gusrb771 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (6, -8, D:1) a frilled lizard corpse (skeletalised by now) (6, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 36, D:1) a hobgoblin corpse (skeletalised by now) (10, 20, D:1) a +0 club (11, -11, D:1) a +0 robe (25, 8, D:1) a stone (33, 34, D:1) a +0 dagger (34, 25, D:1) a ball python skeleton (37, 6, D:1) a +0 dagger (38, 6, D:1) a ball python skeleton (40, -1, D:1) a frilled lizard corpse (skeletalised by now) (41, 11, D:1) a +0 club (43, 21, D:1) a +0 short sword (51, 4, D:1) a rat skeleton Level 2 of the Dungeon [Shop] Egahap's One-of-a-Kind Rings the ring of the Sky {^Contam +Blink rPois MP+6 AC+4} (795 gold) [ring of protection] ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. rPois: It protects you from poison. MP+6: It affects your magic capacity (+6). AC+4: It affects your AC (+4). a +4 ring of strength (unknown) (195 gold) a +2 ring of slaying (unknown) (130 gold) a +9 ring of dexterity (unknown) (1014 gold) the ring "Yjipuz" {^Contam rElec rN+ MP+9 Int+3} (505 gold) [ring of magical power] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). the ring "Yqoeh" {rC- rN++ Int+6 Slay+2} (713 gold) [ring of intelligence] rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Int+6: It affects your intelligence (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring "Hocyan" {+Blink Wiz Clar} (754 gold) [ring of wizardry] +Blink: It lets you blink. Wiz: It increases the success rate of your magical spells. Clar: It protects you from confusion, rage, mesmerisation and fear. (0, 0, D:2) the +0 scale mail of Infinity {Rampage Str-3 Int+8} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str-3: It affects your strength (-3). Int+8: It affects your intelligence (+8). It cannot be enchanted further. (5, 22, D:2) a +0 quarterstaff (12, 6, D:2) a ball python corpse (skeletalised by now) (14, 0, D:2) a +0 kite shield (18, 27, D:2) a +0 dagger a goblin skeleton (19, 40, D:2) a rat corpse (skeletalised by now) (24, 44, D:2) 5 poisoned darts (27, -3, D:2) a bat corpse (skeletalised by now) (33, 4, D:2) 2 poisoned darts (35, 24, D:2) a +0 dagger a goblin skeleton (39, 18, D:2) 6 poisoned darts (48, 13, D:2) a +0 short sword a kobold corpse (skeletalised by now) (52, 29, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon [Shop] Myot's General Store a parchment of Polar Vortex (572 gold) a parchment of Apportation (44 gold) a +0 robe (9 gold) a scroll of blinking (104 gold) a parchment of Grave Claw (63 gold) a sack of spiders (440 gold) a parchment of Dispersal (275 gold) (7, -24, D:3) a +2 pair of gloves (13, -7, D:3) a rat corpse (skeletalised by now) (17, -2, D:3) a +0 war axe (21, 16, D:3) a +0 robe (32, -17, D:3) a bat corpse (skeletalised by now) (36, 7, D:3) an inkwell talisman (37, -3, D:3) a +0 flail Level 4 of the Dungeon [Shop] Entee's Armour Emporium a +0 robe (10 gold) a +0 leather armour (24 gold) a +2 leather armour of cold resistance (228 gold) the +1 robe of Vines {NoPotionHeal Regen++++} (960 gold) NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. It cannot be enchanted further. +2 steam dragon scales (624 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 scale mail (48 gold) a +0 robe (10 gold) (0, 3, D:4) a ball python corpse (skeletalised by now) (2, 0, D:4) a +0 robe (15, 26, D:4) the +2 ring mail "Zeogixab" {rPois rCorr Str+4 Int-4} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). It cannot be enchanted further. (17, 1, D:4) a hound corpse (skeletalised by now) (28, 8, D:4) a ball python corpse (skeletalised by now) (35, 26, D:4) a staff of cold (37, 28, D:4) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (42, 27, D:4) a +0 short sword (48, 27, D:4) a +0 war axe (48, 37, D:4) a +0 mace (55, 23, D:4) a +0 whip (56, 21, D:4) a ball python skeleton (63, 35, D:4) a +0 club Level 5 of the Dungeon (10, 16, D:5) a +0 chain mail a jackal corpse a jackal corpse (19, 19, D:5) a hound corpse (24, 17, D:5) the +4 dagger of Wiyniykh {freeze, *Noise rPois rC+ Will+} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (unseen) (25, 21, D:5) a +0 quarterstaff (27, 16, D:5) 4 curare-tipped darts (30, 15, D:5) 14 gold pieces