gree Level 1 of the Dungeon [Shop] Acweit's Assorted Antiques a +0 whip (75 gold) a +0 spear (90 gold) a scroll of enchant weapon (225 gold) a condenser vane (1200 gold) a scroll of identify (60 gold) a condenser vane (1200 gold) a scroll of identify (60 gold) the dragon-coil talisman "Ginkoph" {rF+ Slay+3} (5868 gold) [dragon-coil talisman] rF+: It protects you from fire. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (3, 41, D:1) a +0 whip 5 stones (15, -6, D:1) a bat skeleton (17, 41, D:1) a rat skeleton (18, 3, D:1) a rat corpse (skeletalised by now) (20, 36, D:1) a hobgoblin skeleton (20, 38, D:1) a +0 dagger a goblin skeleton (23, 32, D:1) a +0 short sword (29, 0, D:1) 5 stones (33, 25, D:1) a quokka corpse (skeletalised by now) (34, 41, D:1) a +0 short sword (35, 2, D:1) a +0 club a gnoll corpse (skeletalised by now) (37, 0, D:1) a rat corpse (skeletalised by now) (54, 45, D:1) a +0 dagger a kobold corpse (skeletalised by now) (55, 41, D:1) the +1 robe of the Silversmith {Harm Fly Stlth-} Harm: It increases damage dealt and taken. Fly: It grants you flight. Stlth-: It makes you less stealthy. (58, 18, D:1) 3 stones a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (2, -1, D:2) a quokka corpse (skeletalised by now) (6, -40, D:2) a +0 quarterstaff (14, -14, D:2) a +0 club 4 stones (14, 8, D:2) a +0 leather armour (16, 1, D:2) a +0 ring mail (19, -12, D:2) a +0 ring mail of cold resistance (20, -4, D:2) a rat corpse (skeletalised by now) (22, -8, D:2) a ball python corpse (skeletalised by now) (34, -36, D:2) a frilled lizard skeleton (46, -33, D:2) a ball python skeleton (48, -14, D:2) 6 stones (56, -11, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip (3, 31, D:3) a +0 ring mail (9, -17, D:3) a jackal skeleton (10, -9, D:3) a +0 short sword (11, -15, D:3) a jackal skeleton (12, -9, D:3) a +0 dagger 3 stones a kobold skeleton (12, 11, D:3) a bat skeleton (16, 18, D:3) a +0 ring mail (19, -12, D:3) 7 stones (27, -12, D:3) an adder skeleton (46, 8, D:3) a +0 flail (61, 13, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (3, -4, D:4) a hound corpse (skeletalised by now) (4, -30, D:4) a +0 dagger (19, -15, D:4) a +0 club a +0 leather armour (20, -5, D:4) a +0 dagger an orc corpse (skeletalised by now) (21, -5, D:4) a +2 whip of venom an orc corpse (skeletalised by now) (23, -8, D:4) a +0 war axe a +0 leather armour (23, -7, D:4) a +0 dagger a +0 robe (25, -19, D:4) a +0 quarterstaff (31, 0, D:4) a +0 leather armour a +0 dagger an orc skeleton (32, -16, D:4) a +0 short sword (32, -2, D:4) a +0 club (33, -1, D:4) a +0 flail an orc skeleton (34, -9, D:4) a +0 leather armour a +0 flail (36, -9, D:4) a +0 short sword Level 5 of the Dungeon (3, 2, D:5) a +0 dagger of electrocution (26, 20, D:5) a +0 club an orc corpse (26, 22, D:5) a +0 club an orc corpse (42, 0, D:5) a +0 leather armour