Dungeon Crawl Stone Soup version 0.35-a0-1026-g18991dcc64 (webtiles) character file. Game seed: 14677406262293914701 30 greenredherring the Grasshopper (level 2, -1/24 HPs) Began as a Demigod Warper on Sept 14, 2026. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:31 (852 turns). greenredherring the Grasshopper (Demigod Warper) Turns: 852, Time: 00:02:32 Health: -1/24 AC: 3 Str: 12 XL: 2 Next: 84% Magic: 7/7 EV: 10 Int: 15 God: Gold: 77 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + d - ring of see invisible HPRegen 0.00/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -5), inhibited regen A: high MP 1, forlorn, divine attributes, inhibited regeneration, meek 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles c - 4 darts of disjunction (quivered) Armour b - a +0 leather armour (worn) Jewellery d - a ring of see invisible (worn) Scrolls b - 3 scrolls of blinking c - a scroll of teleportation {unknown} e - a scroll of poison {unknown} h - a scroll of identify {unknown} Potions M - a potion of mutation Skills: + Level 1.9 Fighting * Level 2.2 Long Blades + Level 1.1 Throwing + Level 1.3 Armour + Level 2.0 Dodging + Level 1.9 Spellcasting * Level 2.9 Translocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 20% N/A 13% 2 Lesser Beckoning Tloc 20% N/A 13% 2 Maxwell's Portable Pile Tloc 10% (3-9)d3 26% 3 Teleport Other Tloc 10% N/A 26% 3 Kinetic Grapnel Frge 4% 1d4 28% 1 Vampiric Draining Necr 1% 2d6 65% 3 Vhi's Electric Charge Tloc/Air 10% N/A 83% 4 Flame Wave Conj/Fire 1% 2d4 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You do not regenerate when monsters are visible. Your attacks are a little less effective. (Slay -3) Message History The adder hisses angrily. The dart slug launches a dart at you. The slug dart misses you. The dart slug launches a dart at you. The slug dart hits you. The adder barely misses you. You closely miss the adder. The adder bites you but does no damage. You hit the dart slug. The dart slug is heavily wounded. The adder bites you. The dart slug closely misses you. The adder bites you. You are poisoned. The adder poisons you! You hit the dart slug. You kill the dart slug! You feel sick. The adder barely misses you. You barely miss the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. You closely miss the adder. You feel sick. The adder bites you but does no damage. x2 You slash the adder! The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! It was a potion of mutation. You feel extremely strange. Your regeneration stops near monsters. You feel meek. d -> M - a potion of mutation * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You hit the adder but do no damage. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. x2 You closely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... #.#.# #.#.####### #.........# ###.#####.# #.# #.# ###+# #.# .....####.##### ......S.......# .......@......# ###...........# #...$.:)##### ######### You could see an adder. Vanquished Creatures An adder (D:2) 4 dart slugs A quokka (D:1) 3 ball pythons (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A kobold (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | greenredherring the Demigod Warper began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 5/5 144 | D:1 | Reached skill level 1 in Armour 192 | D:1 | Reached skill level 1 in Throwing 291 | D:1 | Reached XP level 2. HP: 21/24 MP: 7/7 850 | D:2 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 850 | D:2 | Gained mutation: Your attacks are a little less effective. | (Slay -3) [potion of mutation] 852 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic, hangedman_decor_diamond_cutter D:2: layout_basic, serial_shops, shop, minmay_misc_feat_room, nicolae_shop_information_kiosk, kennysheep_potato Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.3 Throwing | 1 | 1.1 Long Blades | 2 | 2.2 Dodging | 2 | 2.0 Fighting | | 1.9 Spellcasting | | 1.9 Translocations | | 2.9 Action || total ---------------------------++------- Attack: Normal || 56 Melee: Falchion || 56 Throw: Dart || 1 Drink: Mutation || 1 Stab: Sleeping || 1 Armour: Leather armour || 47 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 863 | 819 | 44 | 0 | 616 | 2 | 431.5 | Dungeon | 863 | 819 | 44 | 0 | 616 | 2 | 431.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 825 daAuts D:2: 37 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+