Dungeon Crawl Stone Soup version 0.34-a0-1133-g41f2f78647 (webtiles) character file. Game seed: 12334766598140165480 4 gosan the Chopper (level 1, 0/16 HPs) Began as a Demonspawn Gladiator on Nov 9, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:04 (125 turns). gosan the Chopper (Demonspawn Gladiator) Turns: 125, Time: 00:00:05 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 50% Magic: 1/1 EV: 11 Int: 8 God: Gold: 12 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.1 Fighting + Level 2.7 Axes + Level 1.8 Throwing + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A kobold comes into view. It is wielding a +0 short sword. Found a scroll labelled VIKELUI MIEL. A ball python and 2 jackals come into view. The ball python hisses angrily. A hobgoblin comes into view. Found 7 gold pieces. The hobgoblin shouts! The jackal barks! A ball python comes into view. You closely miss the ball python. You barely miss the kobold. The ball python bites you. The ball python closely misses you. The kobold hits you with a +0 short sword. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The kobold hits you but does no damage. The jackal barks! You slash the ball python! You kill the ball python! You closely miss the kobold. You hit the jackal. The jackal bites you. The kobold hits you with a +0 short sword. The jackal bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You closely miss the kobold. You barely miss the jackal. The kobold hits you with a +0 short sword. The jackal bites you but does no damage. The kobold hits you with a +0 short sword. The jackal barely misses you. You miss the kobold. You barely miss the jackal. You closely miss the jackal. You hit the hobgoblin. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ##..# #...# # #.#.# # # #.#.# #.##### #.#.# .......##.#.#### .......#........# ...$..h#......... ......h@........# ......Kg........# .......S..$.....# ..........#..#### ......#...#..# ..?#..#......# ...##....#...# .. ###...... You could see 2 jackals, a hobgoblin, a ball python and a kobold. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) A bat (D:1) An endoplasm (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 125 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_rooms, minmay_misc_feat_doors Action || total ---------------------------++------- Attack: Normal || 15 Melee: War axe || 22 Stab: Sleeping || 1 Armour: Leather armour || 21 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 130 | 130 | 0 | 0 | 100 | 1 | 130.0 | Dungeon | 130 | 130 | 0 | 0 | 100 | 1 | 130.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 130 daAuts