Dungeon Crawl Stone Soup version 0.35-a0-760-g1e7925b4b1 (webtiles) character file. Game seed: 9644081940566103900 63 gundle the Grave Robber (level 3, -1/20 HPs) Began as a Deep Elf Necromancer on July 27, 2026. Slain by an adder (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:21 (955 turns). gundle the Grave Robber (Deep Elf Necromancer) Turns: 955, Time: 00:03:22 Health: -1/20 AC: 2 Str: 5 XL: 3 Next: 89% Magic: 0/10 EV: 12 Int: 21 God: Gold: 69 SH: 0 Dex: 15 Spells: 3/9 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (-1 -> -7) A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of positive energy Scrolls I - a scroll of immolation Potions g - a potion of magic L - 2 potions of lignification b - a potion of brilliance c - a potion of curing Skills: * Level 1.5 Fighting + Level 3.0 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting * Level 5.5 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 52% 2d10 1% 2 c - Vampiric Draining Necr 26% 2d7 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 12% 1d3 13% 1 Blink Tloc 6% N/A 19% 2 Call Imp Summ 6% N/A 19% 2 Inner Flame Hex/Fire 3% N/A 36% 3 Animate Dead Necr 26% N/A 13% 4 Curse of Agony Necr 26% N/A 36% 5 Awaken Armour Erth/Frge 6% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11041 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence is pinned in place! The last of your harvested death is exhausted. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! Terence closely misses you. Your soul wisp touches Terence. Casting: Grave Claw (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (heavily wounded, weak, ally target, bound in place, soul-splintered) You draw life force from Terence! You kill Terence! You feel life coursing into your body. You feel sick. The adder bites you but does no damage. The adder bites you. You are lethally poisoned! The adder poisons you! Your Dodging skill increases to level 3! Casting: Vampiric Draining (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (ally target) You draw life force from the adder. You feel life coursing into your body. You feel very sick. The adder bites you. You barely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the adder. Casting: Vampiric Draining (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. You die... #.## ##.##..#........######.# #. ..# #.(###.............#...# #. .######.## ##########.......##### ..##....# ####........# .....#### ##########....#.... ...### #.........#####.... ..## ##########.........#####.... ### #......†....S......##.....## #.########÷@W......##.....## #.# #)........##.....# ##.# #.........#.ß....# #####..# #.........#<....## ......#########.........#.ß...# ........................##....# ##########################....# #..........##....# ########.##############.# You could see an adder (ally target) and a friendly soul wisp (summoned). Vanquished Creatures Terence (D:1) A gnoll (D:1) An adder (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) A rat (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 2 goblins (D:1) 9 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gundle the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 184 | D:1 | Reached skill level 5 in Necromancy 184 | D:1 | Reached XP level 2. HP: 7/16 MP: 5/8 187 | D:1 | Learned a level 2 spell: Grave Claw 365 | D:1 | Reached skill level 1 in Fighting 784 | D:1 | Reached XP level 3. HP: 3/20 MP: 7/9 788 | D:1 | Learned a level 3 spell: Vampiric Draining 862 | D:2 | Encountered Terence 952 | D:1 | Killed Terence 955 | D:1 | HP: 1/20 [poisoned by an adder] 955 | D:1 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_rooms D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.5 Fighting | 1 | 1.5 Dodging | 3 | 3.0 Stealth | | 2.4 Spellcasting | | 3.5 Action || total ---------------------------++------- Attack: Normal || 52 Melee: Dagger || 52 Cast: Soul Splinter || 21 Grave Claw || 4 Vampiric Draining || 4 Drink: Curing || 1 Heal wounds || 1 Brilliance || 1 Lignification || 1 Read: Identify || 1 Stab: Sleeping || 2 Armour: Robe || 71 Dodge: Dodged || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 958 | 939 | 19 | 248 | 436 | 2 | 479.0 | Dungeon | 958 | 939 | 19 | 248 | 436 | 2 | 479.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 948 daAuts D:2: 9 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+