gree Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman (6, -15, D:1) a hobgoblin corpse (skeletalised by now) (6, -9, D:1) a ball python skeleton (7, -14, D:1) 4 boomerangs (10, -15, D:1) a +0 trident (10, -12, D:1) a bat skeleton (10, 4, D:1) a +0 short sword (15, -10, D:1) a +0 dagger (18, -8, D:1) a +0 scale mail (21, -26, D:1) a frilled lizard skeleton (21, 5, D:1) a quokka corpse (skeletalised by now) (25, -17, D:1) a +0 dagger (26, -14, D:1) a bat skeleton (28, -25, D:1) a rat skeleton (36, -4, D:1) a rat skeleton (44, -3, D:1) a +0 scimitar (46, 4, D:1) a bat corpse (skeletalised by now) (50, 18, D:1) a +0 dagger (51, 2, D:1) a hobgoblin corpse (skeletalised by now) (52, -30, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (7, 8, D:2) a +0 whip (9, -27, D:2) a ball python corpse (skeletalised by now) (13, -10, D:2) a rat skeleton (13, -6, D:2) a +0 short sword (13, 8, D:2) a +0 ring mail (21, -4, D:2) a +0 dagger a goblin skeleton (21, 12, D:2) a +0 leather armour (29, -17, D:2) a rat skeleton Level 3 of the Dungeon (12, 49, D:3) a quokka corpse (skeletalised by now) (13, 15, D:3) a ball python skeleton (13, 34, D:3) a +0 club (14, 0, D:3) a parchment of Mercury Arrow (14, 17, D:3) a rat skeleton (14, 18, D:3) a jackal skeleton (19, 2, D:3) a +0 club (25, 2, D:3) a +0 dagger a +0 robe a +0 hand axe an orc skeleton (25, 3, D:3) a +0 falchion a +0 leather armour (26, 2, D:3) a +0 club a +0 leather armour (29, 10, D:3) a +0 whip a +0 leather armour (38, -4, D:3) a +0 whip (43, 23, D:3) a +0 chain mail (45, 50, D:3) a +1 dagger of freezing (46, 29, D:3) a +0 short sword a kobold skeleton (46, 47, D:3) an orc skeleton (46, 48, D:3) a +0 dagger a +0 robe (63, 37, D:3) a rat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 flail a gnoll skeleton (0, 1, D:4) a +0 whip a +0 flail a +0 leather armour a +0 club a gnoll skeleton a gnoll skeleton (9, -49, D:4) a +0 dagger (13, -50, D:4) a +0 ring mail (16, -26, D:4) a +0 club (20, -38, D:4) a +0 scythe a +0 robe (26, -7, D:4) a +0 robe (34, -37, D:4) a howler monkey skeleton (39, -12, D:4) a hobgoblin corpse (skeletalised by now) (44, -47, D:4) 6 boomerangs (46, -2, D:4) a +0 mace (56, -48, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 leather armour (1, 3, D:5) a +0 mace a +0 ring mail a hound skeleton (8, -3, D:5) a +0 mace (9, -6, D:5) a +0 dagger a +0 robe (10, -6, D:5) a +0 dagger a +0 robe an orc skeleton (11, -6, D:5) a +2 heavy mace a +0 scale mail a +0 dagger a +0 robe a +0 whip a +0 scale mail (15, -9, D:5) a human skeleton (17, -10, D:5) a +0 ring mail (18, -10, D:5) a +0 leather armour (18, -9, D:5) a +0 ring mail (36, 4, D:5) a +0 whip a gnoll skeleton (38, 3, D:5) a +0 flail an orc skeleton (39, -2, D:5) a +0 flail a gnoll skeleton (39, -1, D:5) a +0 club a +0 leather armour a gnoll skeleton (39, 1, D:5) a +1 whip of venom a +0 halberd a gnoll skeleton (45, -42, D:5) an iguana corpse (skeletalised by now) (47, -29, D:5) a +0 leather armour (53, 10, D:5) a +0 sling Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the air staff of Fate {^Contam rElec Str+4 Ice Air} (4040 gold) [staff of air] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. the amulet "Veratt" {Dissipate rElec rC+ Int+3} (5730 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rElec: It insulates you from electricity. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). the ring of the Sky {rF+ rC- rN+ Slay+2} (3760 gold) [ring of protection from fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +2 robe "Kuosh" {rC+ Will++ Str+3 Int-3} (3890 gold) rC+: It protects you from cold. Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). It cannot be enchanted further. the hive talisman of Wu Jian, Summoning {Rampage rC+ rCorr} (10970 gold) [hive talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. the +2 kite shield of Wariness {-Tele *Corrode Will+ Int+4} (2540 gold) -Tele: It prevents most forms of teleportation. *Corrode: It may corrode you when you take damage. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +1 whip "Juafaipu" {drain, Int+5} (2700 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +0 pair of gloves "Rokhlon" {*Corrode rC+ Int+6 Dex+2} (2970 gold) *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring "Odarchaosh" {+Blink rC+ rN+ Dex+3} (4730 gold) [ring of positive energy] +Blink: It lets you blink. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). the fire staff of the Wilderness {rF+ Dex+3 Fire} (3830 gold) [staff of fire] rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. the +4 hand axe "Nohok" {heavy, rCorr Str+2} (4220 gold) rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. the ring "Vikuadod" {Will- rCorr Dex+7 Slay+4 SInv} (6330 gold) [ring of slaying] Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Dex+7: It affects your dexterity (+7). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. the +6 ring mail "Fuaqeobu" {rCorr} (4660 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the alchemy staff of the Ancients {Fly rPois rC+ Stlth- Hexes Alch} (4530 gold) [staff of alchemy] Fly: It grants you flight. rPois: It protects you from poison. rC+: It protects you from cold. Stlth-: It makes you less stealthy. Hexes: It increases the power of your Hexes spells. Alch: It increases the power of your Alchemy spells. the ring of Igycoroh {Fly rC- Dex+8} (3430 gold) [ring of flight] Fly: It grants you flight. rC-: It makes you vulnerable to cold. Dex+8: It affects your dexterity (+8). the ring "Watidos" {*Corrode Fly EV+5 Str+2 Stlth+} (4650 gold) [ring of evasion] *Corrode: It may corrode you when you take damage. Fly: It grants you flight. EV+5: It affects your evasion (+5). Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. the +2 mace of Wu Jian {elec, rPois rF+ Stlth+} (3850 gold) rPois: It protects you from poison. rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring "Cunwopt" {rC+ SInv} (2900 gold) [ring of see invisible] rC+: It protects you from cold. SInv: It lets you see invisible. the air staff "Bung" {rElec rN++ Air} (4250 gold) [staff of air] rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Air: It increases the power of your Air spells. the +0 leather armour of Follow the Leader {Rampage Str+4} (1740 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+4: It affects your strength (+4). It cannot be enchanted further. (0, 0, D:6) a +0 plate armour (8, -20, D:6) a +0 robe (11, 8, D:6) a +0 long sword (12, -6, D:6) +0 steam dragon scales a steam dragon skeleton (23, 23, D:6) a +0 shortbow a centaur skeleton (25, 17, D:6) a +1 hat a +0 pair of boots (26, 15, D:6) an adder corpse (skeletalised by now) (40, 10, D:6) an adder skeleton (46, 4, D:6) a +0 short sword a +0 robe a steam dragon skeleton (52, -14, D:6) a +0 robe a +0 dagger (53, -15, D:6) a +0 robe a +0 dagger an orc skeleton (54, -15, D:6) a +0 dagger an orc skeleton Level 7 of the Dungeon (3, 5, D:7) a +0 sling (19, 19, D:7) a howler monkey corpse (skeletalised by now) (21, 19, D:7) a +0 leather armour a howler monkey corpse (skeletalised by now) (30, 14, D:7) a +1 leather armour of cold resistance (37, -14, D:7) a staff of fire (50, -13, D:7) a +0 scimitar a +0 plate armour a +0 whip a +0 leather armour an orc skeleton an orc skeleton (50, 4, D:7) a +0 ring mail (52, -13, D:7) a +0 short sword a +0 leather armour an orc skeleton (69, 9, D:7) a +0 dagger a +0 robe an orc skeleton (70, 8, D:7) a +0 mace an orc skeleton (70, 9, D:7) a +0 dagger a +0 robe an orc skeleton Level 8 of the Dungeon (0, 0, D:8) a black bear corpse (skeletalised by now) (11, -29, D:8) a +0 giant club a +0 giant club a two-headed ogre skeleton (11, -16, D:8) a +0 dagger a +0 leather armour (11, -2, D:8) a +0 long sword (12, -3, D:8) a +0 chain mail (25, -21, D:8) a +0 whip an orc skeleton (31, -31, D:8) a +0 whip a +0 scale mail (32, -32, D:8) a +0 orcbow (32, -31, D:8) a +0 whip a +0 robe a +0 club a +0 chain mail a gnoll skeleton (33, -32, D:8) a +0 dagger an orc skeleton (33, -31, D:8) a +0 short sword a +0 scale mail an orc skeleton (34, -32, D:8) a +0 robe (35, -29, D:8) a +0 mace an orc skeleton (36, -42, D:8) a stone a +0 club a kobold corpse (skeletalised by now) (36, -41, D:8) a +0 dagger (37, -42, D:8) a +0 club a kobold corpse (skeletalised by now) (37, -33, D:8) a +0 dire flail a +0 chain mail a +0 spear a +0 spear a +0 ring mail a +0 buckler a gnoll skeleton a gnoll skeleton (37, -30, D:8) a black bear skeleton (38, -33, D:8) a +0 whip a +0 spear a gnoll skeleton (38, -32, D:8) a +0 war axe a +0 leather armour a +0 long sword a +0 chain mail (38, -31, D:8) a +4 dagger of electrocution a +0 robe (41, 1, D:8) a +0 trident (44, -11, D:8) +0 steam dragon scales a steam dragon corpse (skeletalised by now) Level 9 of the Dungeon (4, 3, D:9) a howler monkey corpse (skeletalised by now) (5, 1, D:9) a howler monkey corpse (skeletalised by now) (9, 48, D:9) a +0 great sword (10, 15, D:9) a quill talisman (14, 4, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (14, 5, D:9) a +0 dagger (14, 6, D:9) a +0 club an orc corpse (skeletalised by now) (22, 4, D:9) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (35, 13, D:9) a +0 hand axe a +0 ring mail an orc skeleton (35, 14, D:9) a +0 dagger a +0 robe an orc skeleton (36, 13, D:9) a +0 whip 2 boomerangs an orc skeleton (37, 15, D:9) a +0 club an orc skeleton (38, 21, D:9) a +0 whip a +0 ring mail a +0 dagger a +0 ring mail an orc skeleton an orc skeleton (38, 22, D:9) a +0 halberd a +0 chain mail (39, 20, D:9) a +0 dagger a +0 robe an orc skeleton (41, 20, D:9) a +0 sling (53, 19, D:9) a +4 scimitar of flaming a ring of poison resistance Level 10 of the Dungeon (2, -4, D:10) a yak corpse a yak corpse a yak corpse (skeletalised by now) (5, 0, D:10) a +0 quarterstaff (26, 26, D:10) a +0 robe (38, 14, D:10) a +0 club (38, 15, D:10) a +0 orcbow a +0 mace a +0 plate armour (39, 12, D:10) 12 gold pieces Level 11 of the Dungeon (3, -7, D:11) a +0 giant club a +0 giant club (10, 10, D:11) a +0 ring mail (11, -13, D:11) a +0 leather armour (16, -26, D:11) a komodo dragon corpse (skeletalised by now) Level 12 of the Dungeon the Ecumenical Temple