Dungeon Crawl Stone Soup version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 8759862109230408677 9 gosan the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Monk on Sept 21, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (127 turns). gosan the Trooper (Demonspawn Monk) Turns: 127, Time: 00:00:07 Health: 23/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 16 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of identify {unknown} Potions a - a potion of ambrosia e - a potion of enlightenment d - a potion of moonshine {unknown} Skills: + Level 3.2 Fighting + Level 2.9 Long Blades + Level 2.9 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History No target in view! Found two stone staircases leading down. You encounter a bat. The bat misses you. A bat is nearby! You slash the bat! You kill the bat! You see here a bat corpse. You now have 14 gold pieces. d - a bubbling ruby potion No target in view! Found an escape hatch in the floor. c - a scroll labelled CUEWNI YHOMNER No target in view! Found a dagger. You now have 16 gold pieces (gained 2). You encounter a hobgoblin. The hobgoblin shouts! You encounter a quokka. You encounter a bat. There are monsters nearby! There are monsters nearby! The bat barely misses you. The bat completely misses you. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is moderately wounded. The bat hits you but does no damage. x2 The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! The bat hits you. You slash the quokka! You kill the quokka! The bat barely misses you. You encounter a quokka. You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You hit the bat. You kill the bat! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #. #.########### . ##...........## .. ##.............###### ..#......?........#.... #...................... ##................... ...#r................. #.@................ #...†...>............. #..................... ...........#.....##..... ........######.###...... .....)..# ............ ......... ..###........ #####...# .# #........ #........ You could see a quokka. Vanquished Creatures 2 dart slugs (D:1) A hobgoblin (D:1) A quokka (D:1) 2 bats (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 126 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 126 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 127 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_rooms, hangedman_decor_points Action || total ---------------------------++------- Attack: Normal || 11 Melee: Falchion || 11 Armour: Robe || 8 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 128 | 128 | 0 | 0 | 94 | 1 | 128.0 | Dungeon | 128 | 128 | 0 | 0 | 94 | 1 | 128.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 128 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+