grijmCC Level 1 of the Dungeon (0, 0, D:1) a +0 club (unseen) (3, 17, D:1) a +0 club (8, 39, D:1) a +0 club a +0 club (14, 41, D:1) a +0 chain mail (15, 42, D:1) 155 bolts (32, 40, D:1) a +0 animal skin a +0 club (37, -1, D:1) a +0 club (38, 22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 4, D:2) a +0 dagger (11, 4, D:2) a +0 club (11, 20, D:2) a +0 club (11, 21, D:2) a cursed -2 club (13, -8, D:2) a +0 hunting sling a +0 short sword (14, -7, D:2) 165 arrows (16, 8, D:2) a +0 spear (21, -9, D:2) (unseen) (25, 31, D:2) a +0 club (29, 27, D:2) 145 bolts (unseen) (37, 28, D:2) a +0 club (44, 24, D:2) a +0 dagger (51, 14, D:2) a +0 club a +0 dagger (55, 17, D:2) a +0 club (56, 17, D:2) a +0 club (57, 18, D:2) a +0 club a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 4, D:3) a +0 flail (unseen) (1, 5, D:3) a +0 club (unseen) (3, 4, D:3) a +0 whip a +0 ring mail (5, 3, D:3) a +0 club (6, 3, D:3) a +0 hand axe (7, 32, D:3) a +0 dagger a +0 robe (10, 16, D:3) a +0 hunting sling a +0 short sword (10, 33, D:3) a +0 dagger a +0 robe a +0 dagger (11, 26, D:3) a +1 hand axe of chopping a +0 ring mail (24, 33, D:3) a cursed -2 dagger (26, 28, D:3) a +0 club (29, 29, D:3) a +0 spear (29, 34, D:3) a +0 spear (33, 34, D:3) a +0 ring mail (34, 23, D:3) a +0 rapier (39, 22, D:3) a +0 club (40, 23, D:3) a +0 robe a cursed +0 flail a +0 flail (40, 44, D:3) a +0 longbow Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 spear "Qeif" {pierce, rPois MP+9 Str+4 Int+4} (8640 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+4). It affects your intelligence (+4). It protects you from poison. It affects your magic capacity (+9). the +1 cloak of Love and Death {+Inv rElec rF+} (3750 gold) It protects you from fire. It insulates you from electricity. It lets you turn invisible. the +9 spear of the Twisting Hero {pierce, *Corrode rPois rF++ SInv} (7680 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It greatly protects you from fire. It protects you from poison. It lets you see invisible. It may corrode you when you take damage. the +1 leather armour "Mahor" {MR+ Slay+2 Stlth-} (2660 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your resistance to hostile enchantments. It makes you less stealthy. (4, 19, D:4) a +0 dagger a +0 club (4, 44, D:4) a +0 hand axe (6, 33, D:4) a +0 leather armour (18, 2, D:4) a +0 plate armour (19, 31, D:4) a +0 chain mail (23, 15, D:4) a cursed -1 war axe (30, 38, D:4) a +0 chain mail (43, 28, D:4) a +0 chain mail (unseen) Level 5 of the Dungeon (0, 0, D:5) (unseen) (2, 2, D:5) (unseen) (3, 1, D:5) (unseen) (3, 2, D:5) (unseen) (29, 3, D:5) a +0 rapier (29, 4, D:5) (unseen) (31, -1, D:5) a +0 flail a +0 robe (32, -37, D:5) a +0 troll leather armour a +1 rapier of venom (32, -1, D:5) a +0 dagger a +0 robe a +0 giant club a +0 flail a +0 leather armour (48, -2, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 168 arrows (1, 5, D:6) a +1 hand axe of venom 36 poisoned tomahawks a +0 ring mail (6, -21, D:6) a +0 dagger a +0 robe (6, -20, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +2 dagger of venom (11, -5, D:6) a +0 leather armour (12, -13, D:6) a +0 shortbow 106 arrows (12, -12, D:6) a +0 chain mail a cursed -2 hand axe (12, -11, D:6) a +0 leather armour a +2 short sword of speed (13, 16, D:6) a +0 hunting sling (16, 2, D:6) a +0 ring mail a +0 mace (18, 4, D:6) a +0 ring mail a +0 flail (19, -9, D:6) 170 bolts (unseen) (19, -1, D:6) (unseen) (23, -18, D:6) 152 bolts (unseen) (28, -16, D:6) a +0 shortbow 173 arrows (28, -7, D:6) a +0 giant club a +0 giant spiked club (33, -15, D:6) (unseen) (48, -15, D:6) (unseen) (64, 1, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (3, -15, D:7) 130 bolts (6, -39, D:7) a cursed +0 animal skin (8, -5, D:7) a +0 blowgun (12, -2, D:7) a +0 dagger (13, -3, D:7) a +0 falchion a +0 leather armour (14, -2, D:7) a +0 animal skin (14, -1, D:7) a +0 short sword a +0 whip of flaming a +1 robe of magic resistance a +0 dagger a +2 short sword of speed a +0 dagger (15, -2, D:7) a +0 dagger of venom (17, 1, D:7) a +0 rapier (26, -22, D:7) a +0 dagger a +0 leather armour (31, -36, D:7) a +2 short sword of protection a +0 leather armour (31, -32, D:7) a +0 dagger of holy wrath a +2 robe of magic recovery (45, -23, D:7) a +0 animal skin Level 8 of the Dungeon (0, 0, D:8) the cursed +1 spear of Doggocs {pain, +Blink rPois Stlth-} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. It lets you blink. It makes you less stealthy. It has a curse placed upon it. (1, -1, D:8) a +0 spear (1, 1, D:8) a +0 halberd (2, 0, D:8) a +0 halberd (5, -4, D:8) a +0 scale mail (6, -11, D:8) a +0 glaive a +0 halberd (15, -15, D:8) a +0 mace (15, -12, D:8) a +0 robe (50, -20, D:8) a +0 giant club (53, 3, D:8) a +0 robe (57, 10, D:8) a +0 spear (61, 36, D:8) a +2 whip of holy wrath Level 1 of the Lair of Beasts (9, -18, Lair:1) a +0 leather armour (10, -22, Lair:1) a +0 falchion (20, -36, Lair:1) a +0 chain mail (44, 6, Lair:1) a +0 ring mail (48, -14, Lair:1) a cursed amulet of the gourmand (54, -5, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (5, -12, Lair:2) a scroll of remove curse (21, -3, Lair:2) 180 arrows an ice cave (0, 0, IceCv) a ration (0, 2, IceCv) 193 stones (1, 1, IceCv) an uncursed staff of conjuration (2, 0, IceCv) 169 stones (2, 2, IceCv) a ration (2, 35, IceCv) a +0 scale mail (3, 1, IceCv) 229 sling bullets (5, 1, IceCv) an ugly thing corpse