Dungeon Crawl Stone Soup version 0.35-a0-762-ge5bf83d7b5 (webtiles) character file. Game seed: 7339620916661755018 30 gundle the Grave Robber (level 3, 0/20 HPs) Began as a Deep Elf Necromancer on July 30, 2026. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:10 (1496 turns). gundle the Grave Robber (Deep Elf Necromancer) Turns: 1496, Time: 00:04:11 Health: 0/20 AC: 2 Str: 5 XL: 3 Next: 3% Magic: 6/10 EV: 12 Int: 21 God: Gold: 106 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of identify Potions g - a potion of magic M - 2 potions of mutation Skills: + Level 0.5 Fighting + Level 0.8 Short Blades + Level 2.7 Dodging - Level 2.4 Stealth * Level 3.5 Spellcasting * Level 5.2 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 50% 2d10 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 25% 2d7 4% 3 Animate Dead Necr 25% N/A 14% 4 Jinxbite Hex 6% 2d2 19% 2 Curse of Agony Necr 25% N/A 38% 5 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10504 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence looks weaker. Your soul wisp touches Terence. Terence closely misses your soul wisp. You hit Terence. Terence is moderately wounded. You hit Terence but do no damage. Terence is moderately wounded. Your soul wisp touches Terence. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Your soul wisp barely misses Terence. Terence hits you with a +0 flail. You hit Terence. Terence is heavily wounded. Your soul wisp touches Terence but does no damage. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses Terence. You closely miss Terence. Terence is heavily wounded. Terence barely misses you. Your soul wisp closely misses Terence. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Your soul wisp touches Terence but does no damage. You feel better. Terence misses you. Your soul wisp closely misses Terence. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail. Your soul wisp touches Terence but does no damage. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail. Your soul wisp barely misses Terence. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail! You die... Terence says, "Finally, peace and quiet." # # # ## # #.# #### # # #.# ...# ###.####. #.## .#.# ........## ##.####### .#.# ##...##..###@W......# .#.# #.....#.#.#@#.......# .### #..........##.......# .# ###.###>#####.......# .# ###.###.# ######### .# #.......# .#######'##### ..........# ######.†...# ## #......# You could see Terence (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A dart slug (D:2) 2 endoplasms (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A ball python (D:2) A bat (D:1) A frilled lizard (D:2) A goblin (D:1) 2 kobolds (D:1) 3 rats (D:1) 17 creatures vanquished. Vanquished Creatures (collateral kills) 3 hobgoblins (D:1) A jackal (D:1) A quokka (D:1) 2 ball pythons A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 12 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gundle the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 190 | D:1 | Reached skill level 5 in Necromancy 283 | D:1 | Reached XP level 2. HP: 8/15 MP: 6/8 286 | D:1 | Learned a level 2 spell: Grave Claw 1352 | D:2 | Reached XP level 3. HP: 20/20 MP: 10/10 1473 | D:2 | Encountered Terence 1496 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic, hangedman_decor_slide_cut D:2: layout_loops_corners, serial_co_window_serial, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_cross_1, co_window_of_opportunity_b, co_window_paths_c, co_window_2corner, co_window_of_opportunity_c, co_window_unsneaky_path_e, co_window_2corner, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_c, uniq_terence Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.2 Fighting | | 0.5 Short Blades | | 0.8 Dodging | | 2.7 Stealth | | 2.4 Spellcasting | | 3.5 Action || total ---------------------------++------- Attack: Normal || 97 Melee: Dagger || 97 Cast: Soul Splinter || 20 Grave Claw || 3 Drink: Curing || 1 Heal wounds || 1 Read: Identify || 3 Stab: Sleeping || 4 Armour: Robe || 55 Dodge: Dodged || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1494 | 1466 | 28 | 94 | 856 | 2 | 747.0 | Dungeon | 1494 | 1466 | 28 | 94 | 856 | 2 | 747.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1270 daAuts D:2: 224 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+