gusrb771 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail of cold resistance (2, 1, D:1) a +0 club 4 stones (4, 16, D:1) a +0 robe (23, -13, D:1) a frilled lizard corpse (skeletalised by now) (25, 24, D:1) a +0 dagger (30, 17, D:1) a +0 sling (35, 25, D:1) a +0 dagger (50, -13, D:1) a +0 short sword Level 2 of the Dungeon (6, 28, D:2) a ring of poison resistance (7, 25, D:2) a +0 club a goblin corpse (skeletalised by now) (11, -1, D:2) a +0 club (15, 20, D:2) a +0 robe (21, -10, D:2) a bat corpse (skeletalised by now) (23, -12, D:2) an adder corpse (skeletalised by now) (23, -4, D:2) a ball python corpse (skeletalised by now) (24, -4, D:2) a hobgoblin corpse (skeletalised by now) (25, 21, D:2) a +0 whip (30, -15, D:2) a bat corpse (33, 26, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (34, 7, D:2) a rat corpse (35, 6, D:2) a +0 dagger a goblin corpse (35, 29, D:2) a +0 long sword (37, 5, D:2) a +1 dagger of venom (41, 26, D:2) a +0 robe (45, -19, D:2) a +0 spear (45, -16, D:2) a +0 sling (49, 0, D:2) the inkwell talisman "Lysaloodgh" {rF- rN+ Str+3 Int+4} [inkwell talisman] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4).