Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 16731781415412230905 0 gray1213 the Grave Robber (level 1, 0/13 HPs) Began as a Human Necromancer on Sept 13, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (49 turns). gray1213 the Grave Robber (Human Necromancer) Turns: 49, Time: 00:00:10 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 10% Magic: 1/3 EV: 11 Int: 15 God: Gold: 4 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.0 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 6% 2 Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 38% 4 Curse of Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Found 4 gold pieces. Found a staircase leading out of the dungeon. Okay, then. You now have 4 gold pieces. A bat comes into view. A bat is nearby! Found an escape hatch in the floor. The bat hits you but does no damage. A fragment of the bat's soul is dislodged from its body. The bat looks weaker. The bat barely misses you. The bat hits you but does no damage. Your soul wisp closely misses the bat. You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. Your soul wisp touches the bat. The bat hits you but does no damage. The bat misses you. Your soul wisp barely misses the bat. You hit the bat. You kill the bat! No target in view! No target in view! Magic restored. You swap places. You see here a bat corpse. Your soul wisp disappears in a puff of smoke! An endoplasm and a goblin come into view. The endoplasm quivers. The goblin shouts! A dart slug comes into view. The endoplasm resists with significant effort. The dart slug launches a dart at you. The slug dart hits you. The endoplasm attacks as it pursues you! The endoplasm misses you. The endoplasm resists with significant effort. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You die... .# . .#. .#. ..... .# ..... .# ..># ##.# ##..# #..# ...######.### #.##....@Jg# #..#....##....# #..†..### ....# # ######..#..# ....# ####.......#..# w...# .##...........# ....# .##..####.#...# ....# .##..# #.#...# ....# .##..# #.#...# You could see an endoplasm and a goblin. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gray1213 the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 49 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_rooms, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_corner_b, co_window_broadway_b, co_window_of_opportunity_b, co_window_unsneaky_path_d, glass_columns_c Action || total ---------------------------++------- Attack: Normal || 3 Melee: Dagger || 3 Cast: Soul Splinter || 3 Armour: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 49 | 49 | 0 | 0 | 37 | 1 | 49.0 | Dungeon | 49 | 49 | 0 | 0 | 37 | 1 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 49 daAuts