a +0 club an orc skeleton (47, 16, D:4) an adder skeleton (50, 20, D:4) a +0 ring mail 5 large rocks Level 5 of the Dungeon (6, -8, D:5) an iguana corpse (skeletalised by now) a hound corpse (skeletalised by now) (8, -6, D:5) a +0 orcbow an adder skeleton (11, -14, D:5) an adder skeleton (12, -27, D:5) a +0 battleaxe (15, -31, D:5) a hound corpse (skeletalised by now) (21, 8, D:5) a +0 flail a +0 spear (21, 9, D:5) a +2 whip of draining a gnoll corpse (skeletalised by now) (26, 16, D:5) a +0 short sword (34, -19, D:5) a +0 robe (34, 17, D:5) a hound corpse (skeletalised by now) (39, -30, D:5) an adder skeleton (49, -28, D:5) the +7 staff of the Meek {protect, meekguard} (50, 13, D:5) an iguana corpse (skeletalised by now) (57, -14, D:5) a +0 falchion a +0 ring mail a +2 hand axe of electrocution a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (57, -13, D:5) a +0 club a +0 scale mail a +0 dagger a +0 dagger a +0 robe Level 6 of the Dungeon (0, 1, D:6) a +0 falchion (2, -38, D:6) a +0 robe (8, -29, D:6) a +0 giant club (9, -3, D:6) a +0 scimitar (15, -36, D:6) 7 stones (16, -36, D:6) a +0 quarterstaff (17, -36, D:6) 9 stones (18, -36, D:6) a +0 sling (29, -19, D:6) a +0 trident a +0 ring mail a +0 trident a +0 scale mail a +0 kite shield a +1 spear of flaming a +4 scale mail (30, -20, D:6) a +0 hand axe (30, -19, D:6) the +5 woodcutter's axe a +0 robe a +4 heavy spear a +0 scale mail a +0 club a gnoll skeleton (31, -19, D:6) a +2 whip of draining a +0 leather armour a +0 club (31, -18, D:6) a +2 spear of venom a +0 ring mail (33, -18, D:6) a +0 flail a gnoll skeleton (33, -17, D:6) a +0 hand axe (35, -23, D:6) the +9 hand axe of Resourcefulness {flame, rC+} rC+: It protects you from cold. (38, -15, D:6) a +0 hand axe (39, -19, D:6) a +0 whip (41, -7, D:6) a +0 ring mail (41, -5, D:6) a bullfrog skeleton (47, -36, D:6) a +0 leather armour (50, -23, D:6) an orb of light (53, -36, D:6) a +0 falchion Level 7 of the Dungeon (17, 17, D:7) 6 stones (18, 21, D:7) a +0 cloak (29, -9, D:7) the +0 scale mail of Fun {-Tele Harm rPois rF+++} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. (31, 3, D:7) a +0 halberd (32, 2, D:7) a +0 spear (33, 3, D:7) a +0 club a +0 club (34, 3, D:7) a +1 heavy spear a +0 scale mail a +0 kite shield (34, 4, D:7) a +0 spear (38, 5, D:7) 5 stones (43, -1, D:7) a +0 dagger a +0 robe (44, 23, D:7) a +0 dagger (44, 25, D:7) a +0 club (45, 23, D:7) a +0 club (46, 24, D:7) a +0 whip (47, -2, D:7) a +0 dagger a +0 robe (47, -1, D:7) a +0 mace a +0 ring mail (47, 1, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 robe (5, -6, D:8) 6 large rocks (15, 8, D:8) a +0 giant spiked club a +0 giant club (18, 13, D:8) a stone (18, 17, D:8) a +0 ring mail (18, 25, D:8) a +0 robe (18, 37, D:8) a +0 helmet (19, 18, D:8) a +0 dagger (20, 13, D:8) a +0 trident (23, 2, D:8) a +0 shortbow (23, 12, D:8) a +0 hand axe (24, 11, D:8) a +0 falchion (31, 26, D:8) a +0 mace a +0 robe (32, 29, D:8) a +0 quarterstaff 5 javelins a +0 ring mail (33, 0, D:8) a +0 robe (34, 21, D:8) a +0 club (34, 29, D:8) a +0 falchion of protection a +0 robe 9 stones (43, 14, D:8) a +0 helmet (47, 14, D:8) a +2 scale mail of fire resistance (48, 0, D:8) a +0 orcbow (53, 30, D:8) 5 stones Level 9 of the Dungeon (1, 46, D:9) a +0 short sword (2, 46, D:9) a +0 club (2, 47, D:9) a +0 arbalest a +0 short sword 4 stones (3, 46, D:9) a +0 whip of electrocution (4, 14, D:9) a +0 leather armour (11, 18, D:9) a scarab talisman (11, 21, D:9) a +0 great sword (13, 25, D:9) a potion of moonshine (16, 45, D:9) a +6 ring of strength a +6 ring of strength (20, 43, D:9) a +0 short sword 4 poisoned darts (20, 44, D:9) a +0 dagger a +0 whip (20, 45, D:9) a +0 dagger (25, 15, D:9) a +0 hand axe (27, 0, D:9) a +0 short sword a +0 ring mail (29, 0, D:9) a +0 leather armour a +0 hand axe (29, 16, D:9) 2 potions of moonshine (30, 2, D:9) a +0 chain mail a +0 war axe (30, 16, D:9) a +0 spear (31, 13, D:9) 2 potions of moonshine (31, 14, D:9) a +0 spear (31, 15, D:9) a +0 spear (32, 16, D:9) 2 potions of moonshine (32, 17, D:9) a +0 spear (33, 17, D:9) 2 potions of moonshine (35, -3, D:9) a +0 whip (36, 24, D:9) a +0 spear (40, 24, D:9) a +0 mace (42, 27, D:9) 2 stones (45, 53, D:9) a +0 leather armour (52, 12, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 dire flail a +0 plate armour (2, -1, D:10) a +0 flail (2, 0, D:10) a +4 dagger of chaos a +0 robe a +0 short sword (3, 0, D:10) a +0 whip a +0 leather armour (14, 2, D:10) a +2 long sword (17, -14, D:10) a +0 dagger a +0 robe (18, -16, D:10) a +0 club (18, -15, D:10) a +2 flail of protection a +0 scale mail (18, -14, D:10) a +1 flail of protection a +0 leather armour (18, 21, D:10) a +0 flail (19, -14, D:10) a +0 mace a +0 leather armour (21, -12, D:10) a +0 robe (22, -12, D:10) a +0 great sword a +0 robe (22, -11, D:10) a +0 battleaxe a +0 robe (23, 17, D:10) a +0 war axe (36, 15, D:10) a +0 robe a +0 scimitar (37, 15, D:10) a +0 robe a +0 long sword of electrocution (38, -6, D:10) a +0 pair of gloves (38, 15, D:10) a +0 robe a +3 war axe of freezing (38, 16, D:10) a +0 robe a +4 flail of freezing a +0 robe a +1 flail (39, -6, D:10) 5 stones Level 11 of the Dungeon (2, -21, D:11) a +0 dagger a +0 robe (2, 9, D:11) 5 stones (3, -19, D:11) a +1 vampiric dagger a +0 robe (7, -28, D:11) a scarf of resistance (11, -23, D:11) a +0 mace (16, 24, D:11) a +0 dagger a +0 robe (17, 22, D:11) a +0 dagger a +0 robe (17, 24, D:11) a +0 flail (18, 23, D:11) a +0 dagger a +0 robe (18, 24, D:11) a +0 war axe 2 boomerangs a +0 chain mail (20, 28, D:11) a +0 leather armour (22, 0, D:11) a +0 short sword (23, -3, D:11) 6 poisoned darts a +0 leather armour a +0 dagger (23, -1, D:11) a +0 flail (33, -23, D:11) a +0 dagger a +0 robe (34, -17, D:11) a +0 club a +0 leather armour (34, 24, D:11) a +0 great sword (35, -16, D:11) a +0 dagger a +0 flail of holy wrath an orc corpse (skeletalised by now) (36, -16, D:11) a +1 long sword of electrocution a +0 chain mail (43, -6, D:11) the staff of Unreason {Str+4 Conj} [staff of conjuration] Str+4: It affects your strength (+4). Conj: It increases the power of your Conjurations spells. (49, 15, D:11) a +0 kite shield (51, 6, D:11) 2 large rocks (53, -7, D:11) 5 stones Level 12 of the Dungeon (16, -10, D:12) a +0 ring mail (16, 27, D:12) a +0 orcbow (20, 21, D:12) a +0 hand axe (20, 23, D:12) a +0 dagger a +0 robe (24, 3, D:12) 3 stones (30, 29, D:12) a +0 leather armour (37, 45, D:12) a +0 pair of boots (41, -7, D:12) a +3 trident a +0 ring mail (42, -8, D:12) a +0 spear a +0 buckler (42, -7, D:12) a +0 spear a +3 ring mail (42, -6, D:12) a +0 trident 5 boomerangs (42, 4, D:12) a +0 quarterstaff (44, 10, D:12) a +0 chain mail a +0 glaive (44, 11, D:12) a +0 leather armour a +0 club (44, 12, D:12) a +0 whip (44, 19, D:12) a +0 dagger a +0 robe a +0 battleaxe a +0 orcbow a +0 chain mail (55, 32, D:12) a stone the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 16 gold pieces (0, 1, Orc:1) a +0 mace 2 boomerangs (0, 5, Orc:1) a +0 club a +0 scale mail (1, -6, Orc:1) 18 gold pieces (1, 4, Orc:1) a +0 giant spiked club (2, 5, Orc:1) a +0 morningstar a +0 flail a +0 scale mail (2, 6, Orc:1) a +0 dagger of distortion (still there?) a +0 robe (still there?) (2, 7, Orc:1) a +0 battleaxe a +0 plate armour (4, -5, Orc:1) 16 gold pieces (4, 0, Orc:1) a +0 club (4, 2, Orc:1) 13 gold pieces a +0 flail a +0 leather armour (5, 0, Orc:1) a +0 broad axe a +0 plate armour (5, 2, Orc:1) a +3 dagger of venom (still there?) a +0 robe (still there?) (5, 8, Orc:1) a +1 dagger of venom (unseen) (5, 9, Orc:1) a +0 trident (6, 1, Orc:1) a +0 hand axe (6, 8, Orc:1) a +0 club an orc corpse (6, 9, Orc:1) a +0 short sword (still there?) a +0 mace of protection (still there?) (8, 1, Orc:1) a +0 giant club (8, 5, Orc:1) a +0 club a +0 club a +0 long sword a +0 plate armour an orc corpse an orc corpse (8, 6, Orc:1) a +0 hand axe an orc corpse (9, 1, Orc:1) a +2 flail of holy wrath (still there?) 2 boomerangs (still there?) a +0 ring mail (still there?) a +0 broad axe (still there?) a +0 plate armour (still there?) a +0 club (still there?) a +0 chain mail (still there?) (9, 2, Orc:1) a +0 giant club (9, 3, Orc:1) 17 gold pieces a +0 flail 4 stones (9, 4, Orc:1) a +0 dagger a +0 robe (9, 6, Orc:1) 15 gold pieces (10, 1, Orc:1) a +0 mace 2 boomerangs a +0 chain mail (10, 2, Orc:1) a +0 flail (still there?) a +2 dagger of pain (still there?) a +0 robe (still there?) (10, 3, Orc:1) a +0 whip (still there?) a +0 leather armour (still there?) a +3 heavy hand axe (still there?) a +0 ring mail (still there?) (10, 4, Orc:1) a +0 war axe a +0 plate armour a +0 dagger a +0 leather armour (11, 2, Orc:1) 10 gold pieces a +0 hand axe (11, 4, Orc:1) a +0 club a +0 leather armour (14, -4, Orc:1) 21 gold pieces (14, 0, Orc:1) 13 gold pieces