Dungeon Crawl Stone Soup version 0.34-a0-756-g4f87ab926f (webtiles) character file. Game seed: 11776171807884448774 106 gray1213 the Conjurer (level 4, -1/33 HPs) Began as a Draconian Conjurer on Sept 11, 2025. Killed from afar by an orc wizard (16 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:08:14 (2295 turns). gray1213 the Conjurer (Draconian Conjurer) Turns: 2295, Time: 00:08:14 Health: -1/33 AC: 0 Str: 10 XL: 4 Next: 55% Magic: 5/12 EV: 17 Int: 20 God: Gold: 56 SH: 0 Dex: 9 Spells: 5/8 levels left rFire x . . (150%) e - melded +0 short sword rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (helmet unavailable) rPois ∞ (0%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (boots unavailable) SInv . (no amulet) Will ..... c - ring of poison resistance Stlth ++ (no ring) HPRegen 0.25/turn b - inkwell talisman MPRegen 0.13/turn %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, (AC +5), tiny, unfitting armour, (cold-blooded), (armoured tail 1) a: no special abilities You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons d - a +0 quarterstaff e - a +0 short sword (melded) Jewellery a - an amulet of faith c - a ring of poison resistance (worn) f - a +4 ring of slaying Talismans b - an inkwell talisman (worn) Potions g - a potion of magic c - a potion of curing h - a potion of haste k - a potion of lignification {unknown} Skills: + Level 2.7 Dodging - Level 2.7 Stealth + Level 2.7 Spellcasting + Level 4.6(5.1) Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 4% N/A 34% 3 Ozocubu's Armour Ice 4% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. ((Your plain brown scales are hard. (AC +5))) You cannot fit into any form of body armour. (You are cold-blooded and may be slowed by cold attacks.) (You have an armoured tail.) Message History Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits the orc! You kill the orc! The searing ray hits the orc. The orc is heavily wounded. The searing ray hits something. (Press . to maintain the ray.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 falchion, wearing a +0 leather armour and wearing a ring of see invisible (heavily wounded, 78% to hit) You focus your ray upon the orc. The searing ray hits the orc. You kill the orc! The searing ray hits something. (Press . to maintain the ray.) You closely miss something. You stop channelling your searing ray. Something hits you. You barely miss something. Something barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A magic dart appears from out of thin air! The magic dart hits you! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! The fire burns you terribly! You die... # #..##.....# .## #..##>....##...# #..##........#.. #..##.....##...## #............... ##.####..###...# #.# ##.## #.## #.####...###.# #.........{.;# ######...##### ##.<.## #.....# .........# ...##.....# ## ##...## ##... #.## There were no monsters in sight! Vanquished Creatures An orc wizard (D:2) 2 adders (D:2) 2 ribbon worms (D:2) A hobgoblin (D:1) 8 orcs 5 quokkas 6 ball pythons 5 bats 4 endoplasms (D:2) 2 frilled lizards 7 giant cockroaches 6 goblins 2 kobolds 8 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gray1213 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 304 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 381 | D:1 | Found a faded altar of an unknown god. 1092 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/10 1303 | D:2 | Learned a level 2 spell: Searing Ray 1363 | D:2 | Reached XP level 4. HP: 14/33 MP: 0/11 2295 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount, st_stairs_4 D:2: layout_loops_cross, minmay_indecisive_spiral D:3: serial_bayou_shore_a, layout_loops_ring, nicolae_dithmenos_shadow_blocks, nicolae_overflow_crystal_walls Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.7 Dodging | 2 | 2.7 Spellcasting | | 2.7 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 48 | 16 || 64 Melee: Unarmed | 17 | 16 || 33 Tailslap | 7 | || 7 Dagger | 28 | || 28 Short sword | 3 | || 3 Cast: Magic Dart | 77 | 36 || 113 Searing Ray | 1 | 12 || 13 Read: Identify | | 2 || 2 Teleportation | | 1 || 1 Noise | | 1 || 1 Revelation | | 1 || 1 Armour: None | 37 | 18 || 55 Dodge: Dodged | 37 | 21 || 58 Form: Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2295 | 2276 | 19 | 518 | 1330 | 3 | 765.0 | Dungeon | 2295 | 2276 | 19 | 518 | 1330 | 3 | 765.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1168 daAuts D:1: 1037 daAuts D:3: 89 daAuts