gusrb771 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, -33, D:1) a +0 robe (1, -20, D:1) 27 gold pieces (2, -6, D:1) a +0 dagger a stone (4, -6, D:1) a +0 devious dagger a goblin corpse (skeletalised by now) (10, 5, D:1) a hobgoblin skeleton (19, 2, D:1) a +0 dagger (22, -37, D:1) a +0 short sword a kobold corpse (skeletalised by now) (24, -19, D:1) a +0 leather armour (29, -14, D:1) 7 stones (30, -33, D:1) a +0 short sword 2 stones (30, -32, D:1) a +0 club (30, 16, D:1) a hobgoblin skeleton (35, -17, D:1) a +0 dagger (37, -17, D:1) a ball python skeleton (38, -15, D:1) a hobgoblin skeleton (42, 0, D:1) a rat skeleton (45, 0, D:1) a +0 scale mail (47, -31, D:1) a bat corpse (skeletalised by now) (48, -33, D:1) a scroll of identify (60, 3, D:1) a +0 scale mail Level 2 of the Dungeon (8, -1, D:2) a frilled lizard corpse (skeletalised by now) (12, -1, D:2) a +0 leather armour (17, 9, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (22, 2, D:2) a +0 mace a +0 hand axe a +0 falchion an orc skeleton an orc skeleton (23, -10, D:2) 2 boomerangs (24, -7, D:2) a ball python skeleton a quokka skeleton (33, -21, D:2) the inkwell talisman "Wiraj" {rF- rCorr Dex+6} [inkwell talisman] rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). (37, 28, D:2) a +0 halberd a gnoll skeleton (38, 28, D:2) a +0 spear (39, 28, D:2) a ball python skeleton (40, -13, D:2) an adder skeleton (40, 28, D:2) a +0 flail a gnoll skeleton (43, 6, D:2) a ball python skeleton (50, -7, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -36, D:3) a +0 hand axe (3, -4, D:3) a parchment of Sublimation of Blood (3, -2, D:3) a +0 whip (8, -36, D:3) a +0 dagger a goblin skeleton (27, -37, D:3) a +0 leather armour (27, 4, D:3) a +0 leather armour (38, 1, D:3) a +0 short sword a +0 leather armour (40, 2, D:3) a +4 dagger a +0 leather armour a +2 mace of draining a +0 scale mail an orc corpse (skeletalised by now) (45, -22, D:3) a rat corpse (skeletalised by now) (45, -20, D:3) a rat corpse (skeletalised by now) (53, -3, D:3) a +0 flail Level 4 of the Dungeon [Shop] Gonog's Weapon Shoppe 4 atropa-tipped darts (39 gold) a +0 falchion of electrocution (104 gold) a +0 club (5 gold) a +0 whip (27 gold) a +5 heavy hand cannon (831 gold) the +9 lajatang of Duty {drain, *Rage rF++ Will- Str+3} (1061 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rF++: It greatly protects you from fire. Will-: It decreases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. 6 poisoned darts (39 gold) a +0 morningstar of protection (101 gold) (0, 0, D:4) a +3 whip (11, 9, D:4) a +0 cloak of poison resistance (14, -8, D:4) a +0 mace (16, -7, D:4) a +0 sling (30, 1, D:4) a +0 pair of gloves of hurling (33, 12, D:4) the +0 leather armour of the Pirate {Rampage Int+2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (37, -19, D:4) a human skeleton (37, -16, D:4) a +0 dagger (52, 0, D:4) a +0 club (53, -17, D:4) a +0 short sword (55, -3, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 13 gold pieces a +0 dagger a +0 robe a +0 flail a +0 hand axe a +0 leather armour (7, 7, D:5) an orb of stardust (unseen) (12, -9, D:5) a potion of moonshine (20, -9, D:5) a +0 mace (31, -3, D:5) 12 gold pieces (40, 5, D:5) a scroll of revelation (43, 15, D:5) 7 gold pieces (44, 18, D:5) 6 gold pieces (50, 20, D:5) 7 gold pieces the Ecumenical Temple