Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 11568876318607948859 2 graysackhui the Conjurer (level 1, 8/14 HPs) Began as a Draconian Conjurer on June 19, 2026. Got out of the dungeon alive. The game lasted 00:01:58 (145 turns). graysackhui the Conjurer (Draconian Conjurer) Turns: 145, Time: 00:01:58 Health: 8/14 AC: 4 Str: 9 XL: 1 Next: 25% Magic: 3/3 EV: 11 Int: 18 God: Gold: 21 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 club b - a +0 dagger Missiles c - 3 stones Potions g - a potion of magic Skills: + Level 1.7 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Sticky Flame Fire/Alch 1% 2d4 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You kill the frilled lizard! Found an escape hatch in the floor. Found 6 gold pieces. There is an escape hatch in the floor here. You now have 21 gold pieces (gained 6). You encounter a kobold. It is wielding a +0 dagger and quivering stones. The kobold misses you. You hit the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger. You closely miss the kobold. The kobold is severely wounded. The kobold barely misses you. You closely miss the kobold. The kobold is severely wounded. The kobold closely misses you. You closely miss the kobold. Your off-hand punch misses the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger. You barely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger. You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you with a +0 dagger. You closely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger. You barely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the kobold. You kill the kobold! Things that are here: a +0 dagger; 3 stones b - a +0 dagger c - 3 stones There is a staircase leading out of the dungeon here. You have escaped! #.................... #.................... #...# ####...#####.. #...# #...# #.. #..†# #...# #.. #...# #...#####.. #...#######.......... #.................... #...@...........##### #........####...# # #...##...# #...# # #...##...####...##### #.................... #.................... ##################.## #.# ..# There were no monsters in sight! Vanquished Creatures A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | graysackhui the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 145 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, dreamdust_ecumenical_altar_angels_and_demons, hex_medium Action || total ---------------------------++------- Attack: Normal || 17 Melee: Unarmed || 17 Armour: None || 8 Dodge: Dodged || 8