gusrb771 Level 1 of the Dungeon (11, 31, D:1) a bat skeleton (14, 3, D:1) a bat corpse (skeletalised by now) (25, 2, D:1) a +0 whip (32, 27, D:1) a +0 leather armour (34, 40, D:1) a frilled lizard skeleton (36, 8, D:1) a staff of alchemy (52, 7, D:1) a +0 club a hobgoblin skeleton a goblin skeleton (55, 7, D:1) 2 flux baubles Level 2 of the Dungeon (7, -1, D:2) a bat corpse (skeletalised by now) (11, -16, D:2) a rat skeleton (11, 4, D:2) a +0 dagger a +0 giant club a goblin skeleton a quokka skeleton (16, -17, D:2) a hobgoblin corpse (skeletalised by now) (20, 22, D:2) a +1 whip of venom a kobold corpse (skeletalised by now) (21, -6, D:2) a ball python corpse (skeletalised by now) (21, 22, D:2) a +0 dagger a kobold corpse (skeletalised by now) (27, -21, D:2) a +0 dagger of speed (28, -4, D:2) a +0 leather armour (39, -16, D:2) a +0 ring mail (41, -12, D:2) a +0 short sword (43, -13, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (8, 17, D:3) a +0 dagger (19, 3, D:3) a +0 club an orc skeleton (20, 3, D:3) a +0 mace an orc skeleton (20, 4, D:3) a +0 whip an orc skeleton (21, 12, D:3) a +0 robe (22, 3, D:3) a +0 mace an orc skeleton (24, 18, D:3) a +0 ring mail (27, -7, D:3) a +0 club (31, -6, D:3) a quill talisman (32, 8, D:3) a +0 short sword 5 stones a +0 short sword a +0 club a kobold corpse (skeletalised by now) (34, -12, D:3) a +0 falchion (37, 12, D:3) a +1 ring mail of fire resistance Level 4 of the Dungeon (3, 1, D:4) a +0 whip of venom (8, 12, D:4) a +0 ring mail (10, 22, D:4) the +5 scale mail of the Heavens {Rampage Dex+5} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. Cheibriados disapproves of the use of such an item. a +0 leather armour (18, 26, D:4) a +0 robe (20, 29, D:4) a hobgoblin skeleton (22, 32, D:4) a ball python skeleton (32, 13, D:4) a jackal skeleton a jackal skeleton a jackal skeleton (34, 0, D:4) a ball python skeleton (34, 26, D:4) a +0 halberd (42, 15, D:4) an adder skeleton (42, 21, D:4) a +0 short sword (47, 29, D:4) a hound corpse (skeletalised by now) (47, 30, D:4) a +0 short sword 4 stones a +0 dagger a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (48, 7, D:4) a jackal corpse (skeletalised by now) (50, 7, D:4) a jackal corpse (skeletalised by now) (51, 39, D:4) a +0 flail (53, 28, D:4) a +0 leather armour Level 5 of the Dungeon (8, -24, D:5) a +1 shortbow of flaming (10, -23, D:5) the +1 ring mail of Gepte {rC+ Dex+3 SInv} rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (17, 7, D:5) a quill talisman (22, -31, D:5) a +0 mace (22, 6, D:5) a +2 long sword of holy wrath (28, -11, D:5) a +0 chain mail (29, -25, D:5) a +0 short sword (29, -24, D:5) a +0 dagger a +0 dagger a +0 leather armour a +0 dagger an orc skeleton an orc skeleton (29, -23, D:5) a +0 club (50, 1, D:5) a +0 dagger (51, -16, D:5) the inkwell talisman of Starshine {-Tele rElec Str+2 Slay+2} [inkwell talisman] -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (53, 5, D:5) a +0 dagger a +0 chain mail Level 6 of the Dungeon (1, -4, D:6) an adder corpse (7, 9, D:6) a scroll of amnesia (11, -6, D:6) a parchment of Freeze (11, 2, D:6) a +4 trident of draining (still there?) a +0 robe (still there?) an orb of stardust (still there?) the barachi corpse of Jeremiah (still there?) (20, 2, D:6) 23 gold pieces the Ecumenical Temple