Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 5698726380263331066 25 gud4544 the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Mar 29, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:54 (1804 turns). gud4544 the Conjurer (Draconian Conjurer) Turns: 1804, Time: 00:03:54 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 86% Magic: 0/5 EV: 11 Int: 18 God: Gold: 22 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... b - ring of positive energy Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -4) A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Jewellery b - a ring of positive energy (worn) Scrolls c - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth * Level 2.5 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 40% 2d8 7% 1 Maxwell's Portable Pile Tloc 2% (3-9)d2 45% 3 Tukima's Dance Hex 2% N/A 45% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Vhi's Electric Charge Tloc/Air 4% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 =**(( Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You are more poisoned. The adder poisons you! You miss the adder. The adder is lightly wounded. You feel sick. The adder closely misses you. You hit the adder but do no damage. Your tail-slap misses the adder. The adder is lightly wounded. You feel sick. The adder bites you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. You feel sick. The adder bites you. The adder bites you but does no damage. You closely miss the adder. The adder is moderately wounded. You feel sick. The adder bites you but does no damage. Your magical contamination has completely faded away. You completely miss the adder. The adder is moderately wounded. You feel sick. The adder barely misses you. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You barely miss the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You closely miss the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You hit the adder. The adder is heavily wounded. You die... #.......#......#.##.##. #.#..#...........##.##. #.#..#.........####.##. #.#..#..>.#...#####.##. #.#####...###.......##. #...###..## #.....####. #.........# #.....####. #.#.#.###.# #.......... #.....@#>.# #.....##... ######.S.# #.....##... ###.# ########.#. .# ..... .# ###... .# #... .. .... ## You could see an adder. Vanquished Creatures A dart slug (D:1) 4 hobgoblins (D:1) A quokka (D:1) 8 ball pythons (D:1) 3 bats (D:1) 2 endoplasms (D:1) 2 frilled lizards (D:1) 4 goblins (D:1) 4 rats (D:1) A butterfly (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gud4544 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 5 | D:1 | Found Uvuqolaj's Antique Weapon Boutique. 669 | D:1 | Found Maiwue's General Store. 754 | D:1 | Found Boamemem's General Store. 945 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 1128 | D:1 | Found Damu's Jewellery Shop. 1434 | D:1 | Found Foeroywu's Antique Weapon Shoppe. 1454 | D:1 | Found a faded altar of an unknown god. 1736 | D:2 | Learned a level 2 spell: Searing Ray 1803 | D:2 | HP: 1/20 [poisoned by an adder] 1804 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_ring, serial_shops, shop, nicolae_shop_stone, shop, shop, shop, nicolae_ecumenical_snake_handling D:2: layout_loops_cross, minmay_misc_feat_square, uniq_natasha Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 31 Melee: Unarmed || 4 Tailslap || 2 Dagger || 27 Cast: Magic Dart || 44 Searing Ray || 1 Stab: Sleeping || 1 Armour: None || 38 Dodge: Dodged || 12 Form: Default || 1 Maw || 1