gosan Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (17, -49, D:1) a +0 scale mail (17, -10, D:1) a +0 dagger a goblin skeleton (22, -29, D:1) a +0 sling (23, -42, D:1) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (31, -39, D:1) a hobgoblin skeleton (32, -28, D:1) a rat skeleton (35, -36, D:1) a +0 leather armour (35, -34, D:1) a bat skeleton (36, -33, D:1) a +0 dagger (42, -26, D:1) a +0 dagger a goblin skeleton (44, -33, D:1) a +1 dagger of venom a kobold skeleton (48, -21, D:1) 6 stones (52, -18, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quill talisman (3, -8, D:2) a +0 spear (4, -12, D:2) a +0 helmet (11, 3, D:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (14, 4, D:2) a +0 leather armour (16, -3, D:2) a scroll of enchant weapon (18, 2, D:2) 5 gold pieces (21, 9, D:2) a +0 club (23, -1, D:2) a +0 mace (25, -22, D:2) a frilled lizard corpse (31, -27, D:2) a hobgoblin corpse (31, -3, D:2) a +0 short sword 3 poisoned darts (32, -1, D:2) 9 stones (34, -23, D:2) 4 stones (36, -10, D:2) a +0 club (36, -9, D:2) a +0 whip (37, -9, D:2) a bat corpse (40, -2, D:2) a +0 falchion