Dungeon Crawl Stone Soup version 0.35-a0-760-g1e7925b4b1 (webtiles) character file. Game seed: 17423712895842136286 14 gundle the Grave Robber (level 2, 0/16 HPs) Began as a Deep Elf Necromancer on July 27, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:11 (265 turns). gundle the Grave Robber (Deep Elf Necromancer) Turns: 265, Time: 00:02:12 Health: 0/16 AC: 2 Str: 5 XL: 2 Next: 31% Magic: 7/8 EV: 12 Int: 19 God: Gold: 16 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of chemistry Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - an amulet of chemistry (worn) Potions g - a potion of magic Skills: * Level 0.7 Fighting + Level 2.7 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting * Level 5.1 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 44% 2d10 2% 2 Vampiric Draining Necr 22% 2d7 5% 3 Animate Dead Necr 22% N/A 19% 4 Curse of Agony Necr 22% N/A 45% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5735 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jackal is almost dead. The jackal bites you. The jackal misses you. The jackal bites you. The jackal completely misses you. The jackal closely misses you. The jackal bites you. Your soul wisp touches the jackal. The jackal dies! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the jackal. You hit the jackal but do no damage. The jackal is heavily wounded. You hit the jackal. The jackal is almost dead. The jackal misses you. The jackal barely misses you. The jackal bites you but does no damage. The jackal misses you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hit the jackal. You kill the jackal! The jackal closely misses you. x2; The jackal barely misses you. Your soul wisp barely misses the jackal. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp completely misses the jackal. Okay, then. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, chance to affect: 67%) The jackal struggles to resist. The jackal bites you. You die... ...... #............ ...... #............. ...... #............# ......#####............# #.....†.............# #......##.....W##..##### #.........###h#...##...## ## #......#### #h..........## ...###.hh## #@...........# .........# #............# ......hh.# ###............# ....$...## #........)....## .........#####...#...##...## .................#.######## .............##....# #?..........###...## #...........# #...# You could see 2 jackals and a friendly soul wisp (summoned). Vanquished Creatures 2 hobgoblins (D:1) A jackal (D:1) A ball python (D:1) An endoplasm (D:1) A kobold (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A jackal (D:1) 2 ball pythons (D:1) A bat (D:1) 2 goblins (D:1) A kobold (D:1) 9 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gundle the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 70 | D:1 | Reached skill level 5 in Necromancy 155 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 265 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms, shapermc_ecumenical_altar_mp_vishouse Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.1 Fighting | | 0.7 Dodging | | 2.7 Stealth | | 2.4 Spellcasting | | 3.2 Action || total ---------------------------++------- Attack: Normal || 40 Melee: Dagger || 40 Cast: Soul Splinter || 12 Drink: Enlightenment || 1 Read: Identify || 1 Armour: Robe || 51 Dodge: Dodged || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 264 | 264 | 0 | 39 | 50 | 1 | 264.0 | Dungeon | 264 | 264 | 0 | 39 | 50 | 1 | 264.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 264 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+