Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 3715415916299021467 26 gud4544 the Conjurer (level 2, 20/20 HPs) Began as a Draconian Conjurer on Mar 23, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:03:05 (1030 turns). gud4544 the Conjurer (Draconian Conjurer) Turns: 1030, Time: 00:03:06 Health: 20/20 AC: 4 Str: 9 XL: 2 Next: 89% Magic: 5/5 EV: 11 Int: 18 God: Gold: 19 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (100%) b - +0 club rCold . . . (100%) a - orb {Attunement} rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - an orb of attunement (worn) Potions g - a potion of magic d - a potion of heal wounds {unknown} Baubles g - 3 flux baubles Skills: + Level 2.1 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 36% 2d8 8% 1 Apportation Tloc 4% N/A 19% 1 Soul Splinter Necr 8% N/A 19% 1 Sublimation of Blood Necr 2% N/A 26% 2 Stone Arrow Conj/Erth 18% 3d8 22% 3 Fugue of the Fallen Necr 2% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You kill the hobgoblin! You start resting. Magic restored. You encounter an endoplasm. Found a faded altar of an unknown god. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You start resting. Magic restored. You start waiting. Done waiting. Found a parchment of Apportation. There is a faded altar of an unknown god here. This altar belongs to (a) Kikubaaqudgha, (b) Jiyva or (c) Vehumet, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Why would you want to do that? Why would you want to do that? You pick up a parchment of Apportation and begin reading... You add the spell Apportation to your library. There is a faded altar of an unknown god here. This altar belongs to (a) Kikubaaqudgha, (b) Jiyva or (c) Vehumet, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Kikubaaqudgha accepts your prayer! Kikubaaqudgha welcomes you! You can now bring forth the wretched and dying. Kikubaaqudgha grants you a gift! You add the spells Kiss of Death, Soul Splinter, Sublimation of Blood and Fugue of the Fallen to your library. Okay, then. You have lost your religion! Kikubaaqudgha does not appreciate desertion! You sense decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ....>.# #.# ####### ......# #.###.....## ####.## #....#####.## #.########.#.....#.## .........#≈.....≈..## ###.##.#.≈≈...≈.§#.# #.#.#..≈.≈≈≈.≈..#.# #...#≈≈≈≈≈≈.§...#.# ##......≈@.≈....#.# ##.#§≈≈≈§§§≈...#.# #.#..≈.§§§.≈..#.# ##.#.≈≈.§§≈.≈#.## ##.#≈.....≈..## #..#.....#.## ###.#####.## ##.....## ###### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) 5 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gud4544 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 180 | D:1 | Reached XP level 2. HP: 9/20 MP: 0/5 564 | D:1 | Learned a level 2 spell: Searing Ray 841 | D:1 | Found a faded altar of an unknown god. 1028 | D:1 | Prayed at the altar of an unknown god. 1028 | D:1 | Became a worshipper of Kikubaaqudgha 1028 | D:1 | Reached * piety under Kikubaaqudgha 1028 | D:1 | Received a gift from Kikubaaqudgha 1029 | D:1 | Fell from the grace of Kikubaaqudgha 1030 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic, shapermc_ecumenical_altar_starsandcircs, chequers_serial_rivers_small_a Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | 2 | 2.1 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Attack: Normal || 52 Melee: Unarmed || 27 Tailslap || 3 Club || 25 Cast: Magic Dart || 27 Searing Ray || 5 Invoke: Renounce Religion || 1 Armour: None || 57 Dodge: Dodged || 58