Dungeon Crawl Stone Soup version 0.35-a0-1045-gb7515cb632 (webtiles) character file. Game seed: 17596061074364385762 9 gosan the Slasher (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Sept 19, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (253 turns). gosan the Slasher (Demonspawn Gladiator) Turns: 253, Time: 00:00:17 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 8 God: Gold: 16 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a +6 ring of strength Potions d - a potion of heal wounds {unknown} f - a potion of curing {unknown} Skills: + Level 2.2 Fighting + Level 2.8 Long Blades - Level 2.0 Throwing + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 50% 1 Blink Tloc 0% N/A 63% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The quokka is almost dead. The quokka bites you. You are too injured to fight recklessly! You hit the quokka but do no damage. The quokka is severely wounded. The quokka barely misses you. The quokka misses you. You hit the quokka. You kill the quokka! Your Throwing skill increases to level 2! You see here a quokka corpse. You start resting. HP restored. You encounter a kobold. It is wielding a +0 dagger and quivering stones. The kobold shouts! The kobold throws a stone. The stone closely misses you. The kobold throws a stone. The stone hits you. You hit the kobold. The kobold is severely wounded. The kobold barely misses you. You hit the kobold. You kill the kobold! No target in view! Things that are here: a +0 dagger; 3 stones No target in view! You open the door. There is an open door here. You encounter a quokka. A quokka is nearby! The helpless quokka fails to defend itself. You hit the quokka. The quokka is heavily wounded. The quokka closely misses you. x2 A quokka is nearby! You hit the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.....)..'........# ###.#.#.## ##########....#...# #......... #....#...# #.#.#.#.#. #....#...# .. #.#... ######...##.#.###.###. #...##......<.... #.####.#.###.###) ###.## . #.#... #.@..# #.#.#. #......+ ...... #.#....# #.# ## # #....# ... ###.## ### #.# #.# .# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 253 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 253 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 253 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic Skill XL: | 1 | ---------------+----+----- Throwing | 2 | 2.0 Fighting | | 2.2 Long Blades | | 2.8 Dodging | | 2.8 Action || total ---------------------------++------- Attack: Normal || 29 Melee: Long sword || 29 Stab: Sleeping || 1 Armour: Leather armour || 11 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 260 | 260 | 0 | 35 | 153 | 1 | 260.0 | Dungeon | 260 | 260 | 0 | 35 | 153 | 1 | 260.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 260 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+