Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 16662382093811460009 0 gud4544 the Conjurer (level 1, 14/14 HPs) Began as a Draconian Conjurer on Mar 26, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (63 turns). gud4544 the Conjurer (Draconian Conjurer) Turns: 63, Time: 00:00:10 Health: 14/14 AC: 4 Str: 9 XL: 1 Next: 8% Magic: 3/3 EV: 11 Int: 18 God: Gold: 21 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Jewellery a - a ring of protection from fire Potions g - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Welcome, gud4544 the Draconian Conjurer. The heart of this dungeon contains the wondrous artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 2 gold pieces. Found a staircase leading out of the dungeon. You now have 2 gold pieces. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. a - a ring of protection from fire You open the door. There is an open door here. You encounter a frilled lizard. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. You now have 12 gold pieces (gained 10). You start resting. Magic restored. Found a parchment of Magic Dart. Found 9 gold pieces. You see here a frilled lizard corpse. You now have 21 gold pieces (gained 9). Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #########.##..# ...........# #######†#### ####.# ##....### #.......# #.......# #.......# #@.:....# #.......# ####+#### There were no monsters in sight! Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gud4544 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 63 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, minmay_domino_4 Action || total ---------------------------++------- Cast: Magic Dart || 1