gusrb771 Level 1 of the Dungeon (0, 2, D:1) a +0 dagger (5, 9, D:1) a staff of conjuration (11, -5, D:1) a +0 dagger (12, 13, D:1) a rat corpse (skeletalised by now) (12, 34, D:1) a +0 short sword a kobold skeleton (13, 0, D:1) a spore talisman (16, 12, D:1) a ring of poison resistance (27, 6, D:1) a +0 whip 5 stones (27, 28, D:1) a +1 leather armour of fire resistance (33, 6, D:1) a +0 leather armour (40, 0, D:1) a +0 dagger (41, 0, D:1) a +0 dagger (46, 9, D:1) a +0 short sword of draining a stone a kobold corpse (skeletalised by now) (57, 30, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (15, 11, D:2) a +0 club a goblin corpse (skeletalised by now) (25, -12, D:2) a +0 dagger a +0 heavy sling (26, -6, D:2) a +0 club a stone (28, 36, D:2) a +0 hand axe 2 stones (29, 33, D:2) a +0 whip (34, 36, D:2) a +0 flail a +0 leather armour a +0 club a +0 ring mail an orc skeleton an orc skeleton (35, -5, D:2) a rat skeleton (35, 36, D:2) a +0 flail a +0 leather armour an orc skeleton (36, 35, D:2) a +0 mace (40, 26, D:2) a +0 club a goblin skeleton (46, -6, D:2) a +0 hand axe (51, 10, D:2) a ball python corpse (skeletalised by now) (51, 12, D:2) a +0 club (51, 18, D:2) a +0 club (56, 14, D:2) the +6 sling of the Final Decision {heavy, rC+ Int-5 Stlth+} rC+: It protects you from cold. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 3 of the Dungeon (2, -15, D:3) a +0 dagger (6, -4, D:3) a ball python corpse (skeletalised by now) (15, -5, D:3) a +0 club (16, -2, D:3) a rat skeleton (17, -5, D:3) a +0 dagger (17, 15, D:3) a +0 dagger 4 poisoned darts (19, -3, D:3) a jackal skeleton (21, -6, D:3) an adder skeleton (25, 21, D:3) a +0 dagger (26, 14, D:3) a frilled lizard skeleton (27, -29, D:3) a +0 club (27, -24, D:3) a +0 dagger a goblin skeleton (28, -29, D:3) a +0 flail a +0 club a +0 ring mail an orc corpse (skeletalised by now) (28, -28, D:3) a +0 dagger a +0 robe a +0 short sword (32, 18, D:3) a +0 sling (37, 17, D:3) a ball python skeleton (40, -2, D:3) a +0 club a +0 animal skin a +0 club a hobgoblin skeleton a goblin skeleton (40, -1, D:3) a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (40, 0, D:3) a +0 dagger (41, 1, D:3) a +0 robe Level 4 of the Dungeon (5, 15, D:4) a +0 mace (9, -10, D:4) a +0 club 3 stones (9, 0, D:4) a +0 robe (11, -17, D:4) a +0 scythe a +0 robe (12, 9, D:4) a +0 short sword a +0 chain mail a +0 club an adder corpse (skeletalised by now) a goblin corpse (skeletalised by now) (12, 10, D:4) a +0 club (12, 11, D:4) a +0 morningstar a +0 club an orc corpse (skeletalised by now) (13, 11, D:4) a +0 dagger a +0 scale mail a +0 rapier a +0 leather armour (14, 7, D:4) the +3 sling of the Distant Future {flame, ^Drain rN+ rCorr Int+5} ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (14, 9, D:4) a +0 club (14, 10, D:4) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (21, 6, D:4) a +0 short sword an orc corpse (skeletalised by now) (29, -15, D:4) a +2 spear of freezing (31, -12, D:4) a +0 spear a gnoll skeleton (41, 2, D:4) a ball python skeleton (42, -17, D:4) a +0 flail (50, 9, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (6, 5, D:5) a +0 war axe (14, 22, D:5) a +0 rapier (14, 28, D:5) a +0 mace a +0 leather armour (44, -4, D:5) a +0 dagger (45, -11, D:5) a +0 whip (46, -5, D:5) an adder corpse (skeletalised by now) (46, 10, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 cloak (6, 10, D:6) a +0 club (8, -1, D:6) a +0 club (10, -6, D:6) a +0 trident (34, -24, D:6) a +2 heavy dire flail a +0 leather armour the human corpse of Edmund (skeletalised by now) (37, -23, D:6) a +0 war axe the Ecumenical Temple (18, 2, Temple) a +0 club (20, 2, Temple) a +0 club a gnoll corpse (skeletalised by now)