Dungeon Crawl Stone Soup version 0.34-a0-756-g4f87ab926f (webtiles) character file. Game seed: 12542627382997023105 98 gray1213 the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Sept 11, 2025. Slain by an orc priest ... wielding a +0 mace (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:36 (1459 turns). gray1213 the Conjurer (Deep Elf Conjurer) Turns: 1459, Time: 00:02:36 Health: -2/24 AC: 3 Str: 4 XL: 4 Next: 44% Magic: 2/12 EV: 12 Int: 25 God: Gold: 124 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) b - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ c - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Missiles d - 2 poisoned darts Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) Jewellery c - a ring of resist corrosion (worn) f - an amulet of faith Scrolls c - 3 scrolls of teleportation {unknown} e - 2 scrolls of blinking {unknown} h - a scroll of fog {unknown} j - a scroll of identify {unknown} m - a scroll of poison {unknown} n - a scroll of revelation {unknown} q - a scroll of summoning {unknown} u - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of attraction {unknown} k - a potion of invisibility {unknown} l - a potion of curing {unknown} o - a potion of heal wounds {unknown} Skills: + Level 3.9 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 36% 2d7 4% 2 Sandblast Erth 10% 2d5 9% 1 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon the orc priest. The searing ray misses the orc. The searing ray hits the endoplasm! You kill the endoplasm! The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) The orc hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace and wearing a +0 chain mail (almost dead, 85% to hit) You focus your ray upon the orc priest. The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest but does no damage. The orc priest is almost dead. (Press . to maintain the ray.) The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace and wearing a +0 chain mail (almost dead, 85% to hit) You miscast Searing Ray. Nothing appears to happen. You stop channelling your searing ray. The orc priest hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace and wearing a +0 chain mail (almost dead, 85% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest but does no damage. The orc priest is almost dead. (Press . to maintain the ray.) The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest hits you with a +0 mace. You die... .. ##...## .J ##.#.## ####....######## +............... ####....######## ##.#.# ###.# #o# #@# #.# #.# ≈≈≈≈≈≈§.# #.# ..≈§≈..≈#### #.# .§...≈.≈#..#####.# .≈._.≈.≈#........# .≈.§.≈.≈#...###### ..≈§≈..≈#...# You could see an orc priest. Vanquished Creatures An orc wizard (D:3) 3 adders (D:2) A dart slug (D:2) 2 ribbon worms (D:2) 2 orcs (D:3) 4 endoplasms 6 hobgoblins 5 quokkas 2 ball pythons 3 bats 3 frilled lizards 5 goblins 5 kobolds 5 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gray1213 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 131 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 616 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 974 | D:2 | Found a faded altar of an unknown god. 1116 | D:2 | Reached skill level 5 in Conjurations 1206 | D:2 | Learned a level 2 spell: Searing Ray 1316 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 1345 | D:3 | Found a broken altar of Ashenzari. 1459 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_rooms D:2: layout_basic, ebering_ecumenical_altar_abandoned D:3: layout_loops_corners, mainiacjoe_overflow_paths, minmay_misc_feat_rows Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.9 Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 8 | 3 || 11 Melee: Whip | 8 | 3 || 11 Cast: Magic Dart | 84 | 8 || 92 Searing Ray | | 6 || 6 Armour: Robe | 7 | 8 || 15 Dodge: Dodged | 16 | 4 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1457 | 1421 | 36 | 51 | 1118 | 3 | 485.7 | Dungeon | 1457 | 1421 | 36 | 51 | 1118 | 3 | 485.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 676 daAuts D:1: 542 daAuts D:3: 238 daAuts