gundle Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (0, 1, D:1) a +0 club a goblin skeleton (0, 2, D:1) a +0 club (0, 3, D:1) a frilled lizard skeleton (4, -18, D:1) a +0 whip (4, -16, D:1) a hobgoblin skeleton (4, -6, D:1) a +0 dagger (8, -6, D:1) a +0 whip (9, -15, D:1) a ball python skeleton (11, -17, D:1) a quokka skeleton a rat skeleton (25, -2, D:1) a frilled lizard corpse (skeletalised by now) (27, -17, D:1) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (29, -9, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (34, -18, D:1) a +0 dagger (34, -13, D:1) a +0 club (35, -18, D:1) a +0 mace (36, -14, D:1) a ball python corpse (skeletalised by now) (39, 1, D:1) a rat corpse (skeletalised by now) (49, 4, D:1) a quokka corpse (skeletalised by now) (51, -24, D:1) a +2 spear of flaming Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 1, D:2) a +0 club a goblin corpse (skeletalised by now) (7, 2, D:2) a +0 short sword a kobold corpse (skeletalised by now) (10, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, 8, D:2) a +0 leather armour (14, 24, D:2) a frilled lizard corpse (skeletalised by now) (15, 28, D:2) a bat corpse (skeletalised by now) (16, 8, D:2) a +2 dagger of venom a +0 sling (20, 15, D:2) a jackal skeleton a jackal skeleton a jackal skeleton (21, 1, D:2) a rat corpse (skeletalised by now) (32, 18, D:2) a +0 buckler (32, 36, D:2) a +2 quarterstaff of chaos (32, 37, D:2) a +0 hammer (35, 3, D:2) a +0 leather armour Level 3 of the Dungeon (33, -19, D:3) a +1 short sword of draining (36, -32, D:3) a +0 short sword a kobold skeleton (37, -32, D:3) a +0 club a goblin skeleton (54, -1, D:3) a +0 flail (55, -1, D:3) a +3 falchion a +0 dagger a +0 dagger a +0 robe a +0 short sword Level 4 of the Dungeon [Shop] Disiryoq's Antique Armour Shoppe a +0 plate armour (396 gold) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} (880 gold) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. It cannot be enchanted further. a +0 plate armour (396 gold) a +0 pair of boots (99 gold) a +0 ring mail (88 gold) a +0 ring mail (88 gold) a +0 crystal plate armour (1320 gold) a +2 ring mail of willpower (462 gold) a +0 robe (19 gold) (0, 0, D:4) an inkwell talisman (2, -18, D:4) a +0 scale mail (3, -22, D:4) a spore talisman (13, -23, D:4) a ball python skeleton (15, -25, D:4) a +0 quarterstaff (16, -26, D:4) a +0 broad axe (16, -25, D:4) a +1 dagger of freezing an adder skeleton (18, -30, D:4) a +0 robe (26, -28, D:4) a +3 whip of distortion a +0 whip a gnoll skeleton a gnoll skeleton (27, -28, D:4) a +0 whip a +0 whip a +0 robe a gnoll skeleton (28, -27, D:4) a +0 spear (34, 9, D:4) a +0 spear (36, 1, D:4) a ball python skeleton (39, -10, D:4) a +0 whip (39, -2, D:4) a +0 ring mail (42, -27, D:4) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (43, -27, D:4) a +0 trident a +0 ring mail a +0 buckler (43, -3, D:4) a quokka skeleton (44, -26, D:4) a +0 club (44, 1, D:4) a +0 short sword (47, -14, D:4) a +0 club a +0 whip an orc skeleton (48, -13, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) an iguana corpse (skeletalised by now) (1, -20, D:5) a +0 club (5, -2, D:5) the +0 ring mail of Hide-and-Seek {Rampage Stlth+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 robe a +2 whip of flaming the kobold corpse of Pikel (skeletalised by now) (12, -16, D:5) an adder skeleton (13, -18, D:5) a +0 short sword a +0 chain mail (14, -28, D:5) a +0 short sword a +0 scale mail an orc skeleton (15, -15, D:5) a +0 hand axe (16, -13, D:5) a +0 hand axe an orc skeleton (17, -18, D:5) a +0 dagger a +0 robe (19, -8, D:5) a +0 dagger (26, -8, D:5) a +0 leather armour a +0 dagger an orc skeleton (43, -33, D:5) a +0 partisan (43, -4, D:5) a staff of conjuration Level 6 of the Dungeon (0, 0, D:6) a +2 glaive of freezing +0 steam dragon scales (1, -19, D:6) a +0 leather armour (5, -7, D:6) a bombardier beetle corpse (20, -23, D:6) a +2 flail of draining a +0 ring mail (24, -30, D:6) a +0 glaive (28, -14, D:6) the +0 scale mail "Hero's Friend" {Dex+2 SInv} Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (30, -6, D:6) a +0 trident (31, -28, D:6) a +0 flail an orc corpse (skeletalised by now) (33, -30, D:6) a +0 flail (33, -29, D:6) a +0 short sword (34, -29, D:6) a +0 scythe a +0 robe (37, -30, D:6) a +0 chain mail a scroll of poison