Dungeon Crawl Stone Soup version 0.35-a0-760-g1e7925b4b1 (webtiles) character file. Game seed: 16351016248065859088 35 gundle the Grave Robber (level 3, 0/20 HPs) Began as a Deep Elf Necromancer on July 27, 2026. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:02:54 (1381 turns). gundle the Grave Robber (Deep Elf Necromancer) Turns: 1381, Time: 00:02:54 Health: 0/20 AC: 2 Str: 5 XL: 3 Next: 16% Magic: 6/9 EV: 12 Int: 21 God: Gold: 20 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (0 -> -3) A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic Skills: * Level 1.3 Fighting + Level 2.8 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting * Level 5.2 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 50% 2d10 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 56% 2d9 4% 1 Vampiric Draining Necr 25% 2d7 4% 3 Slow Hex 12% N/A 13% 1 Animate Dead Necr 25% N/A 14% 4 Curse of Agony Necr 25% N/A 38% 5 Summon Mana Viper Hex/Summ 3% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10617 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder poisons you! Your soul wisp touches the adder but does no damage. You are too injured to fight recklessly! You hit the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! Your soul wisp closely misses the adder. You hit the adder but do no damage. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder barely misses you. Your soul wisp closely misses the adder. You closely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. Your soul wisp closely misses the adder. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 2% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target Aim: an adder (heavily wounded, weak, ally target, soul-splintered) You unleash the spiteful dead! The jagged bones skewer the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. You see here a bat corpse. * * * LOW HITPOINT WARNING * * * You feel sick. You die... .....# ###+#.....# #.........#. ###### #......## #.##.#..#.#. ##.....# #.#..#..#.#. #.....# ##....#..#.## ####+##.## #..##.#..#... #.......######..#.......## #...............######.### #............##........... #........@...#########.### #...........## #.# #.......†W### #.# #######..># ########.# ##### #........# ###'######## ########### #....# ....[.....# #....# #########.# #....# You could see a friendly soul wisp (summoned). Vanquished Creatures An adder (D:1) 2 dart slugs (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A ball python (D:1) 5 bats (D:1) 4 rats (D:1) 17 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:1) A quokka (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 7 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gundle the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 220 | D:1 | Reached skill level 5 in Necromancy 247 | D:1 | Reached XP level 2. HP: 14/16 MP: 5/8 255 | D:1 | Learned a level 2 spell: Grave Claw 774 | D:1 | Reached skill level 1 in Fighting 1379 | D:1 | Reached XP level 3. HP: 2/20 MP: 5/9 1379 | D:1 | HP: 1/20 [poisoned by an adder] 1381 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic D:2: layout_rooms, basic_altar, minmay_between, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.2 Fighting | 1 | 1.3 Dodging | | 2.8 Stealth | | 2.4 Spellcasting | | 3.3 Action || total ---------------------------++------- Attack: Normal || 72 Melee: Dagger || 72 Cast: Soul Splinter || 17 Grave Claw || 2 Drink: Heal wounds || 1 Lignification || 1 Read: Immolation || 1 Silence || 1 Stab: Sleeping || 3 Armour: Robe || 67 Dodge: Dodged || 91 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1383 | 1295 | 88 | 260 | 780 | 2 | 691.5 | Dungeon | 1383 | 1295 | 88 | 260 | 780 | 2 | 691.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1358 daAuts D:2: 25 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+