Dungeon Crawl Stone Soup version 0.35-a0-762-ge5bf83d7b5 (webtiles) character file. Game seed: 674421020940539962 7 gundle the Grave Robber (level 1, 0/10 HPs) Began as a Deep Elf Necromancer on July 30, 2026. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (120 turns). gundle the Grave Robber (Deep Elf Necromancer) Turns: 120, Time: 00:00:39 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 83% Magic: 3/6 EV: 1 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ c - ring of see invisible HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: constricted A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of see invisible (worn) Potions g - a potion of magic d - a potion of brilliance {unknown} Skills: + Level 0.2 Fighting + Level 0.4 Short Blades + Level 2.5 Dodging - Level 2.4 Stealth * Level 3.2 Spellcasting * Level 5.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 44% 2d10 3% 2 Vampiric Draining Necr 22% 2d7 6% 3 Animate Dead Necr 22% N/A 19% 4 Curse of Agony Necr 22% N/A 47% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5879 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a quokka (heavily wounded, chance to affect: 67%) You miscast Soul Splinter. Nothing appears to happen. The quokka misses you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (heavily wounded, chance to affect: 67%) The quokka struggles to resist. The quokka bites you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (heavily wounded, chance to affect: 67%) The quokka struggles to resist. The quokka bites you but does no damage. The quokka bites you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (heavily wounded, chance to affect: 67%) A fragment of the quokka's soul is dislodged from its body. The quokka looks weaker. The quokka completely misses you. Your soul wisp touches the quokka. You hit the quokka. You kill the quokka! Your soul wisp touches the ball python. Your Necromancy skill increases to level 5! You barely miss the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the ball python. You closely miss the ball python. The ball python is severely wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... ##########...l..ll..##.....# ##.#............#.......####..# ...............l..g.....# #.# #######.......gl#.S.....# .# ###†####.##gl†.....## # ###...##...##S###...## #####........####r# ###.... .........########S# ##.... ......#### #.@W# .... ....### #.### .... #...# #. .. #.#.# #. #.#.# #. #.#.## .. #.#..#### .. ......... .. ...##.##. You could see a hobgoblin, 2 ball pythons, 3 frilled lizards, a rat and a friendly soul wisp (summoned). Vanquished Creatures A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) 2 hobgoblins (D:1) 2 ball pythons (D:1) 4 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gundle the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 119 | D:1 | Reached skill level 5 in Necromancy 120 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_rooms, minmay_lizard_pond Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.0 Fighting | | 0.2 Short Blades | | 0.4 Dodging | | 2.5 Stealth | | 2.4 Spellcasting | | 3.2 Action || total ---------------------------++------- Attack: Normal || 16 Melee: Dagger || 16 Cast: Soul Splinter || 6 Armour: Robe || 12 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 120 | 120 | 0 | 0 | 37 | 1 | 120.0 | Dungeon | 120 | 120 | 0 | 0 | 37 | 1 | 120.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 120 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+