Dungeon Crawl Stone Soup version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 16470980751036684015 8 gosan the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 21, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (252 turns). gosan the Trooper (Demonspawn Monk) Turns: 252, Time: 00:00:10 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 30 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls d - a scroll of teleportation {unknown} c - a scroll of amnesia {unknown} e - a scroll of revelation {unknown} Potions e - a potion of enlightenment Skills: + Level 3.1 Fighting + Level 2.9 Long Blades + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You kill the jackal! You see here a jackal corpse. No target in view! You enter the shallow water. Moving in this stuff is going to be slow. You open the door. There is an open door here. You see here a medusa talisman. No target in view! You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. No target in view! There is a stone staircase leading down here. You see here a staff of conjuration. You open the door. There is an open door here. Key pressed, stopping explore. No target in view! You now have 30 gold pieces (gained 10). d - a scroll labelled VIKHIB AHASMAI No target in view! Found a dagger. No target in view! e - a scroll labelled COSTAYPTIS No target in view! You open the door. You encounter a frilled lizard. The frilled lizard hisses angrily. There is an open door here. You closely miss the frilled lizard. The frilled lizard closely misses you. A frilled lizard is nearby! You hit the frilled lizard. You kill the frilled lizard! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.##.# #.#.##.# ....##.# ....##.# ##+####### ##..##.# ######........# .#..##.#+#....#........# .#..##........#........# ##..##........#..†.....# .#..##........##@# .#####.#.........#####... ......................... ....).................... .....#............######. .................... .. ..........#+### ## #########.. . .... There were no monsters in sight! Vanquished Creatures 4 jackals (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 252 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 252 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 252 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic, serial_shops, shop, minivault_4, nicolae_houndstooth_variations Action || total ---------------------------++------- Attack: Normal || 21 Melee: Falchion || 21 Drink: Ambrosia || 1 Armour: Robe || 29 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 257 | 257 | 0 | 0 | 211 | 1 | 257.0 | Dungeon | 257 | 257 | 0 | 0 | 211 | 1 | 257.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 257 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+