gusrb771 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 16, D:1) a ball python corpse (skeletalised by now) (2, 16, D:1) a bat corpse (skeletalised by now) (4, 7, D:1) a frilled lizard skeleton (7, -7, D:1) a quokka corpse (skeletalised by now) (10, 14, D:1) a +0 whip (16, -7, D:1) a +0 mace (16, 14, D:1) a +0 dagger a stone (18, 14, D:1) a rat corpse (skeletalised by now) (24, 1, D:1) a +0 club (29, 21, D:1) a quokka corpse (skeletalised by now) (30, 2, D:1) a +0 short sword 5 stones (33, -3, D:1) a +0 ring mail (33, 2, D:1) a +0 whip (39, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, 16, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Vustruikk's Antique Weapon Shoppe a +0 falchion (54 gold) a +2 double sword of distortion (1431 gold) the +4 quarterstaff "Gymod" {freeze, rPois} (723 gold) rPois: It protects you from poison. It cannot be enchanted further. a +0 mace (54 gold) the +7 dagger of Bloodstone {pain, ^Contam rPois Str+8 Int-3} (1009 gold) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Str+8: It affects your strength (+8). Int-3: It affects your intelligence (-3). It cannot be enchanted further. the +10 longbow "Boyss" {flame, rElec rN++ Int-3 Dex+3} (1697 gold) rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 dagger (36 gold) a +0 dagger (36 gold) a +0 trident (63 gold) a +0 spear (54 gold) the +2 long sword "gusrb771's Peril" {flame, rElec Str+2} (621 gold) rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. the +1 dagger "Kounio" {flame, rC+ rCorr Str+4} (658 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. (0, 0, D:2) a +0 robe (3, 36, D:2) a +0 robe (4, -2, D:2) a +0 dagger an adder skeleton (5, -3, D:2) a rat skeleton a frilled lizard skeleton a rat skeleton (10, 1, D:2) a frilled lizard skeleton (11, 14, D:2) a +0 short sword (13, -2, D:2) an adder skeleton (14, -8, D:2) an adder corpse (skeletalised by now) (27, -15, D:2) a +0 leather armour (27, -14, D:2) a rat corpse (skeletalised by now) (29, -9, D:2) a rat skeleton (30, 25, D:2) a +0 animal skin (35, -22, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (46, -20, D:2) a frilled lizard corpse (skeletalised by now) (46, -19, D:2) a +0 dagger a goblin corpse (skeletalised by now) (47, 0, D:2) a staff of fire (52, 25, D:2) a rat corpse (skeletalised by now) (54, 25, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (55, 25, D:2) a +0 club (58, 15, D:2) a +0 halberd Level 3 of the Dungeon (0, 0, D:3) a throwing net (0, 2, D:3) a +0 spear a gnoll corpse (2, -2, D:3) a human corpse (2, -1, D:3) a human corpse (2, 3, D:3) a human corpse (4, -2, D:3) a human corpse (4, -1, D:3) a human corpse (4, 0, D:3) a human corpse (10, 9, D:3) a human corpse (11, 8, D:3) a human corpse (12, 9, D:3) a human corpse (26, 16, D:3) a bat skeleton (27, 42, D:3) a bat corpse (skeletalised by now) (34, 22, D:3) a +0 club a gnoll corpse (skeletalised by now) (35, 22, D:3) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (39, 22, D:3) a +0 short sword (46, 27, D:3) a +0 club (46, 28, D:3) a +0 dagger 5 stones (47, 44, D:3) a ring of resist corrosion (49, 46, D:3) a +0 dagger a +0 robe a kobold corpse (skeletalised by now)