Dungeon Crawl Stone Soup version 0.35-a0-336-gd5e08f372d (webtiles) character file. Game seed: 1981829996203853871 184 hadali the Conjurer (level 5, -3/28 HPs) Began as a Deep Elf Conjurer on May 4, 2026. Slain by a human zombie (5 damage) ... on level 3 of the Dungeon. The game lasted 00:04:55 (2758 turns). hadali the Conjurer (Deep Elf Conjurer) Turns: 2758, Time: 00:04:56 Health: -3/28 AC: 4 Str: 4 XL: 5 Next: 36% Magic: 8/14 EV: 11 Int: 25 God: Gold: 132 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +1 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 132 gold pieces. Inventory: Armour a - a +0 robe (worn) c - an orb of pyromania d - a +1 pair of boots (worn) Magical Staves b - a staff of air Scrolls c - a scroll of amnesia {unknown} I - a scroll of immolation d - a scroll of brand weapon {unknown} e - a scroll of revelation {unknown} h - a scroll of enchant weapon {unknown} l - a scroll of teleportation {unknown} Potions g - a potion of magic b - a potion of brilliance Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting + Level 6.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 24% N/A 9% 1 Grave Claw Necr 12% 2d7 13% 2 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Inner Flame Hex/Fire 6% N/A 26% 3 Vampiric Draining Necr 6% 2d6 26% 3 Anguish Hex/Necr 3% N/A 63% 4 Passage of Golubria Tloc 6% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 (**?? Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Ijyb is severely wounded. Ijyb hits you but does no damage. You bump into the rock wall. Ijyb hits you but does no damage. Ijyb screams, "Don't stand in way of progress!" Ijyb hits you with a +0 dagger. The human zombie hits you. You feel less confused. The human zombie attacks as it pursues you! The human zombie hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +3 leather armour of fire resistance and carrying a wand of charming (severely wounded, 76% to hit) You focus your ray upon Ijyb. The searing ray hits the human zombie. The human zombie is lightly damaged. The searing ray hits Ijyb. Ijyb is severely wounded. (Press . to maintain the ray.) The searing ray hits Ijyb! You kill Ijyb! The searing ray hits the human zombie! The human zombie is moderately damaged. The human zombie hits you. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. You stop channelling your searing ray. The world stops spinning. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human zombie (moderately damaged, 86% to hit) You focus your ray upon the human zombie. The searing ray hits the human zombie! The human zombie is heavily damaged. (Press . to maintain the ray.) The human zombie hits you. You die... ......#.#.....#.#.÷.... ....#...###...##.##...# ......#.###.....#.#.÷.# ...##...#...##..##.##)# .. ##..#.## ##...#.#.. #..#.## ##..###.. #.....# ##.....# #######)..# ##...## ####....@Z.#.# ##.### #......#####..#####..### #.......### ...........## #.........# ###..#..##.## . #.÷....##.# ##....##<.# . #.......#.## #......... #.#..).......# #..#...### #.#).....#.#.#####..###..# #.#..#####.#...##..## ##.## You could see a human zombie. Vanquished Creatures A bombardier beetle (D:3) Ijyb (D:3) 4 gnolls 4 adders A dart slug (D:2) 4 orcs 4 hobgoblins 5 quokkas 5 ball pythons 5 bats 8 endoplasms 3 frilled lizards (D:1) 6 goblins 5 kobolds 3 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hadali the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 62 | D:1 | Found Beikkiv's Assorted Antiques. 88 | D:1 | Found Qyaskan's Antique Weapon Boutique. 246 | D:1 | Found Suucvih's Magic Scroll Boutique. 429 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 502 | D:1 | Found Sanug's Magic Scroll Shop. 613 | D:1 | Found a faded altar of an unknown god. 619 | D:1 | Learned a level 2 spell: Searing Ray 648 | D:1 | Reached skill level 5 in Conjurations 964 | D:1 | Found Vuanka's Assorted Antiques. 1287 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 1764 | D:2 | Encountered Crazy Yiuf 1999 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 2003 | D:2 | Reached skill level 6 in Conjurations 2311 | D:3 | Reached XP level 5. HP: 26/28 MP: 3/13 2319 | D:3 | Learned a level 4 spell: Fulminant Prism 2639 | D:3 | Encountered Ijyb 2755 | D:3 | Killed Ijyb 2756 | D:3 | HP: 1/28 [human zombie (4)] 2758 | D:3 | Slain by a human zombie Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic, hellmonk_ecumenical_altar_blasted, serial_shops, shop, shop, nicolae_shop_rolled_up, nicolae_shop_tiny_statue_garden, nicolae_shop_tiny_waterfront D:2: layout_basic, st_stairs_3, uniq_crazy_yiuf_cottage D:3: layout_rooms, dk_yredelemnul_ordeal, minmay_vboxes, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.6 Spellcasting | 4 | 4.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 5 || 5 Melee: Unarmed | | 5 || 5 Cast: Magic Dart | 82 | 24 || 106 Searing Ray | 1 | 12 || 13 Drink: Heal wounds | | 1 || 1 Brilliance | | 1 || 1 Moonshine | | 1 || 1 Armour: Robe | 6 | 36 || 42 Dodge: Dodged | 1 | 21 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2758 | 2603 | 155 | 0 | 2248 | 3 | 919.3 | Dungeon | 2758 | 2603 | 155 | 0 | 2248 | 3 | 919.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1279 daAuts D:2: 938 daAuts D:3: 540 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+