gusrb771 Level 1 of the Dungeon [Shop] Zeosodol's Jewellery Emporium an amulet of faith (unknown) (560 gold) a ring of poison resistance (unknown) (280 gold) the ring of Haxzil {rPois rF+ rC- rN+ MP+9} (495 gold) [ring of magical power] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). a +5 ring of evasion (unknown) (504 gold) a +4 ring of protection (unknown) (504 gold) a ring of willpower (unknown) (350 gold) an amulet of dissipation (unknown) (420 gold) the amulet "Jopeupli" {Spirit rF- Will+ rCorr Str+3 Int+3} (753 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). an amulet of chemistry (unknown) (420 gold) an amulet of the acrobat (unknown) (420 gold) [Shop] Ipsuabb's Jewellery Emporium a ring of flight (unknown) (210 gold) an amulet of regeneration (unknown) (360 gold) a ring of wizardry (unknown) (360 gold) a ring of see invisible (unknown) (180 gold) the amulet of Xom's Flight of Fancy {Dissipate Fly rCorr Dex+3} (612 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). a ring of resist corrosion (unknown) (240 gold) a ring of positive energy (unknown) (240 gold) the amulet "Neimuf" {Dissipate rN++ Dex-5 SInv} (494 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rN++: It greatly protects you from negative energy. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. an amulet of chemistry (unknown) (360 gold) (0, 0, D:1) a hobgoblin skeleton (1, -23, D:1) a +0 ring mail (2, 10, D:1) a +0 sling (4, 7, D:1) a bat corpse (skeletalised by now) (9, 20, D:1) a rat corpse (skeletalised by now) (12, -7, D:1) a +0 short sword a kobold skeleton (13, -27, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 12, D:1) a +0 dagger a goblin skeleton (14, -26, D:1) a +0 club a goblin corpse (skeletalised by now) (14, -4, D:1) a +0 club (17, -10, D:1) a +1 trident of entangling (22, 8, D:1) a ball python skeleton (23, -18, D:1) a +0 mace (23, 1, D:1) a river rat skeleton (27, 0, D:1) a river rat skeleton (31, 11, D:1) a +0 dagger a goblin skeleton (39, 16, D:1) a +0 plate armour (40, -10, D:1) a ball python skeleton (41, -23, D:1) a +0 club a kobold corpse (skeletalised by now) (43, 22, D:1) a +0 robe (46, -26, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (46, -25, D:1) a +0 club (54, 1, D:1) a bat corpse (skeletalised by now) (57, -28, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, -17, D:2) a +0 dagger a goblin skeleton (7, -25, D:2) a +0 dagger 4 stones (9, -4, D:2) a +0 mace (15, -18, D:2) a +0 dagger a goblin skeleton (19, -1, D:2) a +0 long sword (33, 6, D:2) a jackal skeleton (44, 14, D:2) a +0 dagger (47, -9, D:2) a hobgoblin skeleton (50, -7, D:2) a ball python skeleton Level 3 of the Dungeon (1, 9, D:3) a +0 long sword (3, 3, D:3) a +0 hand axe (3, 11, D:3) a +1 mace of draining (5, 9, D:3) an adder corpse (skeletalised by now) (10, 20, D:3) a +0 club a +0 whip a +0 chain mail a +0 whip a +0 dagger a +0 leather armour a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, 2, D:3) a +0 shortbow (15, 2, D:3) a +0 short sword (16, 3, D:3) a jackal skeleton (16, 5, D:3) an adder skeleton (17, 6, D:3) a jackal skeleton (23, 23, D:3) a +0 dagger a goblin corpse (skeletalised by now) (38, 29, D:3) a frilled lizard corpse (skeletalised by now) (40, 12, D:3) a +0 dagger (41, 34, D:3) a +1 short sword of freezing (43, 17, D:3) a +0 ring mail (45, 32, D:3) a +0 whip (45, 34, D:3) a +0 halberd (46, 32, D:3) a +0 halberd (46, 34, D:3) a +0 whip (49, 23, D:3) a +0 club Level 4 of the Dungeon (4, 15, D:4) a quokka corpse (skeletalised by now) (5, 33, D:4) a +0 dagger (7, 3, D:4) the +3 whip "Cointoag" {venom, SInv Stlth+} SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (12, 0, D:4) a ball python corpse (skeletalised by now) (13, 26, D:4) a +0 whip (20, 10, D:4) 5 stones (22, 15, D:4) a stone (24, 15, D:4) a +0 spear (26, 2, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 short sword 2 stones a +0 whip an orc skeleton an orc skeleton an iguana skeleton a kobold skeleton (26, 10, D:4) 5 stones (28, 6, D:4) a +0 trident (38, 15, D:4) a +0 plate armour (45, 10, D:4) a +0 giant club (48, -1, D:4) a +0 short sword (48, 23, D:4) the +3 hammer "Arcanum" {drain, *Rage rPois rN+ Dex+6} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (48, 24, D:4) a +2 hammer of protection (48, 25, D:4) a +0 hammer (49, 24, D:4) a +0 hammer (49, 25, D:4) a +0 hammer (49, 26, D:4) a +4 quarterstaff of chaos a +2 cloak of air (49, 27, D:4) a +0 hammer (50, 23, D:4) a +0 hammer (50, 24, D:4) a +0 hammer (50, 25, D:4) a +0 hammer (50, 28, D:4) a +2 hammer of protection (50, 29, D:4) a +0 hammer (50, 31, D:4) a +0 hammer (51, 30, D:4) a +0 hammer (51, 32, D:4) a +0 hammer Level 5 of the Dungeon (0, 0, D:5) 4 gold pieces a +0 hand axe a +0 leather armour (0, 2, D:5) 4 gold pieces a +0 falchion a +0 ring mail (1, 2, D:5) 8 gold pieces a +0 club (16, 11, D:5) a +0 shortbow (31, -6, D:5) a +0 scythe a +0 robe the Ecumenical Temple