Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 16178930537500732494 9 gud4544 the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Mar 22, 2026. Slain by Terence ... wielding a +0 short sword (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:18 (673 turns). gud4544 the Conjurer (Draconian Conjurer) Turns: 673, Time: 00:02:20 Health: 0/20 AC: 5 Str: 9 XL: 2 Next: 6% Magic: 0/5 EV: 11 Int: 18 God: Gold: 59 SH: 0 Dex: 15 Spells: 2/5 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) a - +0 pair of gloves rCorr . (100%) (no boots) SInv . (no amulet) Will ..... c - +6 ring of dexterity Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 pair of gloves (worn) Jewellery c - a +6 ring of dexterity (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of brand weapon {unknown} e - 2 scrolls of blinking {unknown} Potions g - a potion of magic f - a potion of enlightenment {unknown} j - a potion of curing {unknown} Skills: + Level 1.9 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting * Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 1% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Terence closely misses you. You barely miss Terence. Terence is severely wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 short sword. You completely miss Terence. Terence is severely wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Your tail-slap misses Terence. Terence is severely wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel A rock wall. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Your tail-slap misses Terence. Terence is severely wounded. Terence completely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence closely misses you. You hit Terence. Terence is almost dead. Terence hits you with a +0 short sword. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ####.. #..#..⌠..#.[# #....# #.##....##.## #. #....#####..#..###)..+ ..# #....#...##.####...#### .... #.........#..#.g.# ..# #..# #.....<...##...# #.#... #..........#.### #.#.##### #..........#.########........ #...#..†.......@@.......# #..........#########....# #.........†# #....# ####.......# ###### ##.....## ##.<.## ##### You could see Terence. Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins 2 quokkas A goblin (D:1) A kobold (D:2) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gud4544 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 577 | D:2 | Reached XP level 2. HP: 20/20 MP: 0/5 649 | D:2 | Encountered Terence 653 | D:2 | Learned a level 2 spell: Searing Ray 673 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dolorous_arrival_somebody's_watching_me, layout_rooms D:2: minmay_skewed_foursquare, layout_rooms, uniq_robin, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.9 Spellcasting | | 2.1 Conjurations | | 4.2 Action || total ---------------------------++------- Attack: Normal || 16 Melee: Dagger || 16 Cast: Magic Dart || 18 Searing Ray || 1 Armour: None || 12 Dodge: Dodged || 11