Dungeon Crawl Stone Soup version 0.35-a0-1045-gb7515cb632 (webtiles) character file. Game seed: 15962004719433945851 28 gosan the Ducker (level 3, 28/28 HPs) Began as a Demonspawn Gladiator on Sept 19, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:42 (775 turns). gosan the Ducker (Demonspawn Gladiator) Turns: 775, Time: 00:00:42 Health: 28/28 AC: 3 Str: 14 XL: 3 Next: 0% Magic: 3/3 EV: 11 Int: 10 God: Gold: 24 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: horns 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet Scrolls c - a scroll of blinking {unknown} Skills: + Level 2.5 Fighting + Level 3.0 Long Blades - Level 2.0 Throwing - Level 3.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You sometimes gain a little power by taking damage. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Done exploring. No target in view! Done exploring. Done exploring. No target in view! Done exploring. No target in view! What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. You encounter a rat. Found 32 gold pieces. There is a stone staircase leading up here. A rat is nearby! A rat is nearby! A rat is nearby! The rat squeaks loudly. You see here 15 gold pieces. A rat is nearby! A rat is nearby! You hit the rat. You kill the rat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##+## ##..<## ##.....## ##..$....## #...@.....# +...†.....+ #.........# ##..$....## ##........ ##...#.### ##+##.# # There were no monsters in sight! Vanquished Creatures 3 dart slugs (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) A quokka (D:1) 4 ball pythons (D:1) 3 bats (D:1) 3 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 6 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 225 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 225 | D:1 | Reached XP level 2. HP: 18/22 MP: 2/2 775 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 775 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 775 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_cross, hangedman_decor_points D:2: layout_loops_corners, dreamdust_ecumenical_altar_drowned_temple, serial_glass, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_b Skill XL: | 1 2 | ---------------+-------+----- Throwing | 2 | 2.0 Dodging | 3 | 3.0 Long Blades | 3 | 3.0 Fighting | | 2.5 Action || total ---------------------------++------- Attack: Normal || 63 Melee: Long sword || 63 Headbutt || 7 Stab: Sleeping || 3 Armour: Leather armour || 51 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 791 | 764 | 27 | 0 | 603 | 2 | 395.5 | Dungeon | 791 | 764 | 27 | 0 | 603 | 2 | 395.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 785 daAuts D:2: 5 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+