gusrb771 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (8, -29, D:1) a +3 short sword 4 stones (8, -8, D:1) a parchment of Martyr's Knell (10, -25, D:1) a bat skeleton (13, -26, D:1) a bat skeleton (15, 4, D:1) a hobgoblin corpse (skeletalised by now) (26, -32, D:1) a +0 robe (27, -8, D:1) a rat skeleton (27, -7, D:1) a rat skeleton (33, -29, D:1) a +0 dagger (34, -31, D:1) a bat corpse (skeletalised by now) (37, -23, D:1) a +0 whip (39, -30, D:1) a +0 short sword (49, -1, D:1) a +0 dagger (51, -18, D:1) a bat corpse (skeletalised by now) (52, 0, D:1) a +0 dagger a goblin skeleton (53, 1, D:1) a +0 dagger a kobold skeleton (55, 3, D:1) a +0 dagger a kobold skeleton (56, -23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (7, 39, D:2) a +0 club (8, 24, D:2) 4 large rocks (10, 28, D:2) an adder corpse (skeletalised by now) (13, 20, D:2) a +0 ring mail (14, 0, D:2) a +0 club (17, 21, D:2) a +0 short sword a goblin skeleton (18, 22, D:2) a +0 dagger of protection (27, -3, D:2) a frilled lizard skeleton (39, 35, D:2) a +0 dagger (40, 0, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (40, 13, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (16, 25, D:3) a +0 dagger a +0 club 4 stones a goblin skeleton (19, 29, D:3) a +0 mace (22, 41, D:3) a bat corpse (skeletalised by now) (31, -3, D:3) a +0 spear (32, -10, D:3) a +0 whip a kobold corpse (skeletalised by now) (35, 12, D:3) a +0 club a goblin skeleton (41, 26, D:3) a hobgoblin skeleton (42, 33, D:3) a +1 cloak (43, 4, D:3) a +0 dagger (45, 1, D:3) a +0 club a goblin corpse (skeletalised by now) (50, 13, D:3) a +0 club a goblin corpse (skeletalised by now) (51, 12, D:3) a +0 club an orc corpse (skeletalised by now) (51, 17, D:3) a +0 ring mail (56, 33, D:3) a +0 robe (57, 27, D:3) a +0 spear (57, 28, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, -27, D:4) a +0 club a +0 robe (2, -4, D:4) a +0 giant club (3, -43, D:4) a +0 short sword (6, -2, D:4) a +0 quarterstaff (6, 9, D:4) a +1 devious dagger (7, 9, D:4) a staff of alchemy (7, 10, D:4) a +0 leather armour (8, -1, D:4) a +0 pair of boots (15, 5, D:4) a +0 mace of protection (20, -18, D:4) 3 stones a +0 short sword (24, -17, D:4) a +0 robe (28, -41, D:4) a +0 dagger (29, -37, D:4) the +0 chain mail of the Kettle-Drum {^Contam rElec Int+3} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (32, -38, D:4) a +0 rapier (32, -35, D:4) a +0 ring mail a +7 flail the human skeleton of Edmund (34, -37, D:4) a +0 buckler (34, -14, D:4) a stone a +0 whip a kobold skeleton (35, -37, D:4) a +0 flail (41, -39, D:4) a stone a +1 vampiric whip (42, -23, D:4) a ball python corpse (skeletalised by now) (46, 5, D:4) a +0 short sword (48, -12, D:4) a +0 dagger (51, -23, D:4) a parchment of Momentum Strike Level 5 of the Dungeon (14, 1, D:5) a +0 dagger a +0 leather armour (14, 2, D:5) a +0 trident (15, 1, D:5) a +0 dagger a +0 leather armour a +0 whip a +0 leather armour (16, 1, D:5) a +0 hand axe (18, 19, D:5) a +0 halberd of flaming (26, 0, D:5) a +0 trident (27, 0, D:5) a +0 short sword (30, 1, D:5) a +0 club (30, 2, D:5) a +0 whip a +0 flail (30, 17, D:5) a +0 club a +0 whip (31, 17, D:5) a +0 flail (32, 17, D:5) a +0 club a +0 whip a +0 leather armour (33, -24, D:5) a +0 hand axe a +0 club a +0 dagger a +0 robe (33, 17, D:5) a +0 halberd (34, -24, D:5) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (36, 11, D:5) a scarf of harm (47, 11, D:5) a +0 dagger (53, -2, D:5) a +0 dagger 2 boomerangs (53, 0, D:5) a +0 dagger a +0 robe (54, 0, D:5) a +0 dagger a +0 scale mail (62, -13, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 mace (1, 0, D:6) a +0 falchion (11, 8, D:6) a +0 giant club (12, 17, D:6) a +0 club a +0 leather armour a +2 trident of protection a +0 scale mail (12, 18, D:6) a +0 club a +0 morningstar a +0 ring mail (18, 43, D:6) a +0 rapier (29, 42, D:6) a +0 ring mail (52, 41, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (17, 15, D:7) a +0 trident of protection (18, 13, D:7) a +0 hand axe (19, 12, D:7) a +0 leather armour a +0 dagger (19, 13, D:7) a +0 short sword (19, 14, D:7) a +0 leather armour a +0 dagger (33, -2, D:7) 4 stones a +0 whip of electrocution (34, -2, D:7) a +0 short sword (34, -1, D:7) a +0 whip a +0 club a +0 spear (35, -3, D:7) a +0 robe a +0 dagger (35, -2, D:7) a +0 war axe (35, -1, D:7) 5 stones a +0 dagger a +0 spear (35, 0, D:7) a +0 spear (36, -3, D:7) a +0 short sword (36, -2, D:7) a +0 short sword (36, -1, D:7) 3 stones a +0 whip a +0 spear (38, -2, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon [Shop] Lyjoz's Armour Shop the +9 plate armour of Qazlal {rElec rF+++ Int+3} (2815 gold) rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +7 plate armour "Sytes" {^Drain rElec Will+++ rCorr} (2375 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +3 leather armour of willpower (600 gold) a +2 scale mail of fire resistance (525 gold) a +2 cloak of willpower (537 gold) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (2597 gold) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +1 pair of gloves of dexterity (412 gold) the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} (1002 gold) Flames: It surrounds you with flame clouds. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. Fire: It increases the power of your Fire spells. It cannot be enchanted further. a +1 robe of positive energy (247 gold) the +2 helmet of Duck's Teeth {Snipe, rPois rCorr Int+3} (1065 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. [Shop] Xeniz's Armour Boutique a +0 pair of gloves of dexterity (218 gold) a +1 scale mail of willpower (304 gold) a +0 robe of resistance (530 gold) a +2 plate armour of poison resistance (608 gold) the +1 chain mail of Rirumi {Dex+4} (501 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +2 ring mail of fire resistance (399 gold) a +1 ring mail of fire resistance (304 gold) a scarf of shadows (228 gold) [Shop] Ipidasen's Antique Armour Boutique quicksilver dragon scales (950 gold) a +2 helmet of sniping (408 gold) the +1 leather armour of Suymutt {rC+ rCorr Str+5} (704 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). It cannot be enchanted further. a +9 plate armour of ponderousness (760 gold) a +1 ring mail of cold resistance (304 gold) a +2 pair of boots of rampaging (408 gold) a +1 hat of sniping (304 gold) a +3 plate armour of fire resistance (760 gold) a +2 leather armour of fire resistance (361 gold) a +0 buckler of fire resistance (218 gold) a +2 robe of willpower (340 gold) (0, 0, D:8) a +0 flail (8, -22, D:8) a +0 whip a +0 whip a +0 club (11, -28, D:8) a +0 whip of electrocution (12, -6, D:8) a +0 war axe +0 steam dragon scales (13, 1, D:8) a +0 chain mail (17, -10, D:8) a +0 robe (18, -44, D:8) a +0 spear (19, -50, D:8) a +0 spear (19, -44, D:8) a +0 flail (19, -43, D:8) a +0 club a +0 leather armour (20, -50, D:8) a +2 spear of venom a +0 scale mail (20, -44, D:8) a +0 club (20, -43, D:8) a +0 spear (20, -11, D:8) a +0 scale mail (21, -50, D:8) a +0 spear (21, -18, D:8) a +2 dagger of distortion 3 stones (21, -17, D:8) a +0 whip (21, -16, D:8) a +0 short sword a +0 scale mail a +0 short sword a +0 short sword (22, -50, D:8) a +0 halberd (22, -18, D:8) a +0 trident (22, -17, D:8) a +0 whip (23, -50, D:8) a +0 club a +0 spear (31, -9, D:8) a +0 dagger (34, 1, D:8) a +0 orcbow (35, 7, D:8) a +0 ring mail (39, -29, D:8) 4 boomerangs (42, 4, D:8) a +0 spear a +0 chain mail (54, -10, D:8) a +0 animal skin Level 9 of the Dungeon (7, -3, D:9) a +0 flail (8, -4, D:9) a +0 whip (8, -3, D:9) a +1 heavy trident a +0 scale mail (9, -5, D:9) a +1 whip of venom (9, -4, D:9) a +2 flail of protection (10, 33, D:9) a +0 ring mail (15, 37, D:9) a +0 shortbow (17, 12, D:9) a +0 dagger a +0 robe a +0 flail (17, 13, D:9) a +0 hand axe 2 boomerangs (27, 4, D:9) a +0 shortbow (32, 20, D:9) a +0 shortbow (33, 18, D:9) a parchment of Swiftness (46, 32, D:9) a +0 long sword (57, 6, D:9) a +0 leather armour (57, 8, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +4 long sword a +0 robe (1, 0, D:10) a +0 war axe a +0 robe (1, 2, D:10) a +0 war axe a +0 robe (1, 5, D:10) a +5 mace a +0 robe (14, 8, D:10) a +0 war axe (18, -11, D:10) a +0 battleaxe (20, 42, D:10) a +0 robe (25, -11, D:10) a +2 dagger of protection (25, 8, D:10) a +0 mace a +0 mace (25, 9, D:10) a +0 dagger a +0 chain mail (26, 9, D:10) a +0 chain mail a +0 flail (26, 10, D:10) a +0 club a +0 leather armour (28, 31, D:10) a +2 scale mail of cold resistance (32, -5, D:10) a +0 dagger a +0 flail a +0 dagger a +0 robe (32, 37, D:10) a +2 spear of flaming (33, -5, D:10) a +0 short sword a +0 ring mail a +0 mace (33, 36, D:10) a +1 spear of flaming (45, 19, D:10) a +0 robe (50, 13, D:10) a +0 mace (53, 12, D:10) a +0 flail a +0 club (53, 13, D:10) a +0 club 2 boomerangs (63, 25, D:10) a +1 broad axe of freezing Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (16, -9, Lair:1) 5 gold pieces (23, -21, Lair:1) a +0 arbalest (25, 19, Lair:1) a +0 quarterstaff (29, 14, Lair:1) 8 gold pieces (31, 13, Lair:1) 8 gold pieces (31, 14, Lair:1) 3 gold pieces (32, -17, Lair:1) 5 gold pieces (32, 14, Lair:1) 5 gold pieces (33, -18, Lair:1) 7 gold pieces (33, 14, Lair:1) 19 gold pieces (34, 14, Lair:1) a potion of mutation (35, 13, Lair:1) 7 gold pieces (37, -6, Lair:1) a +0 war axe (38, -1, Lair:1) 5 gold pieces (38, 0, Lair:1) 23 gold pieces (39, 1, Lair:1) a poisoned dart (40, -2, Lair:1) 7 gold pieces (45, 2, Lair:1) a scroll of blinking a volcano (0, 0, Volcano) a +0 robe a +0 dagger (2, 2, Volcano) 13 gold pieces