gosan Level 1 of the Dungeon (0, 0, D:1) a +0 whip 5 stones (2, 8, D:1) a +0 club (5, 44, D:1) a +0 short sword (12, -7, D:1) a +0 dagger 3 stones (13, -9, D:1) a +0 leather armour (15, 26, D:1) a +0 robe (19, -11, D:1) a +0 dagger (20, -10, D:1) a ball python skeleton (22, 19, D:1) a +0 dagger (25, 10, D:1) a hobgoblin corpse (skeletalised by now) (31, 24, D:1) a bat corpse (skeletalised by now) (34, 11, D:1) a quokka corpse (skeletalised by now) (39, -5, D:1) a ball python corpse (skeletalised by now) (42, -2, D:1) a frilled lizard corpse (skeletalised by now) (44, 34, D:1) 4 poisoned darts (47, 12, D:1) a +0 club 5 stones (54, 29, D:1) a +0 dagger a kobold corpse (skeletalised by now) (54, 30, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -11, D:2) a frilled lizard corpse (skeletalised by now) (5, -32, D:2) a +0 dagger 3 stones a kobold skeleton (8, -31, D:2) a bat skeleton (8, -16, D:2) an adder skeleton (20, -1, D:2) a bat skeleton (23, 7, D:2) the felid corpse of Natasha (skeletalised by now) (28, -19, D:2) a +0 long sword (33, -33, D:2) a +0 dagger the human skeleton of Jessica (37, -32, D:2) a +0 hand axe (42, -9, D:2) a frilled lizard skeleton (49, -4, D:2) a +0 leather armour (57, -9, D:2) a ball python corpse (skeletalised by now) (59, -31, D:2) a +0 leather armour (60, -9, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (3, 6, D:3) a quill talisman (7, -1, D:3) a frilled lizard corpse (skeletalised by now) (8, -1, D:3) a +3 whip of electrocution a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (8, 18, D:3) a +0 club a +0 short sword a stone a kobold skeleton (8, 19, D:3) a +0 flail a +0 ring mail (8, 20, D:3) a +0 club a +0 ring mail (8, 21, D:3) a frilled lizard skeleton (10, 17, D:3) a +0 dagger (11, 2, D:3) a +0 chain mail (13, 20, D:3) 3 flux baubles (14, 20, D:3) a +0 robe (15, 4, D:3) a +0 morningstar (19, 4, D:3) a hobgoblin skeleton a hobgoblin skeleton (22, -4, D:3) a +0 leather armour (22, 7, D:3) a +0 ring mail (24, 21, D:3) a +0 dagger a kobold corpse (skeletalised by now) (30, 4, D:3) a +0 club (31, -14, D:3) a frilled lizard skeleton (31, 18, D:3) a +0 mace (41, 23, D:3) a +0 chain mail (44, 1, D:3) 6 poisoned darts (45, 12, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (49, 19, D:3) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (50, -12, D:3) a +0 ring mail (50, 18, D:3) a bat corpse (skeletalised by now) (54, -14, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Uwymotei's Antique Armour Shop a +0 ring mail (120 gold) a +0 chain mail (180 gold) +0 ice dragon scales (1500 gold) a +0 leather armour (60 gold) a +0 scale mail (120 gold) the +9 plate armour of the End {Resonance, Slay+4} (2709 gold) Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. a +0 leather armour (60 gold) a +0 chain mail (180 gold) a +0 robe (27 gold) (0, 0, D:4) 6 poisoned darts (3, -30, D:4) an adder corpse (skeletalised by now) (9, -29, D:4) a +0 club (9, -28, D:4) a +1 whip of electrocution a +0 dagger a +0 robe a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (11, -29, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, -17, D:4) a -2 long sword (13, -16, D:4) a -3 mace (14, -17, D:4) a -1 morningstar (15, -12, D:4) a bat skeleton (15, -11, D:4) an adder skeleton (16, -15, D:4) a -2 mace (17, -33, D:4) a +0 club (25, 6, D:4) a +0 falchion (26, -34, D:4) a +0 rapier (27, 2, D:4) a +0 dagger a +0 robe (27, 4, D:4) a +0 short sword a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (37, -9, D:4) a +0 leather armour (49, -22, D:4) a +0 dagger a +0 sling (49, -15, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (1, 31, D:5) a +0 leather armour a +0 falchion an orc skeleton (2, 29, D:5) a +0 robe a +0 dagger an orc skeleton (2, 31, D:5) a +2 dagger of holy wrath a +0 hand axe a +0 robe an orc skeleton (3, 30, D:5) a +0 mace an orc skeleton (7, 32, D:5) a +0 flail (11, 1, D:5) a +0 war axe (20, 5, D:5) a +0 hand axe 6 poisoned darts (20, 14, D:5) a quill talisman (20, 18, D:5) a +0 hand axe (21, -15, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (21, 6, D:5) a +0 giant club a +0 giant club (23, 8, D:5) a +0 club a +0 leather armour (23, 24, D:5) a +0 giant club (24, -1, D:5) a hound skeleton (26, 24, D:5) a +0 ring mail (28, 7, D:5) a +0 shortbow (28, 12, D:5) a medusa talisman (30, 3, D:5) a +0 shortbow (46, -1, D:5) an iguana skeleton Level 6 of the Dungeon [Shop] Diweo's Antique Weapon Shoppe a +0 falchion (99 gold) the +6 mace "Lymm" {antimagic, rPois Str+2} (1795 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 falchion (99 gold) a +0 club (16 gold) the +1 great sword "Yrereps" {elec, Dex+2} (1359 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 club (16 gold) a +0 hand axe (99 gold) a +1 dire flail of protection (429 gold) a +5 longbow (1254 gold) (3, -5, D:6) a +0 robe (17, 17, D:6) a +0 leather armour (28, 24, D:6) 4 boomerangs (29, 26, D:6) a +0 giant club (29, 28, D:6) a +0 mace (38, 8, D:6) a +0 halberd (39, 1, D:6) a +1 robe of positive energy a +0 halberd of venom (41, 0, D:6) a +0 robe a +0 war axe (43, -1, D:6) a +2 dire flail a +0 robe (43, 0, D:6) a +0 robe a +0 dagger (43, 5, D:6) a +0 halberd (45, 3, D:6) a +0 spear (45, 6, D:6) a +0 whip (45, 22, D:6) an orb of energy Level 7 of the Dungeon (4, 28, D:7) a +0 spear (5, 28, D:7) a +0 spear (5, 29, D:7) a +0 spear (6, 28, D:7) a +0 spear (9, 20, D:7) an amulet of faith (12, 13, D:7) a +7 short sword a +0 robe of fire resistance a +0 battleaxe a +0 robe (12, 14, D:7) a +0 trident a +0 robe (21, 43, D:7) a +0 dagger (24, 32, D:7) a +0 dagger a +0 robe (24, 34, D:7) a +0 giant club a +0 giant club (24, 35, D:7) a +0 shortbow (24, 42, D:7) a +0 pair of boots (24, 43, D:7) a +0 helmet (27, 32, D:7) a +0 club (35, 4, D:7) a +0 scale mail a +0 whip (35, 5, D:7) a +0 chain mail a +0 scimitar (35, 46, D:7) a +0 leather armour (36, 5, D:7) a +0 robe a +0 dagger a +0 flail (37, 3, D:7) a +0 ring mail a boomerang a +0 trident (37, 4, D:7) a +0 robe a +0 dagger (39, 4, D:7) a +0 leather armour a +0 club (47, 38, D:7) a +0 robe Level 8 of the Dungeon (2, -1, D:8) a +0 battleaxe a +0 robe (3, 0, D:8) a +4 flail a +0 robe (6, -10, D:8) a +0 dagger a +0 robe (6, -9, D:8) a +0 club a boomerang (6, -8, D:8) a +0 hand axe a +0 plate armour (15, 0, D:8) a +0 trident (21, -12, D:8) a +0 club (24, -9, D:8) a +0 club (26, -11, D:8) a stone a +0 short sword (27, -11, D:8) a +0 dagger (27, 2, D:8) a +0 spear (27, 3, D:8) a +0 club a +0 spear (27, 4, D:8) a +0 flail a +0 whip a +0 whip a +0 robe (28, -11, D:8) 4 poisoned darts a +0 whip (30, -10, D:8) a +0 club a +0 chain mail a +0 war axe (33, -27, D:8) a +0 short sword a +0 leather armour (35, -29, D:8) a +0 spear a +0 club (36, -30, D:8) a +0 spear a +0 scale mail a +0 kite shield (36, -29, D:8) a +0 club (36, -28, D:8) a +0 club (37, -23, D:8) a +0 ring mail (38, -29, D:8) a +0 whip (50, -20, D:8) a +0 robe (53, -3, D:8) a spore talisman (57, -13, D:8) a +0 short sword (57, -11, D:8) a +0 leather armour Level 9 of the Dungeon (16, 14, D:9) a +0 leather armour (19, -16, D:9) a maw talisman (29, 0, D:9) a +2 scimitar a +0 robe (30, -4, D:9) a +0 scimitar a +0 plate armour (30, -1, D:9) a +0 giant spiked club a +0 giant club (30, 18, D:9) a +0 club (30, 19, D:9) 4 poisoned darts a +0 whip (31, 19, D:9) a +0 whip a +0 club (31, 25, D:9) a +4 rapier of holy wrath (32, 18, D:9) a +0 dagger (33, 35, D:9) a +0 leather armour (43, 16, D:9) a +0 cloak a +0 cloak a +0 pair of boots (43, 21, D:9) a +0 orcbow (48, 8, D:9) a +0 club (50, 8, D:9) a +1 spear of venom a +0 buckler a +0 scale mail (51, 8, D:9) a +0 halberd (54, 9, D:9) a +0 club (55, 3, D:9) a +1 heavy long sword a +0 long sword (56, -4, D:9) a +0 longbow Level 10 of the Dungeon (0, 0, D:10) a +0 robe a +0 halberd (0, 2, D:10) a parchment of Blink (0, 3, D:10) a +3 morningstar a +0 robe (0, 4, D:10) a +0 robe a +0 flail (1, 0, D:10) a +2 dagger a +0 robe (1, 1, D:10) a +0 robe a +0 dagger (4, 13, D:10) a +0 orcbow (6, -23, D:10) a parchment of Sublimation of Blood (13, 12, D:10) a +0 giant club a +0 giant spiked club (19, 19, D:10) a +0 pair of boots (44, -11, D:10) a +0 orcbow Level 11 of the Dungeon (13, 17, D:11) a +0 flail (14, -24, D:11) a +0 war axe (15, 9, D:11) a +0 robe a +0 dagger (15, 10, D:11) a +0 club (15, 12, D:11) a +0 short sword (15, 14, D:11) a +0 ring mail a +0 giant club a +0 giant club a +0 dagger (15, 18, D:11) a +0 short sword (16, -12, D:11) a parchment of Hailstorm (16, 9, D:11) a +0 robe a +0 dagger (17, 9, D:11) a +0 long sword a +0 trident a +0 chain mail a +0 scimitar (18, 9, D:11) a +0 heavy glaive (19, 9, D:11) a +0 dire flail a +0 mace (20, -5, D:11) an elf skeleton (20, 0, D:11) a goblin skeleton (21, -1, D:11) a merfolk skeleton (21, 1, D:11) a centaur skeleton (22, -2, D:11) a draconian skeleton (22, -1, D:11) an elf skeleton (22, 1, D:11) a naga skeleton (22, 2, D:11) a hydra skeleton (23, -1, D:11) a minotaur skeleton (23, 1, D:11) a demigod skeleton (24, -5, D:11) a troll skeleton (24, 0, D:11) a minotaur skeleton (25, 0, D:11) a +0 hand axe (29, -26, D:11) a +2 helmet of light (36, -13, D:11) a +0 leather armour (53, 13, D:11) a +0 trident (53, 14, D:11) a +0 robe a +0 dagger (54, 15, D:11) a +0 dagger of speed a +0 leather armour a +0 war axe a +0 robe (54, 22, D:11) a +0 chain mail (55, -8, D:11) a +0 mace Level 12 of the Dungeon (8, 18, D:12) a +1 quarterstaff of draining (8, 22, D:12) a +0 war axe (25, 8, D:12) 3 large rocks (28, 33, D:12) a +0 falchion (31, 34, D:12) a staff of alchemy (43, 28, D:12) a +0 battleaxe Level 13 of the Dungeon [Shop] Lamoorph's Jewellery Emporium an amulet of faith (960 gold) a ring of poison resistance (480 gold) an amulet of wildshape (720 gold) the ring "Utis" {rF+ rN+} (816 gold) [ring of positive energy] rF+: It protects you from fire. rN+: It protects you from negative energy. the ring of Dim Light {rF+ rC+ Int+4} (1137 gold) [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). the ring "Janon" {*Slow rC++ MP+6 EV+5} (1620 gold) [ring of evasion] *Slow: It may slow you when you take damage. rC++: It greatly protects you from cold. MP+6: It affects your magic capacity (+6). EV+5: It affects your evasion (+5). (7, -5, D:13) a +0 chain mail (17, 35, D:13) a +0 shortbow (26, 42, D:13) a +0 buckler (29, -6, D:13) a parchment of Animate Dead (34, 5, D:13) a +0 shortbow (35, 5, D:13) a +0 orcbow (36, 5, D:13) a +0 orcbow a +0 shortbow (36, 6, D:13) a +0 shortbow (36, 14, D:13) a +0 shortbow (37, 6, D:13) a +0 shortbow (37, 15, D:13) a +0 shortbow (39, 16, D:13) a +0 shortbow (40, 2, D:13) a +0 long sword a +0 robe (41, 4, D:13) a +0 robe (42, 0, D:13) a +0 athame (43, -1, D:13) a +0 dagger a +0 leather armour a +0 long sword a +0 scale mail (44, 22, D:13) a +0 orcbow (47, 30, D:13) a +0 dagger a +0 robe (53, 27, D:13) a +0 leather armour a +0 glaive (53, 37, D:13) a +0 mace (57, 18, D:13) a +0 dagger (58, -5, D:13) a +0 great mace a +0 giant club (61, 40, D:13) a staff of conjuration (63, 6, D:13) a +0 club a +0 robe (63, 9, D:13) a +0 scale mail a +0 flail (63, 12, D:13) a +0 glaive 2 large rocks (64, 9, D:13) a +0 leather armour a +0 mace (64, 22, D:13) a +0 dagger Level 14 of the Dungeon [Shop] Nuicsynucien's Armour Shoppe the +0 robe "Jutucuj" {rC- MP+8 Int+7} (712 gold) rC-: It makes you vulnerable to cold. MP+8: It affects your magic capacity (+8). Int+7: It affects your intelligence (+7). It cannot be enchanted further. a +0 scale mail of command (209 gold) the +1 ring mail of Ludig {*Silence rF++ Will+++ SInv} (1322 gold) *Silence: It may silence you when you take damage. rF++: It greatly protects you from fire. Will+++: It greatly increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. the +6 chain mail of the Mind {Resonance, rN+ Int+4 Slay-5} (869 gold) rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). It cannot be enchanted further. the +1 robe of Rotation {rElec} (437 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +2 robe of willpower (393 gold) (4, 27, D:14) a +0 quarterstaff (9, 38, D:14) a +0 plate armour (11, 6, D:14) a +0 leather armour a +0 war axe (26, 5, D:14) a +0 dire flail a +0 dire flail (26, 17, D:14) a +0 leather armour a +0 broad axe (29, 2, D:14) a +0 chain mail (30, -4, D:14) a +0 dagger a +0 robe (30, 0, D:14) a +0 shortbow (30, 40, D:14) a +0 chain mail (32, 26, D:14) a +1 long sword of freezing a +0 robe (35, 29, D:14) a +0 robe a +0 trident (49, 20, D:14) a +2 heavy dire flail (54, 9, D:14) a +0 halberd Level 15 of the Dungeon (4, -17, D:15) a +0 war axe a +0 robe (5, -15, D:15) a +0 long sword a +0 robe (19, 12, D:15) a staff of alchemy (25, -6, D:15) a +2 kite shield of protection a +0 ring mail a +0 broad axe (29, -37, D:15) a +0 dagger (30, -27, D:15) a +1 longbow of flaming a +0 barding (32, -26, D:15) a +0 orcbow (44, -3, D:15) a +0 ring mail a +0 rapier (50, -34, D:15) a +0 buckler (53, -32, D:15) a +0 ring mail a +0 longbow (56, -38, D:15) a +0 ring mail a +0 longbow (56, -35, D:15) 3 large rocks the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail (1, -2, Orc:1) a +0 dagger a +0 robe (1, -1, Orc:1) a +0 scimitar a +0 plate armour a +0 whip a +0 scale mail (1, 1, Orc:1) a +2 robe a +0 dire flail a +0 plate armour a +0 dagger (2, -1, Orc:1) a +0 dagger a +0 robe a +0 war axe a +0 leather armour (3, -3, Orc:1) a +0 flail (3, 0, Orc:1) a +0 heavy orcbow a +0 glaive a +0 chain mail (4, -3, Orc:1) a +0 short sword a +0 leather armour (13, -37, Orc:1) a +0 plate armour a +0 mace (13, -36, Orc:1) a +0 ring mail a +0 whip (14, -36, Orc:1) a +0 dagger a +0 robe a +0 dagger (16, -11, Orc:1) a +0 robe a +0 dagger (16, -10, Orc:1) a +0 leather armour a +0 falchion (19, -8, Orc:1) a +0 scale mail a +0 hand axe (21, -45, Orc:1) a +0 arbalest (22, -44, Orc:1) a +0 giant club (23, -52, Orc:1) a +0 plate armour a +0 halberd (23, -50, Orc:1) a +0 short sword (23, -44, Orc:1) a +0 arbalest (23, -40, Orc:1) a +0 giant club (24, -50, Orc:1) a +0 dagger of venom a +0 robe (25, -19, Orc:1) a +2 robe of fire resistance a +0 dagger (28, 5, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Haclecw's Distillery a potion of curing (59 gold) 2 potions of mutation (316 gold) a potion of curing (59 gold) a potion of curing (59 gold) [Shop] Qiniretz's Weapon Boutique a +5 great mace of draining (855 gold) a +0 halberd (76 gold) a +0 orcbow (76 gold) a +1 partisan of venom (292 gold) a +3 spear (380 gold) the +6 war axe "Adawuice" {flame, SInv} (902 gold) SInv: It lets you see invisible. It cannot be enchanted further. the +0 short sword of the Wasteland {elec, rN+ rCorr} (461 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 dagger (38 gold) a +0 dagger (38 gold) a +4 morningstar of venom (554 gold) [Shop] Afuje's Distillery a potion of lignification (54 gold) 2 potions of attraction (108 gold) a potion of curing (54 gold) a potion of moonshine (18 gold) a potion of mutation (145 gold) a potion of mutation (145 gold) a potion of mutation (145 gold) a potion of heal wounds (145 gold) (0, 0, Orc:2) a +0 hand axe a +0 ring mail (2, -2, Orc:2) a +0 trident of protection a +0 chain mail (3, -2, Orc:2) a +0 mace a +0 ring mail (3, 2, Orc:2) a +0 giant spiked club (4, -3, Orc:2) a +0 giant club (6, -8, Orc:2) a +0 giant club (8, 7, Orc:2) a +0 short sword a +0 leather armour (8, 8, Orc:2) a +0 flail (9, 7, Orc:2) a +2 short sword of draining a +0 chain mail (9, 8, Orc:2) a +0 falchion a +0 leather armour (17, -4, Orc:2) a +0 hand axe (17, -3, Orc:2) a +0 flail a +0 leather armour (18, -4, Orc:2) a +1 dagger of speed a +0 robe (18, -3, Orc:2) a +0 scale mail a +0 trident (24, -32, Orc:2) a +0 giant club (24, -31, Orc:2) a +0 giant spiked club a +0 giant club (24, -30, Orc:2) a +0 giant spiked club a +0 giant spiked club (24, -29, Orc:2) a +0 giant club a +0 giant spiked club (25, -31, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (25, -30, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (25, -29, Orc:2) a +0 dire flail a +0 giant club a +0 giant club (25, -28, Orc:2) a +0 giant club (26, -32, Orc:2) a +0 giant club (26, -30, Orc:2) a +2 robe of willpower a +0 giant club a +0 giant club a +0 spear (26, -29, Orc:2) a +0 giant spiked club a +0 giant club (27, -31, Orc:2) a +0 giant club a +0 giant spiked club (27, -30, Orc:2) a +0 halberd a +0 robe (27, -29, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (27, -28, Orc:2) a +0 giant club (28, -33, Orc:2) a +0 giant spiked club (28, -32, Orc:2) a +0 giant spiked club (28, -31, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club (28, -30, Orc:2) a +0 spear a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 robe (28, -29, Orc:2) a +0 giant club a +0 giant club (29, -30, Orc:2) a +1 antimagic spear a +0 robe (29, -29, Orc:2) a +0 athame a +0 robe (29, -28, Orc:2) a +0 giant spiked club (30, -32, Orc:2) a +0 giant spiked club a +0 giant club (30, -31, Orc:2) a +0 giant spiked club (30, -29, Orc:2) a +0 giant club a +0 giant club (30, 4, Orc:2) a +0 robe a +0 dagger (31, 3, Orc:2) a +0 ring mail a +0 club (32, 3, Orc:2) a +0 mace (33, 3, Orc:2) a +0 hand axe (42, -9, Orc:2) a +0 giant club Level 1 of the Elven Halls [Shop] Ving's Book Shop a parchment of Borgnjor's Vile Clutch (404 gold) a parchment of Arcjolt (404 gold) a parchment of Ignition (919 gold) a parchment of Launch Clockwork Bee (193 gold) a parchment of Forge Monarch Bomb (550 gold) a parchment of Silence (404 gold) a parchment of Dispersal (550 gold) a parchment of Iskenderun's Battlesphere (286 gold) a parchment of Mephitic Cloud (193 gold) a parchment of Rending Blade (286 gold) a manual of Necromancy (1760 gold) a parchment of Fortress Blast (550 gold) a parchment of Detonation Catalyst (404 gold) a parchment of Disjunction (919 gold) [Shop] Efesy's Book Emporium a parchment of Alistair's Walking Alembic (276 gold) a parchment of Starburst (375 gold) a parchment of Iskenderun's Mystic Blast (195 gold) a parchment of Teleport Other (132 gold) a parchment of Silence (276 gold) a parchment of Diamond Sawblades (492 gold) a parchment of Arcjolt (276 gold) a parchment of Sculpt Simulacrum (375 gold) a parchment of Lesser Beckoning (87 gold) a parchment of Gloom (132 gold) a parchment of Fireball (276 gold) a parchment of Plasma Beam (375 gold) [Shop] Civacluv's Book Shoppe a parchment of Gloom (123 gold) a parchment of Manifold Assault (459 gold) a parchment of Dispersal (350 gold) a parchment of Enfeeble (459 gold) a parchment of Confusing Touch (123 gold) a parchment of Vhi's Electric Charge (182 gold) a parchment of Gell's Gavotte (350 gold) a parchment of Iskenderun's Mystic Blast (182 gold) a parchment of Freeze (56 gold) a manual of Forgecraft (1120 gold) a parchment of Permafrost Eruption (350 gold) a parchment of Forge Lightning Spire (182 gold) a parchment of Borgnjor's Revivification (585 gold) a parchment of Blink (81 gold) a parchment of Fortress Blast (350 gold) a parchment of Fugue of the Fallen (123 gold) (0, 0, Elf:1) a +0 rapier a +0 leather armour (6, 7, Elf:1) a +0 dagger of venom a +0 ring mail a +0 short sword a +0 robe (8, -18, Elf:1) a +0 long sword a +0 ring mail (9, -18, Elf:1) a +1 falchion a +0 robe (9, -17, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (9, -16, Elf:1) a +0 long sword a +0 robe (9, -14, Elf:1) a +0 long sword a +0 leather armour (9, 5, Elf:1) a +0 dagger (10, -15, Elf:1) a +0 rapier a +0 leather armour (10, 5, Elf:1) a +0 ring mail a +0 dagger (12, 6, Elf:1) a +1 athame a +0 leather armour a +0 long sword a +0 robe a +0 leather armour a +1 rapier of venom (12, 8, Elf:1) a +4 long sword of holy wrath a +0 leather armour (13, 10, Elf:1) a +0 robe a +0 long sword (14, 4, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (14, 8, Elf:1) a +0 ring mail a +0 long sword (14, 17, Elf:1) a +0 rapier (15, -13, Elf:1) a +0 flail a +0 robe a +0 buckler (15, -12, Elf:1) a +0 hand axe (15, -11, Elf:1) a +0 plate armour a +0 flail (15, -10, Elf:1) a +2 dire flail of protection a +0 plate armour (15, 0, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (15, 2, Elf:1) a +0 ring mail a +0 short sword (15, 3, Elf:1) a +0 robe a +0 dagger (15, 5, Elf:1) a +0 robe a +0 long sword (16, -10, Elf:1) a +2 glaive of freezing a +0 chain mail (16, -9, Elf:1) 4 boomerangs a +0 leather armour a +0 flail (17, -2, Elf:1) 3 boomerangs a +0 robe a +0 long sword (18, -2, Elf:1) a +0 robe a +0 short sword (18, 6, Elf:1) a +3 scimitar of freezing a +0 robe (20, 9, Elf:1) a +2 long sword of holy wrath a +0 leather armour (20, 15, Elf:1) a +0 ring mail a +0 short sword (20, 23, Elf:1) a +0 ring mail a +0 short sword (21, 22, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (22, 11, Elf:1) a +0 robe a +0 short sword (22, 15, Elf:1) a +2 rapier of holy wrath a +0 robe (22, 24, Elf:1) a +3 leather armour a +0 dagger a +0 longbow (26, -19, Elf:1) a +0 robe a +0 dagger (26, -15, Elf:1) a +0 ring mail a +0 rapier (27, -19, Elf:1) a +0 robe a +0 short sword (28, -25, Elf:1) a staff of necromancy (29, -28, Elf:1) a staff of air (29, 13, Elf:1) a +0 short sword (30, -12, Elf:1) the serpent talisman of Jite {Str+2} [serpent talisman] Str+2: It affects your strength (+2). (52, -4, Elf:1) a +0 rapier a +0 robe (55, 0, Elf:1) an orb of guile Level 2 of the Elven Halls [Shop] Qivuin's Assorted Antiques a lightning rod (1/4) (1200 gold) a potion of moonshine (30 gold) a scroll of enchant armour (225 gold) a +0 arbalest (225 gold) a +0 flail (105 gold) a +0 rapier (165 gold) [Shop] Vinke's Magic Scroll Shoppe a scroll of teleportation (59 gold) a scroll of enchant armour (148 gold) a scroll of amnesia (79 gold) a scroll of enchant armour (148 gold) [Shop] Keuhe's Weapon Shoppe 4 atropa-tipped darts (64 gold) 4 javelins (216 gold) a +1 falchion of holy wrath (223 gold) a +1 falchion of freezing (223 gold) a +0 flail (63 gold) the +4 dagger of the World {devious, Str+3 Int+2} (711 gold) Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 arbalest (135 gold) a +0 partisan (126 gold) [Shop] Pufut's Assorted Antiques a +0 plate armour (594 gold) a scroll of teleportation (99 gold) a scroll of teleportation (99 gold) a scroll of vulnerability (132 gold) a +0 shortbow (99 gold) a wand of charming (3) (237 gold) a +6 ring of dexterity (1188 gold) 2 scrolls of teleportation (198 gold) [Shop] Piul Qem's Book Shop a parchment of Summon Cactus Giant (625 gold) a parchment of Maxwell's Capacitive Coupling (1045 gold) a parchment of Vhi's Electric Charge (325 gold) a parchment of Diamond Sawblades (820 gold) a parchment of Forge Lightning Spire (325 gold) a parchment of Fortress Blast (625 gold) a parchment of Kinetic Grapnel (100 gold) a parchment of Shatter (1300 gold) a parchment of Summon Small Mammal (100 gold) a parchment of Summon Hydra (820 gold) [Shop] Lotarph's Book Shop a parchment of Summon Mana Viper (404 gold) a parchment of Splinterfrost Shell (721 gold) a parchment of Alistair's Walking Alembic (404 gold) a parchment of Spellspark Servitor (721 gold) a parchment of Fortress Blast (550 gold) a parchment of Eringya's Noxious Bog (550 gold) a parchment of Fulsome Fusillade (919 gold) a parchment of Curse of Agony (404 gold) a parchment of Manifold Assault (721 gold) a parchment of Passage of Golubria (286 gold) (0, 0, Elf:2) a +0 buckler a +0 robe a +0 long sword (3, 18, Elf:2) a +0 scimitar (4, 25, Elf:2) a +0 leather armour (5, 12, Elf:2) a +0 falchion (8, 17, Elf:2) a +0 great sword (10, -9, Elf:2) a +0 long sword a +0 scale mail (11, -11, Elf:2) a +2 ring mail of positive energy a +0 long sword a +0 buckler (16, 27, Elf:2) a +0 robe a +0 long sword (17, -16, Elf:2) a +0 long sword a +0 robe (18, 14, Elf:2) a +0 robe a +0 dagger (21, 28, Elf:2) a +0 robe a +0 dagger (22, 29, Elf:2) a +0 robe a +0 dagger (23, 29, Elf:2) 5 poisoned darts (24, 24, Elf:2) a +0 ring mail a +0 dagger (27, -9, Elf:2) a +1 shortbow of freezing a +0 long sword a +0 leather armour (28, -12, Elf:2) a +0 short sword a +0 leather armour (28, 19, Elf:2) a +0 leather armour a +0 dagger (31, 23, Elf:2) a +0 leather armour a +0 short sword (32, 24, Elf:2) a +0 heavy long sword a +0 robe a +0 buckler a +0 leather armour a +0 scimitar (32, 30, Elf:2) a staff of cold (33, 24, Elf:2) a +0 robe a +0 dagger (35, 27, Elf:2) a +1 shortbow of flaming a +0 leather armour a +0 short sword (38, 13, Elf:2) 3 poisoned darts (41, -19, Elf:2) a +0 long sword a +0 scale mail (44, 17, Elf:2) a +0 short sword a +0 robe (44, 24, Elf:2) a +0 long sword a +0 leather armour (46, -17, Elf:2) a +0 long sword a +0 robe (46, -12, Elf:2) a +0 dagger a +0 leather armour (47, -17, Elf:2) a +0 longbow a +0 short sword a +0 ring mail (47, -1, Elf:2) a +0 shortbow a +0 long sword a +0 robe (48, -12, Elf:2) a +0 long sword a +0 shortbow a +0 leather armour (49, -17, Elf:2) a +0 shortbow a +0 robe Level 3 of the Elven Halls (0, 0, Elf:3) a +0 robe a +0 long sword (1, 2, Elf:3) a +2 antimagic rapier a +0 ring mail (1, 3, Elf:3) a +4 athame a +0 robe a +0 robe a +0 short sword (1, 5, Elf:3) a +0 leather armour a +0 long sword (1, 8, Elf:3) 2 flux baubles a +0 robe a +0 long sword (1, 13, Elf:3) the +5 mace of Optimality {flame, rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 robe (2, -3, Elf:3) a +0 ring mail a +0 scimitar a +0 shortbow (4, 15, Elf:3) a +0 spectral morningstar a +0 kite shield a +0 chain mail (7, 2, Elf:3) the +7 war axe of Tamyatih {freeze, rF+++ rC- Dex-3 SInv} rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 robe (10, -24, Elf:3) the +4 robe of Purpose {rPois} rPois: It protects you from poison. It cannot be enchanted further. a +0 short sword (10, 1, Elf:3) the ring "Qishreng" {rPois rF- rN+ Dex+6} [ring of dexterity] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). the amulet "Dyniazo" {Dissipate rF+ rCorr Dex-4 Slay+3} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the amulet of the Majestic Lychee {rC+ Regen+ Str+2 Int+3} [amulet of regeneration] rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). (11, 1, Elf:3) a +4 athame a +0 leather armour a +0 robe a +0 longbow 4 darts of disjunction a +4 ring of protection (11, 3, Elf:3) a +1 rapier of freezing a +0 ring mail (11, 11, Elf:3) a +2 leather armour of fire resistance a +0 shortbow a +1 hand axe of distortion an amulet of wildshape (12, -9, Elf:3) a +0 short sword (12, 1, Elf:3) a +0 robe a +0 shortbow a +0 robe a +0 dagger (13, -2, Elf:3) a +1 rapier a +0 leather armour (14, -4, Elf:3) a +2 rapier of freezing a +0 robe (14, -1, Elf:3) a +0 leather armour a +0 longbow (14, 3, Elf:3) a +2 falchion a +0 ring mail (15, -9, Elf:3) a staff of fire (15, -6, Elf:3) a +0 robe a +0 short sword a +0 longbow a +0 ring mail (15, -5, Elf:3) the +9 mace of Arcadian Fortitude {concuss, rF+ Int+3 Dex+4} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 shortbow a +4 plate armour of fire resistance (15, -3, Elf:3) a +0 rapier a +0 rapier a +0 chain mail (15, 6, Elf:3) a +1 battleaxe of venom a +0 leather armour a +0 robe a +0 short sword (15, 8, Elf:3) a +0 short sword a +0 leather armour a +0 short sword (16, -8, Elf:3) a +3 great mace of holy wrath a +0 robe (16, -5, Elf:3) a +0 hand axe a +0 leather armour a +0 shortbow (16, -4, Elf:3) a +2 short sword of holy wrath a +0 leather armour (16, 9, Elf:3) a +0 leather armour a +0 rapier (17, -9, Elf:3) a parchment of Hoarfrost Cannonade (17, -8, Elf:3) a +0 leather armour a +0 long sword a +0 leather armour a +0 rapier (17, -7, Elf:3) a +0 scimitar (18, -29, Elf:3) a +0 robe a +0 rapier (18, -8, Elf:3) a +0 rapier (18, -7, Elf:3) a +3 athame of freezing a +0 shortbow a +0 robe a +3 athame of freezing (19, -30, Elf:3) a +0 ring mail a +0 scimitar a +0 leather armour a +0 short sword a +0 shortbow (19, -29, Elf:3) a +1 short sword of electrocution a +0 robe (19, -8, Elf:3) a +6 hand axe of electrocution (19, -7, Elf:3) the +8 flail of Meedwiwy {holy, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. the +7 steam dragon scales of Recklessness {Rampage rPois rCorr} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 robe (20, -7, Elf:3) a +2 long sword of electrocution a +0 shortbow a +0 robe (20, -6, Elf:3) the air staff of Kibuiqoe {rElec SInv Stlth+ Air} [staff of air] rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. (21, -34, Elf:3) a +0 rapier a +0 robe (21, -7, Elf:3) a +2 demon blade of venom (21, -6, Elf:3) the +2 battleaxe "Zuesoh" {sunder, rF+} rF+: It protects you from fire. It cannot be enchanted further. a +0 leather armour (21, -1, Elf:3) the +1 great sword of Equivalence {flame, rPois Int+2 Dex+3 Stlth+} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 leather armour (22, -6, Elf:3) a +0 spectral giant club (22, -5, Elf:3) a +0 short sword (22, -1, Elf:3) a +1 vampiric scimitar a +0 robe (22, 8, Elf:3) a +4 scimitar a +0 short sword a +0 robe a +0 robe (23, -6, Elf:3) a +4 heavy halberd a +0 shortbow a +0 leather armour a +0 robe (23, -4, Elf:3) a +0 robe (23, 8, Elf:3) a +0 scimitar a +0 leather armour (24, -34, Elf:3) a +0 ring mail (24, -4, Elf:3) a staff of fire (24, -2, Elf:3) a +0 trident (24, 7, Elf:3) a +0 rapier a +0 ring mail (25, -6, Elf:3) a +0 quarterstaff (25, -1, Elf:3) a +1 scimitar (25, 1, Elf:3) a +2 scimitar of freezing (25, 2, Elf:3) a +3 scimitar a +0 robe a +1 dagger of distortion a +0 robe a +0 long sword (25, 3, Elf:3) a +0 dagger (25, 5, Elf:3) a +0 longbow a +0 dagger a +0 leather armour (25, 6, Elf:3) a +0 longbow a +0 short sword a +0 leather armour (25, 8, Elf:3) a +0 shortbow a +0 dagger a +0 leather armour (26, -36, Elf:3) a +1 rapier of electrocution a +2 pair of gloves of parrying (26, -4, Elf:3) a +4 falchion of electrocution (26, -3, Elf:3) a +0 robe (26, -1, Elf:3) a +2 scimitar (26, 2, Elf:3) a +0 short sword (26, 9, Elf:3) a +0 rapier of freezing a +0 robe (27, 0, Elf:3) the scarab talisman "Lagoett" {MP+7 Dex+4 Stlth-} [scarab talisman] MP+7: It affects your magic capacity (+7). Dex+4: It affects your dexterity (+4). Stlth-: It makes you less stealthy. (27, 1, Elf:3) a +4 devious rapier (27, 3, Elf:3) a +0 scimitar (27, 8, Elf:3) a +0 long sword a +0 robe (27, 9, Elf:3) a +0 dagger a +0 leather armour (29, 5, Elf:3) a +3 rapier of freezing a +0 ring mail (31, 4, Elf:3) a +0 long sword a +0 robe (32, 4, Elf:3) a +0 short sword a +0 leather armour (34, -5, Elf:3) a +3 scimitar of freezing a +0 robe (36, 3, Elf:3) a +4 falchion of freezing a +0 robe (37, 1, Elf:3) a +0 long sword a +0 shortbow a +0 scale mail (39, 3, Elf:3) a +0 leather armour (43, -21, Elf:3) a +0 chain mail (49, -36, Elf:3) a +0 robe (51, 6, Elf:3) a +0 long sword a +0 scale mail a +0 buckler (53, -36, Elf:3) a +0 short sword a +0 robe (57, 1, Elf:3) a +0 long sword a +0 robe (59, -18, Elf:3) a +0 leather armour Level 1 of the Lair of Beasts (15, 15, Lair:1) 3 flux baubles (18, 12, Lair:1) the +0 robe of Verdant Cleverness {Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (24, -1, Lair:1) a +0 ring mail (27, 15, Lair:1) a +0 heavy spear a +0 animal skin (39, -12, Lair:1) a +2 robe of fire resistance a +0 leather armour (40, -5, Lair:1) a +0 scale mail (41, -12, Lair:1) a +1 demon whip of venom Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 poisoned darts (21, -21, Lair:2) a dream sheep skeleton (21, -20, Lair:2) a dream sheep skeleton (21, -19, Lair:2) a yak skeleton (31, 10, Lair:2) a +0 whip (33, -11, Lair:2) a +0 robe (37, 15, Lair:2) a +0 leather armour (49, -12, Lair:2) 6 gold pieces (50, -20, Lair:2) a +1 halberd of freezing (unseen) (50, -19, Lair:2) a rimehorn talisman (unseen) (50, -18, Lair:2) 32 gold pieces (51, -20, Lair:2) a parchment of Vampiric Draining (51, -18, Lair:2) a +0 spear (51, 20, Lair:2) a +0 trident (52, -20, Lair:2) a +0 plate armour (52, -18, Lair:2) 19 gold pieces (53, -20, Lair:2) a potion of curing (53, -19, Lair:2) a scroll of teleportation (53, -18, Lair:2) 9 gold pieces (54, -12, Lair:2) 12 gold pieces (55, -12, Lair:2) 36 gold pieces (59, -22, Lair:2) 16 gold pieces Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 athame (9, -21, Lair:3) a +0 sling (11, 12, Lair:3) a +0 longbow (24, 11, Lair:3) a +0 hand axe (26, 7, Lair:3) a +0 flail (52, -3, Lair:3) a +0 leather armour (56, -28, Lair:3) a +0 leather armour (59, -26, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (26, 36, Lair:4) 3 boomerangs (31, 40, Lair:4) a +0 robe (39, -6, Lair:4) a +0 plate armour (45, 40, Lair:4) a +0 dagger (54, 38, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a tengu skeleton (1, 1, Lair:5) a tengu skeleton (3, -4, Lair:5) a spriggan skeleton (4, -10, Lair:5) a spriggan skeleton (7, 2, Lair:5) a naga skeleton (8, -6, Lair:5) a minotaur skeleton (8, 1, Lair:5) a centaur skeleton (9, -4, Lair:5) a spriggan skeleton (11, -6, Lair:5) a +0 leather armour (11, -2, Lair:5) a goblin skeleton (12, -5, Lair:5) a +0 whip (12, 4, Lair:5) a troll skeleton (15, -19, Lair:5) a +0 whip (15, -11, Lair:5) a minotaur skeleton (20, -16, Lair:5) a tengu skeleton (20, -8, Lair:5) a tengu skeleton (24, -25, Lair:5) the maw talisman of the Flute {rF+} [maw talisman] rF+: It protects you from fire. a +1 heavy great sword a +0 chain mail (24, -12, Lair:5) a centaur skeleton (45, -43, Lair:5) a +0 robe (60, -42, Lair:5) a +0 ring mail Level 1 of the Swamp (0, 0, Swamp:1) 5 boomerangs (3, 33, Swamp:1) 2 flux baubles (7, 32, Swamp:1) a +0 flail (8, -4, Swamp:1) a parchment of Gloom (9, 7, Swamp:1) a +0 scale mail (10, -6, Swamp:1) a +0 great sword (11, 20, Swamp:1) a +0 robe a +0 quarterstaff (16, 24, Swamp:1) a +0 orcbow (20, 8, Swamp:1) a +0 hat of stealth a +0 robe a +0 quarterstaff (21, 0, Swamp:1) a +0 robe a +0 short sword (21, 1, Swamp:1) a +1 spear of venom a +0 buckler a +0 buckler a +0 spear of distortion (22, 0, Swamp:1) a +0 robe a +0 quarterstaff (30, 11, Swamp:1) a +0 pair of gloves of dexterity a +0 dagger (30, 18, Swamp:1) a parchment of Swiftness (33, 29, Swamp:1) a +0 ring mail Level 2 of the Swamp (3, -14, Swamp:2) a +0 robe a +0 quarterstaff (9, -20, Swamp:2) 3 poisoned darts (13, 14, Swamp:2) a parchment of Freeze (15, -11, Swamp:2) a +0 long sword (38, -8, Swamp:2) a +0 spear Level 3 of the Swamp (0, 0, Swamp:3) a +0 mace (7, 5, Swamp:3) a +2 vampiric broad axe a +0 animal skin (7, 9, Swamp:3) a +0 robe (8, 12, Swamp:3) a parchment of Forge Blazeheart Golem (9, 10, Swamp:3) a +0 animal skin a +0 broad axe (9, 13, Swamp:3) a +0 robe a +0 rapier (9, 14, Swamp:3) a +0 robe a +0 quarterstaff (10, 2, Swamp:3) a +0 chain mail (10, 11, Swamp:3) a +0 robe (11, 7, Swamp:3) a +0 spear (11, 11, Swamp:3) a +0 buckler a +0 spear (13, 10, Swamp:3) 3 atropa-tipped darts (17, 19, Swamp:3) a +0 robe (21, 12, Swamp:3) the serpent talisman of Tortelloni {Harm *Silence Will+++ Dex-2} [serpent talisman] Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. Will+++: It greatly increases your willpower. Dex-2: It affects your dexterity (-2). Level 4 of the Swamp (0, 0, Swamp:4) a +0 partisan (4, -16, Swamp:4) a +0 chain mail (7, -13, Swamp:4) a +0 spear (7, -3, Swamp:4) a +0 spear (8, -19, Swamp:4) a +0 spear (9, -4, Swamp:4) a +0 quarterstaff a +0 robe (12, -19, Swamp:4) a +0 long sword (14, 5, Swamp:4) a +0 ring mail (14, 12, Swamp:4) a ring of poison resistance (18, -19, Swamp:4) a +0 quarterstaff a +0 robe (19, -8, Swamp:4) a +0 hand axe a +0 animal skin (20, -15, Swamp:4) a +0 robe (21, -14, Swamp:4) a +0 quarterstaff a +0 robe (22, -11, Swamp:4) a +0 dagger a +0 robe (24, -22, Swamp:4) a +0 quarterstaff a +0 robe (24, -11, Swamp:4) a +0 robe (25, -13, Swamp:4) a +2 dagger of venom a +2 robe of positive energy (26, -15, Swamp:4) a +0 dagger a +0 robe (27, -15, Swamp:4) a +2 demon blade of venom a +0 robe (27, -3, Swamp:4) a +0 robe (29, -3, Swamp:4) a +0 flail a +0 robe (30, -12, Swamp:4) a +3 scimitar a +0 robe (33, -11, Swamp:4) a +0 hand axe a +0 animal skin (37, -14, Swamp:4) a +2 dagger of draining a +0 robe (40, -15, Swamp:4) a +0 dagger a +0 robe Level 1 of the Snake Pit [Shop] Jaorph's Book Shoppe a parchment of Detonation Catalyst (312 gold) a parchment of Yara's Violent Unravelling (312 gold) a parchment of Dispersal (425 gold) a parchment of Alistair's Walking Alembic (312 gold) a parchment of Forge Phalanx Beetle (425 gold) a parchment of Summon Hydra (557 gold) a parchment of Dispel Undead (221 gold) a parchment of Maxwell's Capacitive Coupling (710 gold) a manual of Stealth (1360 gold) a parchment of Petrify (221 gold) a parchment of Borgnjor's Vile Clutch (312 gold) a parchment of Passage of Golubria (221 gold) a parchment of Maxwell's Portable Piledriver (149 gold) [Shop] Tamex's Antique Armour Shoppe a +0 scale mail (96 gold) a +0 leather armour (48 gold) a +0 helmet (108 gold) a +1 scale mail of archery (312 gold) a +2 cloak of corrosion resistance (516 gold) a +0 scale mail (96 gold) a +0 leather armour (48 gold) (8, 41, Snake:1) a +0 long sword a +0 robe (12, 5, Snake:1) a +0 morningstar (13, 3, Snake:1) a +0 halberd (13, 38, Snake:1) a +0 glaive a +0 robe (14, 39, Snake:1) a +0 spear (15, 3, Snake:1) a +0 dire flail a +0 robe (15, 40, Snake:1) a +0 arbalest a +0 war axe (17, 1, Snake:1) a +0 hand axe a +0 robe a +0 tower shield (18, 23, Snake:1) a +0 battleaxe (21, 4, Snake:1) a +0 broad axe a +0 robe a +0 helmet (22, 0, Snake:1) a +0 short sword (24, 27, Snake:1) the +6 scale mail of Vice {Harm Str+4} Harm: It increases damage dealt and taken. Str+4: It affects your strength (+4). It cannot be enchanted further. (27, 28, Snake:1) a +0 dire flail (27, 29, Snake:1) a +0 short sword a +0 robe a +0 whip (33, 7, Snake:1) a +0 long sword (35, 8, Snake:1) a +0 scimitar (36, 8, Snake:1) a +1 rapier of speed (38, 5, Snake:1) a +4 mace (40, 36, Snake:1) a +0 short sword of venom a +0 robe (41, 36, Snake:1) a +0 trident (46, 9, Snake:1) a +0 club (46, 11, Snake:1) a +0 scimitar (49, 10, Snake:1) a +0 dire flail (53, 11, Snake:1) a +0 mace (54, 13, Snake:1) a +0 robe a +0 glaive Level 2 of the Snake Pit [Shop] Jueju's Superior Scales the +6 scale mail "Moec" {Int+4 Dex+2} (964 gold) Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +6 scale mail of the Northern Lights {Resonance, Int+4} (952 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +6 scale mail of the Stars {Command, rCorr Int+7} (1166 gold) rCorr: It protects you from acid and corrosion. Int+7: It affects your intelligence (+7). It cannot be enchanted further. (4, 20, Snake:2) a +0 halberd (10, 10, Snake:2) the +6 hand axe of the Trees {heavy, ^Contam rN+ rCorr Stlth+} ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. (11, 10, Snake:2) a +0 dagger a +0 robe (11, 11, Snake:2) a +0 halberd a +0 trident (11, 26, Snake:2) a +0 tower shield a +0 flail (12, 11, Snake:2) a staff of air a +0 shortbow of flaming (12, 28, Snake:2) a +0 robe a +0 partisan (13, 10, Snake:2) a +0 athame a +0 robe (13, 28, Snake:2) a +0 spear a +0 robe a +0 spear (14, 10, Snake:2) a +2 robe of positive energy a +0 dire flail (15, 10, Snake:2) a +0 mace (16, 9, Snake:2) a +0 robe a +0 club (17, 31, Snake:2) a +0 robe a +0 halberd a +0 shortbow (19, 31, Snake:2) a +0 battleaxe a +0 shortbow (30, 13, Snake:2) a +0 club a +1 barding of flying (32, 15, Snake:2) a +0 flail (33, 15, Snake:2) a +0 robe a +0 mace (35, 17, Snake:2) a +0 robe a +0 scimitar a +0 club (36, 16, Snake:2) a +0 long sword (36, 18, Snake:2) a +0 halberd (39, 18, Snake:2) a +0 halberd (40, 5, Snake:2) a +0 chain mail (41, 7, Snake:2) a +0 flail of concussion a +0 robe Level 3 of the Snake Pit (0, 0, Snake:3) a +0 plate armour (3, -3, Snake:3) a +0 halberd (3, -1, Snake:3) a +0 halberd a +0 robe (4, -1, Snake:3) a +2 heavy spear (20, -8, Snake:3) a spider talisman (22, -9, Snake:3) a +0 flail a +0 robe (26, -22, Snake:3) a +0 sling (30, -4, Snake:3) a +0 dagger (37, -7, Snake:3) a +0 trident a +0 shortbow a +0 club (39, -11, Snake:3) a +0 robe a +0 morningstar (39, -9, Snake:3) a +0 long sword (40, -6, Snake:3) a +1 trident of venom (41, -5, Snake:3) a +0 robe of willpower a +0 dire flail (41, 0, Snake:3) a +0 club (42, -4, Snake:3) a +0 shortbow of flaming a +0 robe a +0 quarterstaff a +0 long sword (42, 0, Snake:3) a +0 mace (43, -5, Snake:3) a +0 war axe a +0 shortbow (44, -12, Snake:3) a +0 robe a +0 flail (44, -4, Snake:3) a +0 halberd (45, -17, Snake:3) a +0 scimitar a +0 robe (45, -4, Snake:3) a +0 shortbow of flaming a +0 halberd (46, -11, Snake:3) a +0 robe a +0 whip (46, -2, Snake:3) a +0 battleaxe (47, -18, Snake:3) a +1 spear of venom a +0 robe (48, -11, Snake:3) a +0 battleaxe (48, -10, Snake:3) a +0 long sword a +0 shortbow (49, -12, Snake:3) a +3 long sword of electrocution a +0 tower shield a +0 robe (49, -11, Snake:3) a +0 robe a +0 mace a +0 shortbow (50, -11, Snake:3) a +0 dire flail (50, 5, Snake:3) a +0 flail (50, 6, Snake:3) a +0 spear a +0 robe (52, 1, Snake:3) a +0 glaive of venom Level 4 of the Snake Pit [Shop] Goyxy's CLEARANCE SALE! a parchment of Detonation Catalyst (73 gold) a parchment of Fortress Blast (100 gold) a +0 scale mail (16 gold) a +0 pair of boots (18 gold) (0, 0, Snake:4) a +0 flail a +0 robe (7, -7, Snake:4) a +0 robe a +0 war axe (12, -14, Snake:4) a +0 flail (13, -21, Snake:4) a spore talisman (28, -17, Snake:4) a granite talisman (29, 0, Snake:4) a +0 war axe (33, -9, Snake:4) a +0 plate armour (38, 1, Snake:4) a +0 robe a +0 flail a +0 shortbow (40, -4, Snake:4) a +0 robe a +0 spear (40, 1, Snake:4) a +0 flail (40, 2, Snake:4) a +0 robe a +0 flail a +0 robe a +0 broad axe (40, 4, Snake:4) a +1 dire flail of holy wrath (41, -5, Snake:4) a +0 robe a +0 long sword (41, -4, Snake:4) a +0 robe a +0 spear a +0 robe a +0 halberd (41, -3, Snake:4) a +0 halberd (41, -2, Snake:4) a +0 scimitar a +0 shortbow a +0 robe a +0 flail (41, 5, Snake:4) a +0 robe a +0 battleaxe a +0 shortbow (41, 12, Snake:4) a +1 scimitar of freezing (42, -8, Snake:4) a +0 robe a +0 whip (42, -3, Snake:4) a +0 robe a +0 spear (42, -2, Snake:4) a +0 robe a +0 glaive a +0 halberd a +0 arbalest a +0 trident a +0 shortbow (42, -1, Snake:4) a +0 robe a +0 club (42, 0, Snake:4) a +0 war axe (42, 2, Snake:4) a +0 hand axe (42, 26, Snake:4) a +0 flail (43, -4, Snake:4) a +0 hand axe a +0 longbow (43, -3, Snake:4) a +0 glaive a +0 robe a +0 whip a +0 robe a +0 club a +0 battleaxe (43, -1, Snake:4) a +0 hand axe a +0 arbalest (43, 0, Snake:4) a +0 robe a +0 whip (43, 11, Snake:4) a +0 long sword (43, 20, Snake:4) a +0 halberd (43, 22, Snake:4) a +0 robe a +0 quarterstaff (43, 23, Snake:4) a +0 robe a +0 dire flail (44, -6, Snake:4) a +0 robe a +0 long sword (44, -3, Snake:4) a +0 robe a +0 short sword (44, -1, Snake:4) a +0 robe a +0 war axe (44, 26, Snake:4) a +0 robe a +0 trident (45, -17, Snake:4) a +0 flail (45, -10, Snake:4) a +0 robe a +0 whip (45, -9, Snake:4) a +0 robe a +0 trident (45, -1, Snake:4) a +0 flail (45, 0, Snake:4) a +0 flail (45, 1, Snake:4) a +0 robe a +0 halberd (45, 27, Snake:4) a +0 halberd (46, -11, Snake:4) a +0 robe a +0 club (46, 1, Snake:4) a +0 halberd (47, -23, Snake:4) a +0 plate armour (47, -11, Snake:4) a +0 robe a +0 long sword (47, 0, Snake:4) a +0 robe a +0 flail (47, 21, Snake:4) a +0 robe a +0 hand axe (49, -22, Snake:4) a +0 robe a +0 halberd (49, -21, Snake:4) a +0 dire flail (51, -25, Snake:4) a +0 falchion Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (19, 15, Slime:5) a staff of necromancy (19, 25, Slime:5) a ring of flight (20, 10, Slime:5) a +2 great sword of holy wrath (20, 15, Slime:5) a ring of wizardry (20, 16, Slime:5) the spore talisman "Ehios" {+Blink rN+} [spore talisman] +Blink: It lets you blink. rN+: It protects you from negative energy. (20, 17, Slime:5) a +0 scale mail (20, 25, Slime:5) a parchment of Eringya's Noxious Bog (20, 30, Slime:5) a parchment of Dispersal (21, 15, Slime:5) a +4 great sword of holy wrath (21, 25, Slime:5) a phantom mirror (23, 11, Slime:5) a +3 long sword of freezing (23, 12, Slime:5) a +1 orcbow of flaming (23, 13, Slime:5) a parchment of Ozocubu's Refrigeration (23, 28, Slime:5) a ring of resist corrosion (23, 29, Slime:5) a +0 falchion of flaming (24, 13, Slime:5) a +0 spear (24, 27, Slime:5) a +0 ring mail (24, 29, Slime:5) a +0 cloak (25, 13, Slime:5) a +0 plate armour (31, 11, Slime:5) a +0 battleaxe (31, 12, Slime:5) a +3 scale mail (31, 13, Slime:5) a +0 scale mail (31, 29, Slime:5) a scarf of resistance (32, 11, Slime:5) the eel talisman of Nuce {rPois rF- rCorr Stlth+} [eel talisman] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (32, 27, Slime:5) a +0 war axe (32, 28, Slime:5) a +0 giant club (33, 11, Slime:5) a staff of alchemy (33, 12, Slime:5) a staff of alchemy (33, 13, Slime:5) a staff of air (33, 28, Slime:5) the +5 plate armour "Byom" {rCorr Dex+3} rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (33, 29, Slime:5) a parchment of Manifold Assault (35, 15, Slime:5) a +8 heavy orcbow (35, 25, Slime:5) a +6 ring of intelligence (36, 15, Slime:5) a +5 quarterstaff of rebuke (36, 24, Slime:5) a +0 robe (36, 25, Slime:5) a +2 devious athame (36, 30, Slime:5) a +1 great sword of protection (37, 15, Slime:5) a staff of cold (37, 17, Slime:5) a +0 mace (37, 23, Slime:5) 5 boomerangs (37, 25, Slime:5) a ring of wizardry Level 1 of the Vaults (0, 0, Vaults:1) a +0 hat (4, -5, Vaults:1) a parchment of Foxfire (4, -1, Vaults:1) a +0 cloak (6, 1, Vaults:1) a +0 hat (16, 0, Vaults:1) a +3 long sword (20, -17, Vaults:1) the ring "Uppozuka" {rN+ Str+3 Int+6} [ring of positive energy] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). the ring of the Final Decision {rC+ rCorr MP+9} [ring of magical power] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). (21, -17, Vaults:1) the amulet "Ygidusol" {Wildshape ^Fragile Regen+ rCorr Dex+3} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). ^Fragile: It will be destroyed if unequipped. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (21, 3, Vaults:1) a +0 leather armour a +0 mace (22, -27, Vaults:1) 4 poisoned darts (22, -25, Vaults:1) a +0 quarterstaff (22, -17, Vaults:1) the ring "Xasubim" {rN+ MP+11 Str+8} [ring of strength] rN+: It protects you from negative energy. MP+11: It affects your magic capacity (+11). Str+8: It affects your strength (+8). the ring "Wevvouj" {rC+ Will+++} [ring of willpower] rC+: It protects you from cold. Will+++: It greatly increases your willpower. (23, -27, Vaults:1) a +0 dagger a +0 robe (23, -22, Vaults:1) a +0 robe a +0 dagger (23, -21, Vaults:1) a +0 flail a +0 leather armour (23, 0, Vaults:1) a +0 partisan a +0 scale mail a +0 partisan (25, -17, Vaults:1) the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} Flames: It surrounds you with flame clouds. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. Fire: It increases the power of your Fire spells. It cannot be enchanted further. (26, -25, Vaults:1) a +0 dire flail a +0 animal skin (26, -17, Vaults:1) the necromancy staff of Cain {rN+ Will++ rCorr Str-5 Necro Tloc} [staff of necromancy] rN+: It protects you from negative energy. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. the cold staff "Ufehue Kihyx" {rC+++ rN++ Dex-5 Ice Alch} [staff of cold] rC+++: It renders you almost immune to cold. rN++: It greatly protects you from negative energy. Dex-5: It affects your dexterity (-5). Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. (26, -4, Vaults:1) a +0 falchion (27, -17, Vaults:1) the Charlatan's Orb {orb Charlatan} It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. (28, -17, Vaults:1) the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. It cannot be enchanted further. (29, -25, Vaults:1) a +0 morningstar a +0 ring mail (29, -22, Vaults:1) a +0 leather armour a +0 dire flail (29, -21, Vaults:1) a +0 dire flail a +0 ring mail (29, -17, Vaults:1) the ring of Biyvvi {^Drain rCorr EV+5 Int+2 Dex+4} [ring of evasion] ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). (30, -28, Vaults:1) a +0 long sword a +0 arbalest a +0 scale mail (36, 2, Vaults:1) a human skeleton (36, 6, Vaults:1) an elf skeleton (36, 10, Vaults:1) a human skeleton (37, -6, Vaults:1) a +0 ring mail (39, -14, Vaults:1) a +0 long sword a +0 scale mail (39, 13, Vaults:1) a human skeleton (41, -17, Vaults:1) a +0 demon whip of venom a +0 animal skin (41, 10, Vaults:1) a +0 glaive (42, -17, Vaults:1) a +0 ring mail (42, 12, Vaults:1) a +0 mace a +0 short sword (43, 4, Vaults:1) an elf skeleton (43, 7, Vaults:1) a +4 battleaxe of draining a +0 chain mail (43, 13, Vaults:1) an elf skeleton (45, 5, Vaults:1) a +0 great sword of draining a +0 chain mail (45, 6, Vaults:1) a human skeleton (47, 13, Vaults:1) a human skeleton (54, -2, Vaults:1) a +0 long sword of freezing (54, 1, Vaults:1) a +1 long sword of freezing (55, -1, Vaults:1) a +0 long sword of freezing (55, 2, Vaults:1) a +2 long sword of freezing (56, -37, Vaults:1) a +0 shortbow (56, -36, Vaults:1) a +0 long sword a +0 ring mail (56, -35, Vaults:1) a +0 orcbow (56, -32, Vaults:1) a +0 arbalest (56, -28, Vaults:1) a +2 heavy flail (58, -36, Vaults:1) a +0 long sword a +0 scale mail (58, -35, Vaults:1) a +0 ring mail a +0 shortbow (58, -32, Vaults:1) a +0 great mace a +0 scale mail (58, -29, Vaults:1) a +0 arbalest a +0 scale mail (58, 1, Vaults:1) a +0 ring mail (59, 2, Vaults:1) a +0 arbalest (67, 9, Vaults:1) a +0 giant club Level 2 of the Vaults (0, 0, Vaults:2) the +8 quick blade of the Narrow God {drain, rC+} rC+: It protects you from cold. It cannot be enchanted further. (0, 1, Vaults:2) the amulet of Icoig {Harm ^Drain rElec rF- RegenMP+} [amulet of magic regeneration] Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. RegenMP+: It increases your rate of magic regeneration. (0, 2, Vaults:2) an amulet of regeneration a ring of protection from fire (1, 3, Vaults:2) the ring of Emorch {*Slow rF+ rC+ Str+3 SInv} [ring of see invisible] *Slow: It may slow you when you take damage. rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). SInv: It lets you see invisible. a ring of willpower (1, 4, Vaults:2) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the ring of Caow {Will+ Str+4 Int+2} [ring of willpower] Will+: It increases your willpower. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). a ring of willpower (2, 0, Vaults:2) the +8 storm bow {elec, penet} It cannot be enchanted further. (2, 4, Vaults:2) the +2 mask of the Dragon {Dragonpray SInv} Dragonpray: It occasionally summons a dragon when using divine abilities with hostile monsters in sight. Chance is 10% + twice the piety cost of the ability used. SInv: It lets you see invisible. It cannot be enchanted further. the +0 helmet of Biatu {Fly Int+2 Dex+4 Ice} Fly: It grants you flight. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). Ice: It increases the power of your Ice spells. It cannot be enchanted further. (3, 0, Vaults:2) the +7 captain's cutlass {speed, disarm} It cannot be enchanted further. (3, 1, Vaults:2) the scarf "Hoahest" {Repulsion, -Tele rElec rF++ Regen+} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Regen+: It increases your rate of health regeneration. (3, 4, Vaults:2) 11 curare-tipped darts (4, 1, Vaults:2) the +2 pair of gloves of Exclusion {*Corrode rC+ Regen+ Fire} *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Fire: It increases the power of your Fire spells. It cannot be enchanted further. (4, 3, Vaults:2) the amulet of Wu Jian's Respect {Harm Acrobat Str+2} [amulet of the acrobat] Harm: It increases damage dealt and taken. Acrobat: It increases your evasion after moving or waiting. Str+2: It affects your strength (+2). the ring of the Shrieking God {rC+ MP+4 Dex+3} [ring of protection from cold] rC+: It protects you from cold. MP+4: It affects your magic capacity (+4). Dex+3: It affects your dexterity (+3). (4, 4, Vaults:2) the riddle talisman of an ice cave {Rampage *Silence Str+5} [riddle talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Silence: It may silence you when you take damage. Str+5: It affects your strength (+5). (8, 4, Vaults:2) a +0 robe a +0 dagger (9, -26, Vaults:2) a +0 dire flail a +0 ring mail (10, -13, Vaults:2) a +0 ring mail a +0 mace (13, -16, Vaults:2) a +0 leather armour (28, -10, Vaults:2) a parchment of Forge Monarch Bomb (37, -43, Vaults:2) a +0 dire flail a +0 animal skin (38, -11, Vaults:2) a +0 animal skin a +0 dire flail 3 atropa-tipped darts (39, -6, Vaults:2) a +0 scale mail a +0 scale mail a +0 flail (39, -1, Vaults:2) a +0 arbalest (39, 5, Vaults:2) a +0 arbalest (40, -42, Vaults:2) a +2 great mace of holy wrath a +0 plate armour (40, 5, Vaults:2) a +0 arbalest (41, -42, Vaults:2) a +0 dire flail a +0 animal skin (41, -12, Vaults:2) a +2 flail of protection (41, -4, Vaults:2) a +0 arbalest (42, -13, Vaults:2) a +0 dire flail a +0 plate armour (42, -12, Vaults:2) a +7 dire flail of holy wrath (43, -8, Vaults:2) a +0 cloak (43, -7, Vaults:2) a +0 arbalest (43, -1, Vaults:2) a +0 scale mail (44, 2, Vaults:2) a +0 scale mail a +0 morningstar a +0 arbalest (45, -6, Vaults:2) a +0 ring mail a +0 long sword a +0 arbalest (46, -30, Vaults:2) a parchment of Irradiate (47, 0, Vaults:2) a +2 cloak (47, 3, Vaults:2) a scroll of identify (48, 0, Vaults:2) a +0 cloak (49, -5, Vaults:2) a +0 mace (50, -22, Vaults:2) a +0 whip a +0 animal skin (53, -26, Vaults:2) a +0 long sword a +0 ring mail (53, -4, Vaults:2) a +0 animal skin a +0 whip (54, -34, Vaults:2) a +1 war axe of flaming a +0 scale mail (57, -8, Vaults:2) the +4 long sword of Izee {flame, Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (60, 12, Vaults:2) a +0 flail (64, -29, Vaults:2) a +0 ring mail (64, -20, Vaults:2) a +0 orcbow (65, -23, Vaults:2) a +0 orcbow (65, -22, Vaults:2) a +0 orcbow (66, -37, Vaults:2) a +0 shortbow (66, -36, Vaults:2) a +0 orcbow a +0 orcbow (66, -23, Vaults:2) a +0 shortbow (66, -21, Vaults:2) a +0 orcbow (68, -36, Vaults:2) a +0 orcbow Level 3 of the Vaults [Shop] Kisaodote's Book Emporium a parchment of Forge Lightning Spire (208 gold) a parchment of Iskenderun's Battlesphere (208 gold) a parchment of Launch Clockwork Bee (140 gold) a parchment of Blink (92 gold) a parchment of Sphinx Sisters (524 gold) a parchment of Gloom (140 gold) a parchment of Maxwell's Capacitive Coupling (668 gold) a parchment of Petrify (208 gold) a parchment of Summon Small Mammal (64 gold) a parchment of Stone Arrow (140 gold) a parchment of Lesser Beckoning (92 gold) [Shop] Sareetol's Armour Boutique a +0 leather armour (36 gold) a +0 leather armour (36 gold) a +0 helmet of light (207 gold) a +2 leather armour of willpower (342 gold) a +0 scale mail (72 gold) the +0 cloak of the Thief {Quiet SInv Stlth+} (333 gold) Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 chain mail (108 gold) (0, 0, Vaults:3) a scroll of enchant weapon (4, 33, Vaults:3) a +4 arbalest (5, 33, Vaults:3) a +0 arbalest (8, 33, Vaults:3) a +0 scale mail (9, 33, Vaults:3) a +0 arbalest (11, 32, Vaults:3) a +0 war axe a +0 chain mail (11, 34, Vaults:3) a +2 scale mail of fire resistance a +0 war axe a +0 arbalest (12, 12, Vaults:3) a +0 scale mail (12, 31, Vaults:3) a +0 flail a +0 ring mail (13, 30, Vaults:3) a +0 great sword a +0 plate armour (13, 31, Vaults:3) a +0 heavy arbalest a +0 falchion a +0 scale mail (15, 29, Vaults:3) a +0 war axe a +0 arbalest a +0 scale mail (15, 30, Vaults:3) a +3 flail of holy wrath (17, 30, Vaults:3) a +1 dagger of venom a +0 robe (25, 30, Vaults:3) a quill talisman (28, 11, Vaults:3) a +0 trident of venom a +0 animal skin (28, 12, Vaults:3) a +0 flail a +0 scale mail (28, 30, Vaults:3) a +0 falchion (42, -1, Vaults:3) a +0 arbalest (46, 40, Vaults:3) a +0 orcbow (48, 38, Vaults:3) a +0 arbalest a +0 long sword a +0 ring mail (49, 42, Vaults:3) a +0 barding (51, 44, Vaults:3) a +0 hand cannon of flaming a +0 long sword a +0 scale mail (59, -8, Vaults:3) a +0 scale mail (59, -7, Vaults:3) a +0 dire flail a +0 scale mail (59, -2, Vaults:3) a +0 dire flail a +0 animal skin (60, -8, Vaults:3) a +0 great mace a +0 chain mail (60, -6, Vaults:3) a +0 long sword a +0 scale mail (61, -8, Vaults:3) a +0 mace a +0 scale mail (61, -6, Vaults:3) a +0 falchion a +0 ring mail (61, -4, Vaults:3) a +0 dire flail of protection a +0 animal skin (62, -15, Vaults:3) a +0 dire flail a +0 animal skin (62, -11, Vaults:3) a +2 heavy war axe a +0 chain mail (65, 14, Vaults:3) a +0 leather armour a +0 flail (65, 15, Vaults:3) a +0 dire flail of concussion a +0 animal skin (65, 16, Vaults:3) a +0 chain mail a +0 war axe a +0 animal skin a +0 dire flail (74, 15, Vaults:3) a +0 leather armour a +0 flail Level 4 of the Vaults [Shop] Rojeh's Book Emporium a parchment of Chain Lightning (1248 gold) a parchment of Vampiric Draining (211 gold) a parchment of Curse of Agony (441 gold) a parchment of Sculpt Simulacrum (600 gold) a parchment of Enfeeble (787 gold) a parchment of Call Canine Familiar (211 gold) a parchment of Platinum Paragon (1248 gold) a parchment of Fireball (441 gold) a parchment of Summon Forest (441 gold) a parchment of Ignition (1003 gold) a parchment of Disjunction (1003 gold) a parchment of Animate Dead (312 gold) [Shop] Heot's Antique Weapon Boutique the +5 halberd of Starshine {entangle, Str+3 Int+3} (1895 gold) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 hand axe (117 gold) the +6 sling of Sud Ceucap {chaos, Str+2} (1712 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 dagger (78 gold) a +0 quarterstaff (195 gold) [Shop] Haullahueh's Antique Armour Boutique +1 storm dragon scales (1368 gold) a +2 leather armour of positive energy (304 gold) a +0 ring mail of poison resistance (152 gold) a +2 kite shield of positive energy (399 gold) a +1 robe of cold resistance (245 gold) the +0 ring mail of Past Mistakes {Int+4} (368 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +8 chain mail of the Stonemason {rC+ Regen+ Dex-5 Slay+2} (1100 gold) rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Dex-5: It affects your dexterity (-5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. [Shop] Yfemeriz's Antique Armour Shop +2 steam dragon scales (990 gold) a +1 robe of positive energy (198 gold) the +5 scale mail "Ziemarch" {Fly rF++ Will-} (1028 gold) Fly: It grants you flight. rF++: It greatly protects you from fire. Will-: It decreases your willpower. It cannot be enchanted further. the +7 Kryia's mail coat {PotionHeal*2 rC+} (1200 gold) PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. It cannot be enchanted further. a +2 troll leather armour (540 gold) a +2 ring mail of poison resistance (360 gold) a +2 helmet of sniping (430 gold) a +0 robe of willpower (158 gold) a +2 robe of cold resistance (358 gold) [Shop] Miboth's Book Shop a parchment of Iskenderun's Mystic Blast (260 gold) a parchment of Fortress Blast (500 gold) a manual of Fighting (1600 gold) a parchment of Enfeeble (656 gold) a parchment of Ignite Poison (260 gold) a parchment of Bombard (500 gold) a parchment of Metabolic Englaciation (368 gold) a parchment of Ozocubu's Refrigeration (656 gold) a manual of Unarmed Combat (1600 gold) a parchment of Hellfire Mortar (656 gold) a manual of Staves (1600 gold) a parchment of Ozocubu's Armour (176 gold) a parchment of Conjure Ball Lightning (500 gold) a parchment of Splinterfrost Shell (656 gold) a parchment of Freezing Cloud (368 gold) [Shop] Culeh's Antique Armour Boutique an orb of mayhem (231 gold) a +0 plate armour of cold resistance (525 gold) a +1 chain mail of fire resistance (378 gold) a +0 scale mail of fire resistance (231 gold) a +3 chain mail of fire resistance (588 gold) the +1 leather armour of the Sun {Harm rElec rC- Dex+2} (382 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +0 chain mail "Herugil" {Int+2} (361 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +6 leather armour "Fugoih" {Str+6} (1083 gold) Str+6: It affects your strength (+6). It cannot be enchanted further. the +6 scale mail "Cocwok" {rF- rN+++ Dex-5 Stlth+} (993 gold) rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Gidweirgh's Antique Armour Boutique the -1 pair of boots of the Black Moon {rF++ Str-5 Dex+5} (336 gold) rF++: It greatly protects you from fire. Str-5: It affects your strength (-5). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +8 ice dragon scales of the Wumpus {rF- rC++ rN+ Int+3} (1474 gold) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +4 scale mail of willpower (434 gold) a +1 plate armour of willpower (420 gold) a +2 ring mail of poison resistance (252 gold) an orb of pyromania (364 gold) [Shop] Kerphifai's General Store a +0 ring mail of positive energy (160 gold) a scroll of teleportation (70 gold) a parchment of Irradiate (368 gold) a lightning rod (1/4) (800 gold) a +0 vampiric hand axe (220 gold) a potion of haste (233 gold) a book of Geomancy (356 gold) a parchment of Diamond Sawblades (656 gold) a scroll of fear (93 gold) a potion of ambrosia (186 gold) [Shop] Baegaaj's Magic Scroll Shop a scroll of fear (60 gold) a scroll of identify (30 gold) a scroll of enchant armour (112 gold) a scroll of vulnerability (60 gold) a scroll of teleportation (45 gold) a scroll of revelation (112 gold) a scroll of identify (30 gold) a scroll of fear (60 gold) [Shop] Kuiha's Antique Armour Emporium a +3 plate armour of cold resistance (960 gold) a +2 scale mail of fire resistance (504 gold) a +2 scale mail of command (468 gold) the +1 ring mail "Ugifuas" {MP+6} (686 gold) MP+6: It affects your magic capacity (+6). It cannot be enchanted further. a +0 robe of willpower (189 gold) the +0 scale mail "Ojepn" {Rampage Fly Will- rCorr} (348 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +2 chain mail of resonance (516 gold) a +2 leather armour of willpower (456 gold) [Shop] Tumit's Jewellery Shop a ring of protection from cold (475 gold) the ring of Finality {Str+5 SInv} (617 gold) [ring of see invisible] Str+5: It affects your strength (+5). SInv: It lets you see invisible. a sanguine talisman (570 gold) a +4 ring of slaying (684 gold) a +4 ring of slaying (684 gold) the riddle talisman of Siwiof {Str+3} (1653 gold) [riddle talisman] Str+3: It affects your strength (+3). the ring of Tender Moments {+Blink rC+ rCorr} (847 gold) [ring of protection from cold] +Blink: It lets you blink. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a ring of willpower (475 gold) [Shop] Vegiraaf's Antique Armour Shoppe a +1 robe of resistance (658 gold) a +3 chain mail of resonance (530 gold) the +0 plate armour "Myriycih" {Rampage *Silence rPois rF+ Int+5} (822 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Silence: It may silence you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +1 robe "Tiv Aluf" {rElec Dex+3} (524 gold) rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +4 chain mail of command (630 gold) a +1 plate armour of poison resistance (540 gold) a +0 scale mail of death (190 gold) [Shop] Nel Tor's Jewellery Shoppe the ring "Hoelek" {*Corrode rN++ Str+7 Slay-2} (478 gold) [ring of positive energy] *Corrode: It may corrode you when you take damage. rN++: It greatly protects you from negative energy. Str+7: It affects your strength (+7). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). a ring of protection from cold (375 gold) an amulet of dissipation (450 gold) the ring "Dechirphe" {rC+ AC+4 Stlth+} (792 gold) [ring of protection] rC+: It protects you from cold. AC+4: It affects your AC (+4). Stlth+: It makes you more stealthy. a ring of resist corrosion (300 gold) an amulet of reflection (450 gold) a ring of positive energy (300 gold) the amulet of Lugonu's Pride {Chemistry rCorr Str+3 Slay+3} (922 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (0, 0, Vaults:4) a +0 athame (0, 22, Vaults:4) a +0 sling (6, 4, Vaults:4) a +0 dagger a +0 robe (6, 5, Vaults:4) a +0 dire flail a +0 ring mail (6, 6, Vaults:4) a +0 flail a +0 scale mail (7, 4, Vaults:4) a +0 long sword a +0 arbalest a +0 scale mail (7, 5, Vaults:4) a +0 war axe a +0 arbalest a +0 ring mail (7, 6, Vaults:4) a +0 arbalest (8, 2, Vaults:4) a +0 rapier a +0 arbalest a +0 scimitar a +0 leather armour a +0 arbalest (8, 4, Vaults:4) a +0 arbalest of freezing (8, 5, Vaults:4) a +0 scimitar a +0 arbalest a +0 scale mail (8, 6, Vaults:4) a +0 dagger a +0 robe (9, 3, Vaults:4) a +2 arbalest of draining a +0 arbalest (10, 0, Vaults:4) a +0 cloak (10, 2, Vaults:4) a +0 arbalest a +0 arbalest (10, 37, Vaults:4) a +0 scale mail a +0 great mace (12, 0, Vaults:4) a +0 morningstar of protection a +0 cloak a +0 long sword a +0 arbalest 3 boomerangs a +0 scale mail a +0 arbalest a +0 ring mail (17, 4, Vaults:4) a +0 great mace a +0 animal skin (20, 7, Vaults:4) a +1 scale mail of fire resistance a +0 great mace (20, 11, Vaults:4) a +0 arbalest (23, 56, Vaults:4) a +0 pair of gloves (24, 17, Vaults:4) a staff of fire (35, -2, Vaults:4) 6 large rocks (35, 2, Vaults:4) a +0 spear (37, 11, Vaults:4) a +0 cloak (37, 59, Vaults:4) a +0 dagger a +0 robe (38, -1, Vaults:4) a +0 great mace a +0 leather armour (38, 11, Vaults:4) a +0 arbalest a +0 long sword a +0 ring mail (38, 16, Vaults:4) a +1 heavy war axe a +0 ring mail (38, 28, Vaults:4) a +0 great mace a +0 leather armour (39, 28, Vaults:4) a +0 great mace a +0 leather armour (41, 17, Vaults:4) a +0 war axe a +0 war axe a +0 scale mail (41, 54, Vaults:4) a +0 robe (42, 41, Vaults:4) a +0 scale mail (45, 17, Vaults:4) the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. It cannot be enchanted further. a +0 arbalest (45, 18, Vaults:4) a +3 mace (48, 13, Vaults:4) a +0 mace a +0 leather armour (49, 38, Vaults:4) a +0 robe a +0 dagger (54, 11, Vaults:4) a +0 great sword a +0 chain mail (56, 13, Vaults:4) a +0 long sword a +0 arbalest a +0 scale mail (63, 34, Vaults:4) a +0 cloak of willpower (65, 30, Vaults:4) a +4 ring mail a +0 arbalest a +0 scimitar (65, 33, Vaults:4) a +0 long sword a +0 ring mail (65, 41, Vaults:4) a +0 arbalest (66, 33, Vaults:4) a +0 shortbow (66, 34, Vaults:4) a +0 leather armour (66, 35, Vaults:4) a +0 arbalest (67, 32, Vaults:4) a +0 sling (67, 36, Vaults:4) a +0 shortbow Level 5 of the Vaults [Shop] Peuckustruucs's Distillery a potion of curing (75 gold) a potion of moonshine (25 gold) 2 potions of curing (151 gold) a potion of mutation (201 gold) a potion of might (100 gold) a potion of curing (75 gold) a potion of might (100 gold) a potion of curing (75 gold) [Shop] Town's Magic Scroll Emporium a scroll of vulnerability (60 gold) a scroll of amnesia (60 gold) a scroll of identify (30 gold) a scroll of immolation (60 gold) a scroll of teleportation (45 gold) a scroll of noise (15 gold) 2 scrolls of poison (120 gold) [Shop] Atzic's Distillery a potion of moonshine (19 gold) a potion of curing (59 gold) a potion of magic (158 gold) a potion of resistance (198 gold) a potion of heal wounds (158 gold) a potion of mutation (158 gold) a potion of curing (59 gold) a potion of moonshine (19 gold) a potion of lignification (59 gold) (0, 0, Vaults:5) a +2 battleaxe of freezing (11, -12, Vaults:5) a +0 plate armour (12, -8, Vaults:5) a +0 antimagic dire flail a +0 dire flail (12, 8, Vaults:5) a +2 morningstar of protection a +0 ring mail (12, 15, Vaults:5) a +0 ring mail (19, -16, Vaults:5) a +2 war axe a +2 scale mail of cold resistance a +0 buckler (20, 6, Vaults:5) a +1 great sword of flaming 4 large rocks (21, 6, Vaults:5) a +3 rapier a +0 robe (22, 3, Vaults:5) a +4 falchion of flaming a +0 leather armour (22, 7, Vaults:5) a +0 cloak (22, 23, Vaults:5) a +2 rapier of venom a +3 shortbow of flaming a +0 leather armour (23, 2, Vaults:5) a +0 plate armour a +0 great sword (23, 5, Vaults:5) a +0 great mace (23, 7, Vaults:5) a +2 battleaxe a +0 chain mail (24, -4, Vaults:5) a +2 vampiric long sword a +0 kite shield a +0 chain mail (24, -3, Vaults:5) a +5 battleaxe of freezing (24, 1, Vaults:5) a +3 vampiric battleaxe a +0 plate armour (24, 2, Vaults:5) a +1 battleaxe a +0 plate armour (24, 3, Vaults:5) a +2 vampiric long sword a +0 kite shield a +0 chain mail (24, 6, Vaults:5) a +0 robe a +0 long sword (25, 0, Vaults:5) a +2 great sword of draining a +0 plate armour (25, 4, Vaults:5) a +0 plate armour a +0 long sword (26, -4, Vaults:5) a +1 great sword of flaming (26, -1, Vaults:5) a +0 chain mail a +0 dire flail (26, 5, Vaults:5) a +0 plate armour a +0 glaive (26, 22, Vaults:5) the +5 glaive of the Guard {elec, spectral} It cannot be enchanted further. a +0 chain mail (26, 23, Vaults:5) a +0 great mace a +0 dire flail (26, 24, Vaults:5) a +1 helmet of sniping a +0 partisan a +0 scale mail a +0 partisan (27, -2, Vaults:5) a +1 battleaxe a +0 plate armour (27, -1, Vaults:5) a +0 plate armour a +0 great sword (27, 1, Vaults:5) a +1 battleaxe of freezing (27, 2, Vaults:5) a +4 falchion a +0 robe (27, 5, Vaults:5) a +1 glaive of freezing a +0 plate armour (27, 6, Vaults:5) a +0 cloak a +0 plate armour a +0 war axe (28, -2, Vaults:5) a +0 chain mail a +0 bardiche (28, -1, Vaults:5) a +0 kite shield a +0 chain mail a +0 war axe (28, 3, Vaults:5) a +0 dire flail a +0 dire flail (28, 5, Vaults:5) a +0 plate armour a +0 halberd (28, 6, Vaults:5) a +0 chain mail a +0 great sword (28, 12, Vaults:5) a +0 leather armour a +0 flail (28, 14, Vaults:5) a +0 arbalest a +0 war axe (29, -1, Vaults:5) a +0 plate armour a +0 war axe (29, 5, Vaults:5) a +0 chain mail 4 large rocks a +0 battleaxe (29, 9, Vaults:5) a +0 leather armour (29, 10, Vaults:5) a +2 scale mail of fire resistance a +0 flail (29, 21, Vaults:5) a +1 great mace of protection a +0 chain mail a +0 battleaxe a +0 plate armour (29, 25, Vaults:5) a +1 great sword of flaming (30, 0, Vaults:5) a +0 chain mail a +0 great sword (30, 3, Vaults:5) a +0 plate armour a +0 war axe (30, 4, Vaults:5) a +0 chain mail of fire resistance a +0 dire flail (31, 1, Vaults:5) a +0 plate armour a +0 great sword (31, 2, Vaults:5) a +0 plate armour a +0 long sword (31, 4, Vaults:5) the +5 orcbow "Ykha" {drain, rF++ Str-4 Int+5} rF++: It greatly protects you from fire. Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +5 orcbow of flaming a +0 arbalest a +0 plate armour of command a +0 scale mail the +10 falchion "Sib Yrgh" {reap, rF+} rF+: It protects you from fire. It cannot be enchanted further. (31, 24, Vaults:5) a +0 battleaxe of freezing (32, -4, Vaults:5) a +1 buckler of poison resistance a +0 ring mail a +1 war axe of flaming (32, -2, Vaults:5) 4 large rocks (32, 2, Vaults:5) a +0 plate armour a +0 bardiche (32, 5, Vaults:5) a +2 flail of holy wrath a +0 arbalest 9 large rocks (32, 24, Vaults:5) a +1 war axe of draining a +0 plate armour (33, -3, Vaults:5) a +2 dire flail a +0 arbalest a +0 chain mail a +0 long sword a +0 chain mail (33, 5, Vaults:5) a +2 buckler of protection a +0 ring mail a +3 long sword a +0 ring mail a +3 heavy dire flail (33, 10, Vaults:5) a +1 battleaxe of freezing (33, 15, Vaults:5) a +0 ring mail (33, 27, Vaults:5) a +0 ring mail a +0 long sword a +0 arbalest (34, -4, Vaults:5) a +0 arbalest a +0 arbalest (36, 0, Vaults:5) a +0 dire flail a +0 dire flail (36, 25, Vaults:5) a +2 battleaxe a +0 ring mail (39, 1, Vaults:5) a +2 ring mail of fire resistance a +1 halberd (39, 7, Vaults:5) a +2 ring mail of fire resistance a +0 morningstar a +0 buckler (39, 17, Vaults:5) a +0 great mace of draining a +0 leather armour (40, 25, Vaults:5) a +0 ring mail of fire resistance a +3 broad axe a +2 orcbow of electrocution (41, -12, Vaults:5) a +1 dagger of venom (41, 14, Vaults:5) a +3 hand axe (41, 15, Vaults:5) a +0 heavy scimitar (42, -13, Vaults:5) a +0 scale mail (42, -7, Vaults:5) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. (42, 14, Vaults:5) a +0 hand axe (42, 15, Vaults:5) a +0 scimitar (42, 16, Vaults:5) the air staff "Plog" {+Blink rElec rN+ Str+4 Air} [staff of air] +Blink: It lets you blink. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Air: It increases the power of your Air spells. (43, -14, Vaults:5) a +0 scimitar (43, 1, Vaults:5) a +0 pair of gloves of parrying a +0 ring mail a +0 falchion (44, -13, Vaults:5) a +0 trident (44, 5, Vaults:5) a +0 spectral giant spiked club (44, 15, Vaults:5) a +0 flail (44, 16, Vaults:5) a +0 great sword (45, -14, Vaults:5) a staff of alchemy (45, -12, Vaults:5) a +0 robe (45, -10, Vaults:5) a riddle talisman (45, 15, Vaults:5) a staff of cold (45, 16, Vaults:5) a +2 trident of protection (45, 17, Vaults:5) a +0 scimitar (48, 3, Vaults:5) a +2 great sword of flaming a +0 arbalest a +0 plate armour (51, 19, Vaults:5) a +2 long sword of flaming a +0 leather armour (51, 25, Vaults:5) a +1 short sword of freezing (52, -2, Vaults:5) a +0 plate armour (52, 21, Vaults:5) the +3 broad axe "Killer Bee's Bane" {speed, rElec rC+ Stlth+} rElec: It insulates you from electricity. rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 ring mail a +0 buckler (55, 16, Vaults:5) a fortress talisman Level 1 of the Crypt (4, -5, Crypt:1) a +0 robe a +0 dagger (6, -3, Crypt:1) a +0 chain mail a +0 battleaxe (7, -6, Crypt:1) a +0 robe (11, -21, Crypt:1) a +0 long sword a +0 plate armour (11, -11, Crypt:1) a +1 great sword a +0 chain mail (12, -4, Crypt:1) a staff of alchemy (13, -20, Crypt:1) a +0 robe (18, -33, Crypt:1) a +0 flail (19, -34, Crypt:1) a parchment of Cigotuvi's Putrefaction (19, -19, Crypt:1) a +0 trident (20, -39, Crypt:1) the +2 pair of boots of Zibuog {rC+ Will+ Int+5 Dex-3} rC+: It protects you from cold. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (20, -36, Crypt:1) a +0 leather armour (20, -24, Crypt:1) a +0 mace (20, -19, Crypt:1) a +0 war axe (21, -37, Crypt:1) a parchment of Static Discharge (21, -35, Crypt:1) the +1 mace "Biohoy" {heavy, *Corrode Str+3 Int+8 Dex-3 SInv} *Corrode: It may corrode you when you take damage. Str+3: It affects your strength (+3). Int+8: It affects your intelligence (+8). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 dire flail (21, -31, Crypt:1) a +0 short sword (21, -25, Crypt:1) a +0 glaive (21, -24, Crypt:1) a +0 trident (21, -23, Crypt:1) a +0 trident (21, -22, Crypt:1) a +0 short sword (21, -2, Crypt:1) a +0 dire flail (22, -36, Crypt:1) a parchment of Discord (22, -29, Crypt:1) a +0 great sword of flaming a +0 plate armour a +0 hand axe (22, -24, Crypt:1) a +3 heavy great sword a +0 plate armour (22, -23, Crypt:1) a +0 war axe (23, -3, Crypt:1) a +0 battleaxe (23, -2, Crypt:1) a +1 dagger of speed a +0 robe (24, -37, Crypt:1) a +0 heavy battleaxe (24, -35, Crypt:1) a staff of cold (25, -28, Crypt:1) a +0 halberd a +0 long sword (25, -21, Crypt:1) a +0 dire flail (25, -19, Crypt:1) the +3 trident of Defiance {heavy, ^Fragile Fly rPois Int-5} ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. rPois: It protects you from poison. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (26, -27, Crypt:1) a +0 glaive (27, -34, Crypt:1) a +0 long sword (27, -13, Crypt:1) a naga skeleton (28, -39, Crypt:1) a +0 long sword (28, -35, Crypt:1) a +0 battleaxe (28, -34, Crypt:1) a +6 hand axe of venom a +2 orcbow of flaming a +2 ring mail of cold resistance (28, -17, Crypt:1) a tengu skeleton (28, -16, Crypt:1) a centaur skeleton (28, -15, Crypt:1) a centaur skeleton (28, -13, Crypt:1) a draconian skeleton (29, -36, Crypt:1) a +0 rapier (29, -35, Crypt:1) the cold staff "Hoagux" {rPois rC+ rN+ Ice} [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Ice: It increases the power of your Ice spells. (29, -19, Crypt:1) a +0 short sword (29, -17, Crypt:1) a merfolk skeleton (29, -15, Crypt:1) a spriggan skeleton (29, -14, Crypt:1) a +0 long sword (30, -17, Crypt:1) a goblin skeleton (30, -16, Crypt:1) a kobold skeleton (30, -15, Crypt:1) a goblin skeleton (30, -13, Crypt:1) a troll skeleton (31, -13, Crypt:1) a draconian skeleton (32, -37, Crypt:1) a wellspring talisman (32, -35, Crypt:1) a +3 flail of draining (32, -31, Crypt:1) a +0 halberd (33, -31, Crypt:1) a +0 long sword (34, -37, Crypt:1) a parchment of Sublimation of Blood (34, -35, Crypt:1) the conjuration staff of Jorum {rElec Will- Str-2 Conj Forge} [staff of conjuration] rElec: It insulates you from electricity. Will-: It decreases your willpower. Str-2: It affects your strength (-2). Conj: It increases the power of your Conjurations spells. Forge: It increases the power of your Forgecraft spells. (35, -36, Crypt:1) a +0 long sword (36, -39, Crypt:1) a manual of Fighting (36, -36, Crypt:1) a staff of fire (36, -23, Crypt:1) a +0 flail (36, -17, Crypt:1) a +0 battleaxe (36, -16, Crypt:1) a +0 war axe (37, -37, Crypt:1) a parchment of Blink (37, -36, Crypt:1) a +6 ring of intelligence (37, -35, Crypt:1) the +6 shortbow "Hydraslayer" {chaos, *Slow rElec Dex+4} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (37, -34, Crypt:1) a +0 trident (37, -33, Crypt:1) a +0 battleaxe (37, -31, Crypt:1) a +0 dire flail (37, -30, Crypt:1) the +2 pair of slick slippers {slick, slippery, EV+4} Slick: Its wearer cannot be constricted, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). It cannot be enchanted further. (37, -23, Crypt:1) a parchment of Eringya's Noxious Bog (38, -39, Crypt:1) a +0 arbalest of freezing (38, -37, Crypt:1) a +1 helmet of light (38, -36, Crypt:1) the +0 helmet of Powerful Knowledge {Harm ^Drain Str+4 Dex+4} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (38, -33, Crypt:1) a +3 great sword of draining a +0 chain mail (38, -31, Crypt:1) a +3 great mace of draining (38, -28, Crypt:1) a +0 battleaxe (38, -21, Crypt:1) a +0 flail (39, -33, Crypt:1) a +3 chain mail a +0 hand axe (39, -28, Crypt:1) 4 darts of disjunction (39, -21, Crypt:1) a +0 halberd (40, -37, Crypt:1) a ring of flight (40, -35, Crypt:1) a ring of wizardry Level 2 of the Crypt (0, 0, Crypt:2) a +0 short sword (1, -9, Crypt:2) a +2 vampiric dagger a +0 robe (1, 0, Crypt:2) a +0 mace a +0 trident (1, 2, Crypt:2) a +0 war axe (2, 0, Crypt:2) a +0 dire flail (3, 10, Crypt:2) a parchment of Flame Wave (5, 20, Crypt:2) a +0 halberd (6, 10, Crypt:2) a ring of protection from fire (8, -22, Crypt:2) a +0 sling (22, 9, Crypt:2) a parchment of Rimeblight (35, 17, Crypt:2) a parchment of Lee's Rapid Deconstruction (36, -23, Crypt:2) a +0 bardiche a +0 chain mail (40, 6, Crypt:2) a +1 scale mail of fire resistance a +0 great sword of electrocution (40, 7, Crypt:2) a +1 buckler of fire resistance a +2 scale mail of poison resistance a +4 war axe of draining a +0 ring mail a +2 dire flail of protection (41, 19, Crypt:2) a +0 long sword (42, 8, Crypt:2) a +0 robe a +0 dagger (65, 4, Crypt:2) a +0 robe (67, 16, Crypt:2) 6 boomerangs (69, -20, Crypt:2) a +0 war axe (69, 0, Crypt:2) the orb of Gestures {Energy, rPois Dex-2 SInv Ice} rPois: It protects you from poison. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. a +4 demon whip a +0 plate armour of fire resistance Level 3 of the Crypt [Shop] Ishrops's Gilded Reliquary a +3 quick blade of draining (1240 gold) the +7 partisan "Isienil" {reap, ^Contam rPois Str+6} (1204 gold) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Str+6: It affects your strength (+6). It cannot be enchanted further. the ring of the Philosopher {^Drain rPois rN++ Int-5 SInv} (470 gold) [ring of positive energy] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. a Necronomicon (1556 gold) a sanguine talisman (600 gold) the +12 shadow dragon scales "Weczulumn" {Bane rF++ Str+3 Stlth+} (2624 gold) Bane: It inflicts you with a random bane when you equip it. rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Keluer's Armour Shoppe a +3 chain mail of poison resistance (475 gold) a +3 leather armour of willpower (456 gold) a +1 leather armour of cold resistance (266 gold) a +2 chain mail of willpower (437 gold) a +2 robe of willpower (340 gold) a +2 robe of positive energy (283 gold) a +1 ring mail of fire resistance (304 gold) a +1 scale mail of fire resistance (304 gold) [Shop] Hoaloje's Jewellery Boutique a ring of positive energy (520 gold) the ring "Emi Zan" {rN+ Str+6} (1227 gold) [ring of strength] rN+: It protects you from negative energy. Str+6: It affects your strength (+6). an amulet of dissipation (780 gold) a ring of magical power (520 gold) a ring of positive energy (520 gold) a ring of poison resistance (520 gold) a ring of wizardry (780 gold) an amulet of the acrobat (780 gold) an amulet of the acrobat (780 gold) [Shop] Pouwyug's Jewellery Shoppe a ring of poison resistance (300 gold) an amulet of magic regeneration (450 gold) a sanguine talisman (450 gold) a sanguine talisman (450 gold) a ring of protection from cold (375 gold) the granite talisman "Ynioposo" {*Silence Dex+8 Stlth+} (1705 gold) [granite talisman] *Silence: It may silence you when you take damage. Dex+8: It affects your dexterity (+8). Stlth+: It makes you more stealthy. the ring "Ziprexio" {rElec rPois AC+4} (813 gold) [ring of protection] rElec: It insulates you from electricity. rPois: It protects you from poison. AC+4: It affects your AC (+4). (0, 0, Crypt:3) a stone (0, 2, Crypt:3) the conjuration staff of Ybbu Sig {rElec rPois Int+4 Conj} [staff of conjuration] rElec: It insulates you from electricity. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Conj: It increases the power of your Conjurations spells. the +2 hood of the Assassin {Detect Stab+ Stlth++} Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. It cannot be enchanted further. the air staff of Articulation {rElec Str+6 Dex+3 Tloc Ice Air} [staff of air] rElec: It insulates you from electricity. Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. the orb "Gacumuwk" {Guile, rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. (0, 3, Crypt:3) the crystal ball of Wucad Mu {Energy, Mindtap} Mindtap: Whenever a successful spell causes magic to be channelled from it, it may also drain additional magic from other enemies in sight, with a chance increasing with spell level. the +6 bone scales {Death, Bane rPois rN+ Slay+3 SH+6} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. rN+: It protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SH+6: It affects your SH (+6). It cannot be enchanted further. the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. the +9 giant spiked club "Carina at Dusk" {concuss, ShootingStar rN+} ShootingStar: When knocking back an enemy, and on one in four other hits, it spawns a shooting star with power proportional to the damage dealt. rN+: It protects you from negative energy. It cannot be enchanted further. the +11 glaive of Delightful Subterfuge {venom, ^Contam rF+ rN+ Str+2} ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. the +8 pair of quick blades "Gyre" and "Gimble" {protect} It cannot be enchanted further. the +9 athame "Fimbulwinter" {freeze, IceDoom Bane rF- rC++} IceDoom: Whenever you deal cold damage to an enemy without rCold∞, you inflict some doom upon it. Sufficient doom upon those who do not defy fate as you do will eventually result in long amounts of slowing, weakness, vitrification, blinding, or heavy draining. Bane: It inflicts you with a random bane when you equip it. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. It cannot be enchanted further. the +9 short sword of Objectivity {vamp, *Noise Fly Will+ rCorr} *Noise: It may make a loud noise when swung. Fly: It grants you flight. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +5 Storm Queen's Shield {shock, Fly rElec} Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. the +6 fire dragon occultist's scales {FireExpos FireWiz rF++ rC- Int+3} FireExpos: Whenever you deal fire damage to an enemy without rFire∞, you may briefly leave it exposed, making it take increased damage for non-attack sources, less capable of dodging non-attack projectiles, and mildly reducing its Willpower. FireWiz: It increases the success rate of your Fire Magic spells. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +1 helmet of light the +7 staff of the Meek {protect, meekguard} It cannot be enchanted further. the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. the +8 tower shield of Asceticism {Will++ Str+3} Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. (1, -6, Crypt:3) a stone (1, -3, Crypt:3) a stone (1, 2, Crypt:3) the ring of Voys {rC+ rCorr EV+5 Str-4 Dex+3} [ring of evasion] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). a stone a ring of magical power the amulet of the Princess {Reflect Regen+ SH+5 Stlth+} [amulet of reflection] Reflect: It reflects blocked missile attacks. Regen+: It increases your rate of health regeneration. SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. the ring "Buajodo" {^Drain rF++ rCorr EV+5 Slay+3} [ring of evasion] ^Drain: It drains your maximum health when unequipped. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (1, 3, Crypt:3) the +9 morningstar "Buxiqi" {antimagic, *Corrode rElec rPois Str+3} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. a stone (1, 11, Crypt:3) a +0 orcbow (2, -2, Crypt:3) a stone (2, 0, Crypt:3) a stone (2, 3, Crypt:3) the ring of Jidwur {^Drain +Blink rPois rCorr Stlth+} [ring of resist corrosion] ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the ring "Loni Wud" {rElec rF+ Will- EV+5 Str+5} [ring of evasion] rElec: It insulates you from electricity. rF+: It protects you from fire. Will-: It decreases your willpower. EV+5: It affects your evasion (+5). Str+5: It affects your strength (+5). (7, 6, Crypt:3) a +2 glaive a +0 plate armour (9, -1, Crypt:3) a +0 robe (9, 7, Crypt:3) a +0 long sword (10, -2, Crypt:3) a +0 hand axe (10, 0, Crypt:3) a +0 war axe a +0 plate armour (13, 0, Crypt:3) a +0 war axe (13, 34, Crypt:3) a +0 scale mail (15, 32, Crypt:3) a granite talisman (15, 34, Crypt:3) an amulet of regeneration (17, 32, Crypt:3) the +0 barding of the Imp {rElec rN+ Dex-5 Earth} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). Earth: It increases the power of your Earth spells. It cannot be enchanted further. (20, -17, Crypt:3) 2 poisoned darts (20, -14, Crypt:3) a +0 robe (20, 6, Crypt:3) a parchment of Launch Clockwork Bee (21, 6, Crypt:3) a parchment of Detonation Catalyst (22, 6, Crypt:3) a +0 spear (23, 6, Crypt:3) a storm talisman (23, 26, Crypt:3) a +0 flail (23, 27, Crypt:3) a +0 mace (23, 38, Crypt:3) a staff of fire (23, 39, Crypt:3) a lightning rod (1/4) (23, 40, Crypt:3) a +2 plate armour of cold resistance (24, -2, Crypt:3) a +0 glaive (24, 8, Crypt:3) a +0 shortbow (24, 38, Crypt:3) a parchment of Curse of Agony (24, 40, Crypt:3) a staff of necromancy (25, 12, Crypt:3) a +0 short sword (25, 14, Crypt:3) a +0 battleaxe (25, 38, Crypt:3) a staff of fire (25, 40, Crypt:3) a +0 cloak (26, 12, Crypt:3) a +0 scimitar (26, 16, Crypt:3) a +0 glaive (26, 30, Crypt:3) a +2 mace of protection (26, 32, Crypt:3) a +0 mace of protection (27, 12, Crypt:3) a +0 mace (27, 16, Crypt:3) a +0 trident (27, 24, Crypt:3) a +0 hand axe of freezing a +0 dire flail (27, 26, Crypt:3) a +3 great sword a +0 chain mail (28, 23, Crypt:3) a +0 long sword a +0 trident (28, 33, Crypt:3) a +1 great sword of draining a +0 plate armour (29, 34, Crypt:3) a +0 trident (29, 38, Crypt:3) a +0 scimitar (30, 14, Crypt:3) a +0 morningstar (30, 15, Crypt:3) a +0 war axe (30, 19, Crypt:3) a +1 great sword a +0 plate armour (30, 24, Crypt:3) a +2 battleaxe of freezing a +0 chain mail (31, 17, Crypt:3) a +0 trident a +0 robe (31, 30, Crypt:3) a +1 battleaxe a +0 chain mail a +0 war axe (32, 15, Crypt:3) a +0 long sword (32, 26, Crypt:3) a +0 long sword (32, 28, Crypt:3) a +0 short sword (32, 35, Crypt:3) a +0 dire flail (33, 27, Crypt:3) a +0 short sword (33, 38, Crypt:3) a parchment of Arcjolt (33, 40, Crypt:3) a ring of flight (34, 26, Crypt:3) a +0 short sword (34, 38, Crypt:3) a +0 long sword (34, 39, Crypt:3) 6 boomerangs (34, 40, Crypt:3) a Gell's gravitambourine (1/2) (35, -19, Crypt:3) a +0 dire flail (35, 39, Crypt:3) a ring of protection from cold (35, 40, Crypt:3) a ring of poison resistance (36, -18, Crypt:3) a +0 war axe of electrocution (36, 8, Crypt:3) a +0 short sword (37, 28, Crypt:3) a +0 dire flail a +0 robe (37, 40, Crypt:3) a +0 pair of gloves (39, 40, Crypt:3) a +0 falchion (41, -5, Crypt:3) a parchment of Malign Gateway (41, -2, Crypt:3) a +0 short sword (41, 14, Crypt:3) a +2 battleaxe a +0 robe (41, 16, Crypt:3) a +2 scimitar of protection a +0 robe (43, -2, Crypt:3) a +0 mace a +0 scimitar (43, 16, Crypt:3) a +2 great sword a +0 robe (43, 18, Crypt:3) a +0 glaive (44, -2, Crypt:3) a +0 flail (44, 4, Crypt:3) a +0 battleaxe a +0 robe (44, 13, Crypt:3) a +0 robe (45, -2, Crypt:3) a +0 battleaxe (45, 4, Crypt:3) a +4 long sword a +0 robe (46, 21, Crypt:3) a +5 hand axe of freezing a +0 robe (47, 5, Crypt:3) a +0 halberd (47, 9, Crypt:3) a +0 short sword (47, 10, Crypt:3) a +0 dire flail (49, 18, Crypt:3) a +0 battleaxe (49, 32, Crypt:3) the +9 dire flail "Imocva" {protect, rF- rN++ Int+3 Stlth+} rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (50, 4, Crypt:3) a +0 hand axe (51, 5, Crypt:3) a +2 robe of fire resistance (53, 30, Crypt:3) a +2 great mace of freezing a +0 plate armour (55, 2, Crypt:3) a +0 rapier a +0 ring mail (56, 6, Crypt:3) a +0 ring mail (58, 24, Crypt:3) a +6 ring of strength (63, 27, Crypt:3) 5 curare-tipped darts Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a parchment of Gell's Gavotte (17, -29, Tomb:1) a +0 chain mail a +0 great sword (21, -43, Tomb:1) a +0 cloak (22, -43, Tomb:1) a +0 short sword (23, -40, Tomb:1) a +0 cloak (23, -8, Tomb:1) a +0 falchion (24, -43, Tomb:1) a +0 cloak (24, -41, Tomb:1) a +0 cloak of poison resistance (24, -40, Tomb:1) a +1 cloak of poison resistance a +0 flail (26, -40, Tomb:1) a +0 cloak (34, -2, Tomb:1) a +0 hand axe (35, -41, Tomb:1) a +0 chain mail (44, -27, Tomb:1) 5 gold pieces (44, -26, Tomb:1) a staff of necromancy (45, -41, Tomb:1) a +0 scale mail (45, -33, Tomb:1) a +1 heavy great sword a +0 plate armour (45, -29, Tomb:1) a +0 broad axe (48, -7, Tomb:1) the +2 leather armour "Irolo" {*Corrode Int+5} *Corrode: It may corrode you when you take damage. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (48, 6, Tomb:1) a parchment of Starburst (54, -29, Tomb:1) the +2 robe of Daring {SInv Stlth+ Archmagi} SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (54, -1, Tomb:1) a +0 scale mail (58, -28, Tomb:1) a +0 trident Level 2 of the Tomb of the Ancients (6, 25, Tomb:2) a parchment of Haunt (7, 29, Tomb:2) a +0 glaive (10, 15, Tomb:2) 5 gold pieces (13, 18, Tomb:2) 7 gold pieces (14, 10, Tomb:2) a +0 ring mail (17, 12, Tomb:2) a +0 war axe (17, 19, Tomb:2) a +0 chain mail (17, 23, Tomb:2) a +0 hand axe (22, 26, Tomb:2) a ring of positive energy (24, 6, Tomb:2) a book of Callings (26, 7, Tomb:2) a +0 scimitar (26, 16, Tomb:2) a parchment of Cause Fear (31, 32, Tomb:2) a +0 leather armour Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a +5 vampiric rapier (0, 2, Tomb:3) the +6 triple sword of the Demagogue {chaos, Fly Stlth+} Fly: It grants you flight. Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 3, Tomb:3) a condenser vane (1, 0, Tomb:3) a +2 dagger of venom (1, 1, Tomb:3) a +0 chain mail of fire resistance (1, 4, Tomb:3) a ring of the Octopus King {rC+ HP+2 AC+2 EV+2 SH+2} [ring of protection from cold] rC+: It protects you from cold. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). (2, -2, Tomb:3) a staff of conjuration (2, -1, Tomb:3) a +5 shortbow of freezing a parchment of Call Canine Familiar (2, 0, Tomb:3) a parchment of Death Channel (2, 4, Tomb:3) the ring of Fallacy {rN+ Str+3} [ring of positive energy] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (3, -2, Tomb:3) the +4 sling "Okkuxki" {heavy, Fly rC- Str+4} Fly: It grants you flight. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). It cannot be enchanted further. (3, -1, Tomb:3) the +0 ring mail of Immorality {Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (3, 0, Tomb:3) a staff of earth a +0 scale mail (4, -4, Tomb:3) the alchemy staff "Fiuwul Xaca" {rPois rN+ Str+3 Alch} [staff of alchemy] rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Alch: It increases the power of your Alchemy spells. (4, -3, Tomb:3) a +0 falchion of holy wrath (4, -2, Tomb:3) a staff of earth (4, -1, Tomb:3) a +0 hand axe of draining (4, 0, Tomb:3) a ring of poison resistance (4, 1, Tomb:3) the ring of the Hare {EV+10} [ring of evasion] EV+10: It affects your evasion (+10). the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. the amulet of Ziptush {+Inv rN++ Regen+ Int-2 Dex+3} [amulet of regeneration] +Inv: It lets you turn invisible. rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). (4, 2, Tomb:3) the fire staff of Wyrd {rPois rF+ Str+6 Int-2 Summ Fire} [staff of fire] rPois: It protects you from poison. rF+: It protects you from fire. Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. the +7 ice dragon arcanist's scales {IceExpos IceWiz rF- rC++ Str+3} IceExpos: Whenever you deal cold damage to an enemy without rCold∞, you may briefly leave it exposed, making it take increased damage for non-attack sources, less capable of dodging non-attack projectiles, and mildly reducing its Willpower. IceWiz: It increases the success rate of your Ice Magic spells. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. the orb of the King of the Hill {Mesmerism, rElec rCorr Earth} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. the +12 longbow "Zephyr" {Salvo, Fly Dex+5} Fly: It grants you flight. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +5 moon troll leather armour {Spirit, Regen++ MP+5} Regen++: It increases your rate of health regeneration. MP+5: It affects your magic capacity (+5). It cannot be enchanted further. the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. It cannot be enchanted further. the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. 11 throwing nets the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the fire staff "Epeidaf" {rF+ Will+ Dex+3 Fire} [staff of fire] rF+: It protects you from fire. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. (5, -4, Tomb:3) a +1 spear of pain an amulet of regeneration (5, -3, Tomb:3) a Gell's gravitambourine (1/2) (5, -2, Tomb:3) a +3 shortbow of draining (5, -1, Tomb:3) a staff of air (5, 4, Tomb:3) the amulet "Konef" {Acrobat rElec rF+ rC+ Dex+3} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). (5, 5, Tomb:3) the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). (5, 6, Tomb:3) the ring "Vefau" {rPois rF- AC+4 Dex+5 SInv} [ring of protection] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. AC+4: It affects your AC (+4). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. the ring of Heriuli {rElec rC+ Will- rCorr Int+4} [ring of resist corrosion] rElec: It insulates you from electricity. rC+: It protects you from cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). (5, 7, Tomb:3) the ring "Vobaily" {rPois rN+ EV+5 Int-2 Stlth+} [ring of evasion] rPois: It protects you from poison. rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. the ring "Akadost" {Will+ Wiz Str+3} [ring of wizardry] Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). (6, -6, Tomb:3) a +3 spear of freezing (6, -5, Tomb:3) a ring of magical power (6, -4, Tomb:3) a +0 heavy shortbow (6, -3, Tomb:3) the cold staff of Ozee {rF+ rC+ Ice} [staff of cold] rF+: It protects you from fire. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. (6, 1, Tomb:3) a ring of the Octopus King {rN+ HP+2 AC+2 EV+2 SH+2} [ring of positive energy] rN+: It protects you from negative energy. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). (6, 2, Tomb:3) the ring "Emiset" {rF+ Str+4 Int+4 SInv} [ring of protection from fire] rF+: It protects you from fire. Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. the amulet of Rotupsikk {Reflect Dex+4 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Dex+4: It affects your dexterity (+4). SH+5: It affects your SH (+5). (6, 3, Tomb:3) an amulet of dissipation (6, 4, Tomb:3) the ring of Creativity {rPois Str+2 Stlth+} [ring of poison resistance] rPois: It protects you from poison. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (6, 5, Tomb:3) the ring of Ru's Generosity {rC+ Will+ Int+3 Stlth+} [ring of willpower] rC+: It protects you from cold. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (6, 6, Tomb:3) the ring of Lilacs {Int+6 Dex-3 Slay+4} [ring of slaying] Int+6: It affects your intelligence (+6). Dex-3: It affects your dexterity (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (6, 7, Tomb:3) the ring "Roir" {rF+ AC+4 Dex+3} [ring of protection] rF+: It protects you from fire. AC+4: It affects your AC (+4). Dex+3: It affects your dexterity (+3). (7, -7, Tomb:3) a +2 flail of draining (7, -6, Tomb:3) a ring of magical power (7, -4, Tomb:3) a +2 dire flail of protection (7, 1, Tomb:3) a +2 helmet (8, -4, Tomb:3) a staff of fire (8, 0, Tomb:3) 3 silver javelins (11, -4, Tomb:3) a +0 robe (12, 18, Tomb:3) a parchment of Ignite Poison (13, 23, Tomb:3) a +1 vampiric glaive (14, -1, Tomb:3) a +0 war axe (16, 0, Tomb:3) a +0 hand axe (16, 4, Tomb:3) a +3 heavy battleaxe a +0 plate armour (17, 1, Tomb:3) a +0 great sword of flaming a book of the Hunter a +0 flail a +0 plate armour (17, 2, Tomb:3) a +0 halberd (17, 5, Tomb:3) 3 gold pieces (18, 1, Tomb:3) a +0 halberd (18, 2, Tomb:3) a +0 plate armour a +0 great mace a +0 hand axe (19, -2, Tomb:3) a +2 battleaxe of draining a +0 plate armour (19, 0, Tomb:3) a +2 great mace of draining a +0 scimitar a +0 plate armour a +0 scimitar (19, 2, Tomb:3) a +2 battleaxe a +0 chain mail (19, 3, Tomb:3) a +0 scimitar (19, 13, Tomb:3) the serpent talisman "Urghip" {rC+} [serpent talisman] rC+: It protects you from cold. (20, 2, Tomb:3) a +3 war axe (21, 1, Tomb:3) a +0 hand axe (26, -7, Tomb:3) a staff of air (27, -6, Tomb:3) a +0 quarterstaff (28, 2, Tomb:3) a parchment of Searing Ray (29, 22, Tomb:3) a lupine talisman (31, -3, Tomb:3) a +0 club (33, 12, Tomb:3) a +0 robe the Vestibule of Hell (0, 0, Hell) a +0 plate armour a +0 long sword (1, 1, Hell) a +1 antimagic scythe (2, -2, Hell) a +4 antimagic scythe (3, -4, Hell) a +1 great sword of pain a +0 plate armour a +0 long sword a +0 plate armour (3, -3, Hell) a +1 heavy great mace a +0 plate armour (5, 10, Hell) a +0 vampiric scythe (6, 25, Hell) a +3 vampiric scythe (9, 27, Hell) a +0 vampiric scythe (10, 25, Hell) a +0 dire flail Level 1 of the Iron City of Dis (6, -15, Dis:1) a +1 morningstar of protection (8, -15, Dis:1) a +0 dire flail of protection (17, -7, Dis:1) a +3 great mace of pain a +0 plate armour Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 morningstar (1, 2, Dis:2) a +4 flail of draining (2, -2, Dis:2) a +0 flail (2, -1, Dis:2) a +2 battleaxe of draining a +0 chain mail (3, 4, Dis:2) a +2 chain mail of fire resistance a +0 battleaxe of freezing (5, 4, Dis:2) a +2 great sword a +0 plate armour (8, 10, Dis:2) a +3 great mace of freezing a +0 chain mail Level 3 of the Iron City of Dis (0, 13, Dis:3) a +0 great mace a +0 plate armour a +0 giant club (0, 14, Dis:3) a +3 battleaxe of draining a +0 plate armour a +0 flail (12, 4, Dis:3) a +0 giant spiked club Level 4 of the Iron City of Dis (0, 1, Dis:4) a +0 flail Level 5 of the Iron City of Dis (8, -12, Dis:5) a +1 great mace a +0 chain mail (9, -9, Dis:5) a +0 battleaxe of draining a +0 chain mail (10, -9, Dis:5) a +1 morningstar of holy wrath Level 6 of the Iron City of Dis (2, -9, Dis:6) a +2 great sword a +0 chain mail Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 giant spiked club (1, 25, Dis:7) a +1 great mace a +0 plate armour (2, 15, Dis:7) a +0 giant spiked club (3, 34, Dis:7) a +0 falchion of draining (3, 35, Dis:7) a phantom mirror (3, 36, Dis:7) a parchment of Fire Storm (4, 34, Dis:7) the +0 scale mail "Weog" {Command, rElec rC- Stlth+} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (4, 36, Dis:7) a parchment of Conjure Ball Lightning (5, -6, Dis:7) a +0 great mace a +0 chain mail (5, 34, Dis:7) a parchment of Disjunction (5, 35, Dis:7) a +2 vampiric long sword (5, 36, Dis:7) a +2 hand cannon of flaming (5, 40, Dis:7) a +0 giant spiked club (8, -10, Dis:7) a +2 great mace a +0 chain mail (8, -6, Dis:7) a +3 great mace of draining a +0 chain mail (9, 17, Dis:7) a +5 heavy flail (10, 12, Dis:7) a +0 morningstar (13, 25, Dis:7) a +0 heavy great sword a +0 chain mail (15, 13, Dis:7) a +0 giant spiked club (17, -12, Dis:7) a +2 great mace of flaming a +0 plate armour (19, 2, Dis:7) a +0 giant club (20, -6, Dis:7) a +3 battleaxe a +0 chain mail (24, 43, Dis:7) a +0 giant club (24, 45, Dis:7) a +0 giant club (34, 12, Dis:7) a +2 flail of holy wrath (35, 12, Dis:7) a +1 flail of concussion a +4 flail of protection (36, 5, Dis:7) a +0 great mace (37, 11, Dis:7) a +0 morningstar (39, -4, Dis:7) a +0 morningstar (42, 38, Dis:7) a +0 morningstar of holy wrath (44, 31, Dis:7) a +1 antimagic flail (44, 33, Dis:7) a +0 morningstar (44, 37, Dis:7) a +0 lajatang (45, -7, Dis:7) a +2 flail of draining (45, 31, Dis:7) a +2 great mace of protection (52, 5, Dis:7) a +0 giant club (55, 30, Dis:7) a +0 giant club (55, 42, Dis:7) a +0 ring mail (55, 43, Dis:7) the +1 ring mail "Okikelie" {Harm} Harm: It increases damage dealt and taken. It cannot be enchanted further. (55, 44, Dis:7) a +2 scale mail of resonance (56, -4, Dis:7) a +0 giant club (56, 43, Dis:7) a +4 ring mail of poison resistance (56, 44, Dis:7) a +2 hand axe of freezing (57, -7, Dis:7) a +2 battleaxe of draining a +1 chain mail of willpower (57, 17, Dis:7) a +0 giant club (57, 43, Dis:7) a +0 robe of willpower (57, 44, Dis:7) a riddle talisman (57, 45, Dis:7) a +0 scale mail (58, 43, Dis:7) a parchment of Enfeeble (58, 44, Dis:7) a +3 arbalest of flaming (58, 45, Dis:7) 3 curare-tipped darts (59, 43, Dis:7) a +2 pair of boots of rampaging (59, 44, Dis:7) a parchment of Sculpt Simulacrum (60, 43, Dis:7) the earth staff "Pein" {rF+ Str+4 Earth} [staff of earth] rF+: It protects you from fire. Str+4: It affects your strength (+4). Earth: It increases the power of your Earth spells. (60, 44, Dis:7) a ring of willpower (60, 45, Dis:7) a +0 leather armour (61, 10, Dis:7) a +0 giant club Level 1 of Cocytus (17, -19, Coc:1) a +1 battleaxe of freezing Level 2 of Cocytus Level 3 of Cocytus (0, 0, Coc:3) 4 gold pieces Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) a condenser vane (0, 1, Coc:7) a lightning rod (1/4) (0, 2, Coc:7) a Gell's gravitambourine (1/2) (0, 3, Coc:7) a lightning rod (1/4) (1, 0, Coc:7) a Gell's gravitambourine (1/2) (1, 1, Coc:7) a condenser vane (1, 2, Coc:7) a phantom mirror (1, 3, Coc:7) a box of beasts (6, 36, Coc:7) a condenser vane (6, 37, Coc:7) a +0 plate armour (7, 37, Coc:7) the +8 shortbow of Bodily Harmony {speed, ^Drain rCorr Int-5 Stlth+} ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (8, 35, Coc:7) a +0 robe (8, 37, Coc:7) a +0 rapier (41, 7, Coc:7) a parchment of Martyr's Knell (42, 38, Coc:7) a box of beasts (43, 38, Coc:7) the +7 fire dragon scales of Analysis {^Drain rPois rF++ rC- Str+5} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). It cannot be enchanted further. (44, 38, Coc:7) the +5 scimitar of Bodily Humours {pain, rElec rC- Int-3 Stlth+} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (46, 38, Coc:7) a +2 war axe of flaming (47, 38, Coc:7) a +0 demon whip of electrocution (49, 38, Coc:7) a +3 scale mail of archery (50, 38, Coc:7) a +0 heavy arbalest (51, -2, Coc:7) a +0 robe (52, -3, Coc:7) a parchment of Arcjolt (52, -1, Coc:7) a +0 mace (53, -2, Coc:7) a Gell's gravitambourine (1/2) Level 25 of a ziggurat (0, 0, Zig:25) 6 gold pieces (0, 1, Zig:25) 7 gold pieces (0, 6, Zig:25) 117 gold pieces a +3 demon whip of chaos a +2 robe of willpower (0, 7, Zig:25) 2 gold pieces (0, 8, Zig:25) 28 gold pieces (1, -1, Zig:25) 23 gold pieces (1, 3, Zig:25) 6 gold pieces (1, 4, Zig:25) 30 gold pieces (1, 5, Zig:25) 45 gold pieces (1, 6, Zig:25) 11 gold pieces a +0 vampiric demon whip a +3 scale mail a +0 buckler (1, 8, Zig:25) 27 gold pieces (still there?) a +2 long sword of holy wrath (still there?) a +0 tower shield (still there?) (1, 9, Zig:25) 39 gold pieces (1, 11, Zig:25) 3 gold pieces (2, 0, Zig:25) 25 gold pieces (2, 1, Zig:25) 25 gold pieces (2, 2, Zig:25) 12 gold pieces (2, 3, Zig:25) 36 gold pieces (2, 4, Zig:25) 19 gold pieces (2, 5, Zig:25) 63 gold pieces (still there?) a +3 quarterstaff of draining (still there?) a +2 robe of resistance (still there?) a +5 long sword of holy wrath (still there?) a +0 tower shield (still there?) (2, 6, Zig:25) 36 gold pieces a +0 dire flail a +0 scale mail (2, 7, Zig:25) 11 gold pieces (2, 8, Zig:25) 12 gold pieces (2, 9, Zig:25) 12 gold pieces (2, 10, Zig:25) 26 gold pieces (2, 11, Zig:25) 22 gold pieces (2, 12, Zig:25) 7 gold pieces (2, 13, Zig:25) 5 gold pieces (3, 0, Zig:25) 22 gold pieces (3, 3, Zig:25) 19 gold pieces a +2 whip (3, 4, Zig:25) 38 gold pieces a +3 athame a +0 leather armour a +0 kite shield (3, 5, Zig:25) 65 gold pieces (still there?) a +2 long sword of holy wrath (still there?) a +0 tower shield (still there?) (3, 6, Zig:25) 42 gold pieces (3, 7, Zig:25) 16 gold pieces (3, 8, Zig:25) 33 gold pieces a +1 scimitar of flaming a +0 leather armour (3, 9, Zig:25) 28 gold pieces (3, 10, Zig:25) 20 gold pieces (3, 12, Zig:25) 2 gold pieces (3, 13, Zig:25) 2 gold pieces (3, 14, Zig:25) 11 gold pieces (3, 15, Zig:25) 17 gold pieces (4, -3, Zig:25) 5 gold pieces (4, -2, Zig:25) 26 gold pieces (4, -1, Zig:25) 23 gold pieces (4, 0, Zig:25) 9 gold pieces (still there?) a +3 scimitar of holy wrath (still there?) a +0 tower shield (still there?) a +2 demon whip of pain (still there?) a +0 leather armour (still there?) (4, 1, Zig:25) 34 gold pieces (still there?) a +5 eudemon blade of holy wrath (still there?) a +2 tower shield of protection (still there?) (4, 3, Zig:25) 15 gold pieces (still there?) a +3 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (4, 4, Zig:25) 91 gold pieces (4, 5, Zig:25) 9 gold pieces a +3 scimitar of holy wrath a +0 tower shield a +4 scimitar of holy wrath a +0 tower shield (4, 6, Zig:25) 11 gold pieces (still there?) a +1 whip of holy wrath (still there?) a +0 robe (still there?) (4, 7, Zig:25) 63 gold pieces (4, 8, Zig:25) 142 gold pieces a +3 dire flail a +0 chain mail (4, 9, Zig:25) 28 gold pieces (4, 10, Zig:25) 79 gold pieces (still there?) a +5 scimitar of holy wrath (still there?) the +11 tower shield "Ofitub" {SInv} (still there?) SInv: It lets you see invisible. It cannot be enchanted further. a +5 scimitar of holy wrath (still there?) the +4 tower shield "Feallaysyts" {Will+ Str+2} (still there?) Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 demon blade of draining (still there?) a +0 chain mail (still there?) (4, 12, Zig:25) 6 gold pieces (4, 13, Zig:25) 5 gold pieces (4, 14, Zig:25) 4 gold pieces (4, 15, Zig:25) 2 gold pieces (5, -2, Zig:25) 39 gold pieces (5, -1, Zig:25) 6 gold pieces (5, 0, Zig:25) 27 gold pieces (still there?) a +0 athame (still there?) a +0 chain mail (still there?) a +1 buckler of protection (still there?) (5, 2, Zig:25) 7 gold pieces (5, 3, Zig:25) 89 gold pieces (5, 4, Zig:25) 63 gold pieces (5, 5, Zig:25) 22 gold pieces a +2 athame of pain a +0 scale mail (5, 6, Zig:25) 96 gold pieces a +0 athame a +0 ring mail (5, 7, Zig:25) 19 gold pieces (5, 8, Zig:25) 58 gold pieces (still there?) a +4 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (5, 9, Zig:25) 39 gold pieces (5, 12, Zig:25) 7 gold pieces (5, 14, Zig:25) 22 gold pieces (5, 15, Zig:25) 6 gold pieces (5, 16, Zig:25) 6 gold pieces (6, -1, Zig:25) 34 gold pieces (6, 0, Zig:25) 14 gold pieces (6, 1, Zig:25) 49 gold pieces (6, 2, Zig:25) 3 gold pieces (6, 3, Zig:25) 45 gold pieces (6, 4, Zig:25) 60 gold pieces (6, 5, Zig:25) 89 gold pieces (still there?) a +3 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (6, 6, Zig:25) 57 gold pieces a +0 vampiric demon whip (6, 7, Zig:25) 100 gold pieces (still there?) a +2 eudemon blade of holy wrath (still there?) the +4 tower shield of Raanaim {Dex+5} (still there?) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (6, 8, Zig:25) 21 gold pieces (6, 9, Zig:25) 85 gold pieces (still there?) a +2 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (6, 10, Zig:25) 28 gold pieces (6, 11, Zig:25) 15 gold pieces a +3 scimitar of holy wrath the +4 tower shield of the Apothecary {Rampage Fly Str-2 Dex+5} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. Str-2: It affects your strength (-2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (6, 12, Zig:25) 17 gold pieces (6, 13, Zig:25) 4 gold pieces (6, 14, Zig:25) 2 gold pieces (6, 15, Zig:25) 7 gold pieces (6, 16, Zig:25) 8 gold pieces (7, -1, Zig:25) 70 gold pieces (7, 0, Zig:25) 67 gold pieces (7, 1, Zig:25) 11 gold pieces (7, 2, Zig:25) 7 gold pieces (7, 4, Zig:25) 55 gold pieces (7, 5, Zig:25) 38 gold pieces (still there?) a +4 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) (7, 6, Zig:25) 62 gold pieces (still there?) a +1 demon trident of draining (still there?) a +0 leather armour (still there?) a +5 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (7, 7, Zig:25) 7 gold pieces (7, 8, Zig:25) 46 gold pieces (7, 9, Zig:25) 33 gold pieces (7, 10, Zig:25) 83 gold pieces (7, 11, Zig:25) 63 gold pieces (7, 12, Zig:25) 4 gold pieces (7, 14, Zig:25) 5 gold pieces (7, 16, Zig:25) 5 gold pieces (7, 18, Zig:25) 11 gold pieces (8, -3, Zig:25) 14 gold pieces (8, -1, Zig:25) 72 gold pieces (8, 2, Zig:25) 20 gold pieces (8, 3, Zig:25) 4 gold pieces (8, 4, Zig:25) 33 gold pieces (8, 6, Zig:25) 47 gold pieces (8, 7, Zig:25) 30 gold pieces (8, 8, Zig:25) 20 gold pieces (8, 9, Zig:25) 26 gold pieces (8, 10, Zig:25) 53 gold pieces (8, 13, Zig:25) 11 gold pieces (8, 14, Zig:25) 21 gold pieces (8, 15, Zig:25) 9 gold pieces (still there?) a +0 demon whip of draining (still there?) a +0 ring mail (still there?) (8, 16, Zig:25) 4 gold pieces (9, -1, Zig:25) 31 gold pieces (9, 0, Zig:25) 18 gold pieces (9, 2, Zig:25) 27 gold pieces (9, 3, Zig:25) 25 gold pieces (9, 4, Zig:25) 21 gold pieces (9, 5, Zig:25) 47 gold pieces (still there?) a +2 scythe of entangling (still there?) (9, 6, Zig:25) 32 gold pieces (9, 7, Zig:25) 22 gold pieces (still there?) a +3 dire flail of concussion (still there?) a +0 chain mail (still there?) (9, 8, Zig:25) 32 gold pieces (9, 9, Zig:25) 54 gold pieces (9, 10, Zig:25) 14 gold pieces a +0 demon whip a +0 plate armour (9, 11, Zig:25) 5 gold pieces (still there?) a +1 whip (still there?) a +5 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (9, 12, Zig:25) 3 gold pieces (9, 14, Zig:25) 62 gold pieces a +0 great sword a +0 chain mail (9, 16, Zig:25) 18 gold pieces (9, 18, Zig:25) 5 gold pieces (10, -2, Zig:25) 6 gold pieces (still there?) a +4 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) (10, -1, Zig:25) 4 gold pieces (still there?) a +2 dire flail of protection (still there?) a +0 ring mail (still there?) (10, 0, Zig:25) 54 gold pieces (10, 2, Zig:25) 45 gold pieces (10, 4, Zig:25) 26 gold pieces (still there?) a +3 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (10, 5, Zig:25) 42 gold pieces (still there?) a +4 scimitar of holy wrath (still there?) a +0 tower shield (still there?) a +0 demon trident of draining (still there?) a +0 plate armour (still there?) (10, 6, Zig:25) 46 gold pieces (still there?) a +3 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (10, 7, Zig:25) a +0 great sword a +0 ring mail (10, 8, Zig:25) 44 gold pieces (10, 9, Zig:25) 28 gold pieces (10, 10, Zig:25) 70 gold pieces (10, 11, Zig:25) 15 gold pieces (10, 12, Zig:25) 61 gold pieces a +0 athame a +0 plate armour (10, 13, Zig:25) 102 gold pieces (10, 14, Zig:25) 74 gold pieces (10, 15, Zig:25) 29 gold pieces (10, 16, Zig:25) 6 gold pieces (10, 17, Zig:25) a +0 dire flail a +0 ring mail (10, 19, Zig:25) 6 gold pieces (still there?) a +2 demon whip of flaming (still there?) a +0 scale mail (still there?) (11, -2, Zig:25) 25 gold pieces (11, -1, Zig:25) 52 gold pieces a +0 athame a +0 leather armour (11, 0, Zig:25) 3 gold pieces (still there?) a +2 demon blade of freezing (still there?) a +0 scale mail (still there?) (11, 1, Zig:25) 23 gold pieces (11, 2, Zig:25) 38 gold pieces (11, 3, Zig:25) 22 gold pieces (still there?) a +3 demon whip of electrocution (still there?) (11, 4, Zig:25) 74 gold pieces (11, 5, Zig:25) 67 gold pieces (still there?) a +3 quarterstaff of rebuke (still there?) a +2 robe of cold resistance (still there?) (11, 6, Zig:25) 32 gold pieces (still there?) a +0 great sword (still there?) a +0 ring mail (still there?) a +3 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) (11, 7, Zig:25) 49 gold pieces (11, 9, Zig:25) 56 gold pieces (11, 10, Zig:25) 43 gold pieces a +4 demon whip of chaos a +2 robe of cold resistance (11, 11, Zig:25) 99 gold pieces (still there?) a +0 vampiric demon blade (still there?) a +0 scale mail (still there?) (11, 12, Zig:25) 57 gold pieces a +0 athame a +0 chain mail a +0 dire flail a +0 chain mail (11, 14, Zig:25) 20 gold pieces (11, 16, Zig:25) 21 gold pieces (11, 19, Zig:25) 6 gold pieces (12, 2, Zig:25) 6 gold pieces a +0 athame a +0 plate armour (12, 5, Zig:25) 5 gold pieces (12, 6, Zig:25) 33 gold pieces (12, 7, Zig:25) 36 gold pieces (12, 8, Zig:25) 8 gold pieces (still there?) a +3 demon whip of electrocution (still there?) a +0 ring mail (still there?) (12, 10, Zig:25) 23 gold pieces (12, 11, Zig:25) 25 gold pieces (12, 12, Zig:25) 28 gold pieces (12, 13, Zig:25) 6 gold pieces (12, 16, Zig:25) 45 gold pieces (12, 18, Zig:25) 12 gold pieces (13, -1, Zig:25) 18 gold pieces (13, 1, Zig:25) 9 gold pieces a +0 dire flail a +0 plate armour (13, 3, Zig:25) 18 gold pieces (13, 6, Zig:25) 31 gold pieces (13, 8, Zig:25) 6 gold pieces (still there?) a +5 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (13, 9, Zig:25) 8 gold pieces (13, 10, Zig:25) 6 gold pieces (13, 11, Zig:25) 24 gold pieces (still there?) a +5 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (13, 12, Zig:25) 15 gold pieces (13, 13, Zig:25) 23 gold pieces (13, 14, Zig:25) 6 gold pieces (13, 15, Zig:25) 6 gold pieces (13, 16, Zig:25) 25 gold pieces (still there?) a +0 demon whip of freezing (still there?) a +2 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (13, 17, Zig:25) 3 gold pieces (14, -1, Zig:25) 5 gold pieces (14, 1, Zig:25) 20 gold pieces (14, 4, Zig:25) 19 gold pieces (14, 6, Zig:25) 19 gold pieces (still there?) a +3 long sword of holy wrath (still there?) a +0 tower shield (still there?) (14, 8, Zig:25) 23 gold pieces (14, 9, Zig:25) 27 gold pieces (14, 12, Zig:25) 26 gold pieces (still there?) a +3 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (14, 13, Zig:25) 26 gold pieces (14, 14, Zig:25) 25 gold pieces (14, 15, Zig:25) 6 gold pieces (14, 16, Zig:25) 31 gold pieces (14, 17, Zig:25) 11 gold pieces (14, 19, Zig:25) 22 gold pieces (14, 20, Zig:25) 21 gold pieces (14, 21, Zig:25) 2 gold pieces (15, 10, Zig:25) 5 gold pieces (15, 11, Zig:25) 48 gold pieces (15, 12, Zig:25) 4 gold pieces (still there?) a +3 athame of draining (still there?) a +2 robe of willpower (still there?) (15, 15, Zig:25) 6 gold pieces (16, 3, Zig:25) 24 gold pieces (16, 4, Zig:25) 6 gold pieces (16, 11, Zig:25) 30 gold pieces (16, 12, Zig:25) 2 gold pieces (16, 16, Zig:25) 28 gold pieces (16, 18, Zig:25) 4 gold pieces (17, 12, Zig:25) 15 gold pieces (17, 15, Zig:25) 14 gold pieces (17, 18, Zig:25) 32 gold pieces (20, 11, Zig:25) 5 gold pieces (20, 14, Zig:25) 5 gold pieces (20, 17, Zig:25) 5 gold pieces (20, 18, Zig:25) 7 gold pieces Level 1 of the Depths [Shop] Nasm's Book Shoppe a parchment of Petrify (221 gold) a parchment of Fulminant Prism (221 gold) a parchment of Enfeeble (557 gold) a parchment of Foxfire (68 gold) a parchment of Brom's Barrelling Boulder (221 gold) a manual of Polearms (1360 gold) a parchment of Passage of Golubria (221 gold) a parchment of Cause Fear (221 gold) a parchment of Silence (312 gold) a parchment of Sigil of Binding (149 gold) a parchment of Lee's Rapid Deconstruction (312 gold) a parchment of Conjure Ball Lightning (425 gold) a parchment of Apportation (68 gold) a parchment of Orb of Destruction (557 gold) a manual of Long Blades (1360 gold) [Shop] Zeopp's Self-Improvement Boutique a manual of Staves (2000 gold) a manual of Fighting (2000 gold) a manual of Polearms (2000 gold) a manual of Stealth (2000 gold) [Shop] Naocrys's Weapon Emporium a +0 glaive (200 gold) 3 silver javelins (540 gold) a +0 battleaxe (200 gold) the +4 long sword "Nedan Tapang" {valour, rPois rC+++ Str-5 Dex+2} (1268 gold) rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 hand axe (60 gold) a +1 dagger of draining (212 gold) a +0 short sword (60 gold) a +0 flail (70 gold) a +1 halberd of flaming (284 gold) [Shop] Geur's Antique Armour Shop the +1 pair of boots of Eneu {Regen+ Dex+3} (410 gold) Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +0 ring mail "Sausis" {rElec rPois Regen+ rCorr} (500 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +2 plate armour of death (603 gold) a +3 scale mail of command (441 gold) [Shop] Woaq's Antique Armour Shop +2 storm dragon scales (1771 gold) a +2 plate armour of fire resistance (805 gold) a +1 leather armour of positive energy (253 gold) a +1 crystal plate armour (1541 gold) a +3 ring mail of fire resistance (598 gold) a +4 plate armour of poison resistance (966 gold) a +1 plate armour of willpower (690 gold) a +0 ring mail of fire resistance (253 gold) [Shop] Beamyx Juco's General Store a box of beasts (1040 gold) a scroll of enchant weapon (266 gold) a potion of moonshine (35 gold) a +2 rapier of draining (569 gold) a scroll of poison (142 gold) an inkwell talisman (195 gold) a parchment of Rimeblight (852 gold) the +0 leather armour "Dilizuhe" {rElec Will+} (561 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. [Shop] Fotaky's Antique Armour Shop a +1 chain mail of cold resistance (396 gold) the +7 chain mail of Limited Liability {*Silence +Inv rN++ Slay+3} (1595 gold) *Silence: It may silence you when you take damage. +Inv: It lets you turn invisible. rN++: It greatly protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +0 buckler of Titwefonna {rElec Str+5} (638 gold) rElec: It insulates you from electricity. Str+5: It affects your strength (+5). It cannot be enchanted further. the +0 scale mail of Spring Thaw {Will++ rCorr} (673 gold) Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (767 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. a +4 ring mail of poison resistance (616 gold) a +1 robe of fire resistance (283 gold) a +1 pair of boots of flying (363 gold) [Shop] Cumosij's Armour Shoppe a +0 cloak of stealth (276 gold) the +1 pair of gloves of Sunlight {rPois rF+ Will- Int+3} (715 gold) rPois: It protects you from poison. rF+: It protects you from fire. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 plate armour of poison resistance (768 gold) a +4 plate armour of willpower (1080 gold) a +1 pair of boots of flying (396 gold) a +0 pair of gloves of strength (276 gold) a +3 ring mail of poison resistance (552 gold) a +2 ring mail of positive energy (432 gold) (0, 0, Depths:1) a parchment of Call Canine Familiar (4, 1, Depths:1) 4 large rocks (4, 10, Depths:1) 5 large rocks (4, 12, Depths:1) a +6 quarterstaff of distortion a +0 cloak of willpower (12, 8, Depths:1) a +0 battleaxe a +0 leather armour (17, 16, Depths:1) a +0 robe a +0 trident (17, 17, Depths:1) a +0 dire flail a +0 dire flail (19, 2, Depths:1) a +0 club (21, 9, Depths:1) 5 large rocks (33, -12, Depths:1) a +0 cloak of poison resistance (33, 13, Depths:1) 4 large rocks (35, 25, Depths:1) a +0 robe a +0 flail (36, 25, Depths:1) a +0 great sword of flaming (37, -6, Depths:1) a +0 chain mail (37, 24, Depths:1) a +0 robe a +0 dagger (37, 26, Depths:1) a +2 plate armour of death a +2 great sword (37, 27, Depths:1) a +0 chain mail a +0 war axe (38, 26, Depths:1) a +0 dire flail a +0 dire flail a +0 leather armour a +0 hand axe (39, 30, Depths:1) a +0 trident (40, -11, Depths:1) a talisman of death (40, 25, Depths:1) a +0 buckler (41, 25, Depths:1) a staff of cold a +0 robe (41, 35, Depths:1) a +0 great mace of holy wrath a +0 dire flail (42, 25, Depths:1) a +0 robe (43, 28, Depths:1) a +0 robe (45, -14, Depths:1) a +0 robe (48, 28, Depths:1) a +0 dagger (52, 37, Depths:1) a +0 dire flail a +0 dire flail (53, 37, Depths:1) a +0 athame a +0 robe (53, 39, Depths:1) a +2 long sword of holy wrath a +0 robe (54, 35, Depths:1) a +3 scimitar of venom a +0 robe (55, 36, Depths:1) a +0 robe (57, 37, Depths:1) a +0 battleaxe of freezing 3 large rocks (58, 44, Depths:1) 4 large rocks Level 2 of the Depths (15, -14, Depths:2) a +3 dagger of draining a +0 robe (15, 7, Depths:2) a +1 demon blade of draining a +0 robe (19, -38, Depths:2) a +0 dire flail a +0 dire flail (20, -35, Depths:2) a +0 flail (22, -45, Depths:2) a +0 battleaxe of freezing (24, -34, Depths:2) 5 large rocks (32, -13, Depths:2) a +0 dire flail a +0 dire flail (35, -30, Depths:2) 4 large rocks (35, -15, Depths:2) 4 large rocks (38, -15, Depths:2) a staff of alchemy (39, -16, Depths:2) a +0 short sword (39, -15, Depths:2) a +0 scale mail of command (40, -15, Depths:2) the spore talisman of Follow the Leader {rCorr} [spore talisman] rCorr: It protects you from acid and corrosion. (51, -38, Depths:2) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. It cannot be enchanted further. (52, -34, Depths:2) a +0 scale mail (56, -33, Depths:2) a parchment of Mephitic Cloud (60, -42, Depths:2) a +0 scale mail (60, -34, Depths:2) a parchment of Irradiate (62, -38, Depths:2) a +2 whip (63, -37, Depths:2) a +1 whip (65, -41, Depths:2) a +2 whip Level 3 of the Depths [Shop] Coodoxt's Magic Scroll Emporium a scroll of revelation (203 gold) a scroll of fear (108 gold) a scroll of fear (108 gold) a scroll of enchant armour (203 gold) a scroll of silence (257 gold) (3, 3, Depths:3) a +0 orcbow (5, 5, Depths:3) a +0 long sword (7, 6, Depths:3) a +0 shortbow (9, -37, Depths:3) a staff of necromancy (15, 6, Depths:3) a +0 rapier a +0 animal skin (17, -3, Depths:3) a +0 dire flail a +0 dire flail (28, -4, Depths:3) a +2 great mace of protection a +0 scale mail (32, -8, Depths:3) a +2 demon trident a +0 plate armour (33, -9, Depths:3) a +0 broad axe a +0 plate armour (33, -7, Depths:3) a +5 demon blade of flaming a +0 plate armour (36, -7, Depths:3) a +1 scimitar of freezing a +0 robe (36, -6, Depths:3) a +0 great sword of flaming (36, 4, Depths:3) a +0 quick blade of flaming a +0 buckler a +0 robe (37, -6, Depths:3) a +1 heavy partisan +2 fire dragon scales (38, 5, Depths:3) a +0 leather armour (44, 18, Depths:3) a +0 cloak (45, 15, Depths:3) an eel talisman (46, 15, Depths:3) a +1 great sword of freezing (47, 15, Depths:3) the +7 arbalest of the End of Times {flame, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (49, 15, Depths:3) a sanguine talisman (54, 13, Depths:3) a +0 war axe (54, 14, Depths:3) a +0 ring mail Level 4 of the Depths [Shop] Ziogaamn's Book Boutique a parchment of Summon Ice Beast (149 gold) a parchment of Gloom (149 gold) a parchment of Dragon's Call (884 gold) a parchment of Magic Dart (68 gold) a parchment of Detonation Catalyst (312 gold) a parchment of Frozen Ramparts (149 gold) a parchment of Forge Blazeheart Golem (221 gold) a parchment of Ozocubu's Refrigeration (557 gold) a parchment of Static Discharge (98 gold) a parchment of Death Channel (425 gold) a parchment of Permafrost Eruption (425 gold) a parchment of Nazja's Percussive Tempering (312 gold) a parchment of Forge Phalanx Beetle (425 gold) a parchment of Fire Storm (884 gold) [Shop] Sojilay's Jewellery Shoppe an amulet of dissipation (570 gold) an amulet of the acrobat (570 gold) a ring of resist corrosion (380 gold) a +6 ring of intelligence (684 gold) an amulet of wildshape (570 gold) the ring "Fuepneat" {Str+6 Int+5} (1016 gold) [ring of strength] Str+6: It affects your strength (+6). Int+5: It affects your intelligence (+5). a ring of willpower (475 gold) the dragon-coil talisman of Rasiggy {rCorr Dex+3 Slay+4} (2850 gold) [dragon-coil talisman] rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a ring of protection from fire (475 gold) a +5 ring of evasion (684 gold) a +6 ring of strength (684 gold) [Shop] Hiklick's General Store a lightning rod (1/4) (760 gold) a phantom mirror (760 gold) a scroll of identify (43 gold) a phantom mirror (760 gold) a wand of polymorph (6) (180 gold) a ring of protection from cold (475 gold) a parchment of Momentum Strike (110 gold) [Shop] Tawoqet's Assorted Antiques a +4 rapier of electrocution (642 gold) a +1 scale mail of cold resistance (288 gold) a scroll of identify (36 gold) a +1 troll leather armour (396 gold) a +6 ring of intelligence (648 gold) a scroll of poison (72 gold) (0, 0, Depths:4) a +0 scale mail (0, 6, Depths:4) a +0 halberd (0, 15, Depths:4) 6 poisoned darts (8, -12, Depths:4) a +0 quarterstaff a +0 animal skin (8, -8, Depths:4) the +0 scale mail "Qysitteet" {Dex+4 Slay+5 SInv} Dex+4: It affects your dexterity (+4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. It cannot be enchanted further. (9, -8, Depths:4) the ring of Monotheism {rF- Str+2 Dex+7 Slay+4 Stlth-} [ring of slaying] rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). Dex+7: It affects your dexterity (+7). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth-: It makes you less stealthy. (15, -28, Depths:4) a +0 chain mail (15, 6, Depths:4) a +0 long sword (16, 5, Depths:4) a +0 halberd (17, -16, Depths:4) a staff of necromancy (17, 5, Depths:4) a +0 great sword (18, -3, Depths:4) the +11 broad axe of Annoyance {spect, rElec rC+ rCorr} rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (18, -2, Depths:4) the +7 chain mail "Idat" {Will+ Dex+2} Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (18, -1, Depths:4) a ring of magical power (19, -3, Depths:4) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (19, -2, Depths:4) the +1 chain mail "Efucsannov" {Slay+5 SInv} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. It cannot be enchanted further. (19, -1, Depths:4) a ring of protection from cold an amulet of reflection an amulet of chemistry an amulet of magic regeneration a +6 ring of strength (20, -3, Depths:4) the +8 demon trident "Rift" {distort, reach+} It cannot be enchanted further. (20, -2, Depths:4) the +8 arcane splint mail {Archery, Corona rElec Str+2 Dex+2} Corona: Enemies hit by the wearer's projectiles are outlined in light. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (21, -3, Depths:4) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (21, -2, Depths:4) +10 pearl dragon scales (22, -12, Depths:4) 2 boomerangs (24, -16, Depths:4) a +1 cloak (26, -17, Depths:4) a +0 hand axe (26, 0, Depths:4) a +0 trident (29, -20, Depths:4) a +0 arbalest (35, -10, Depths:4) a +0 war axe a +0 cloak (37, -5, Depths:4) a +0 battleaxe of freezing (38, -16, Depths:4) a +2 battleaxe of freezing (39, -18, Depths:4) a +0 glaive (39, -17, Depths:4) a +0 halberd (40, -17, Depths:4) a +0 short sword (43, -5, Depths:4) a +1 long sword of protection (44, -6, Depths:4) a +2 battleaxe of freezing (44, 3, Depths:4) a +0 pair of gloves of stealth (51, 11, Depths:4) a dragon-coil talisman (54, -1, Depths:4) a +0 ring mail (68, 1, Depths:4) a +0 leather armour