Dungeon Sprint DCSS version 0.35-a0-871-g3c6322780f (webtiles) character file. Game seed: 4106010187960061479 0 hadali the Digger (level 1, -5/9 (10) HPs) Began as a Deep Elf Earth Elementalist on Aug 23, 2026. Slain by a weeping skull (9 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:07 (5 turns). hadali the Digger (Deep Elf Earth Elementalist) Turns: 5, Time: 00:00:07 HP: -5/9 (10) AC: 2 Str: 5 XL: 1 Next: 0% MP: 3/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no teleportation @: drained A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting - Level 1.1 Conjurations + Level 3.2 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 30% 2d9 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 15% N/A 12% 3 Stone Arrow Conj/Erth 22% 3d8 19% 3 Brom's Barrelling Bould Conj/Erth 11% 2d5 52% 4 Petrify Alch/Erth 4% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The weeping skull's misery overflows. The wave of grief passes through the weeping skull but does no damage. The weeping skull completely resists. The wave of grief passes through the weeping skull but does no damage. The weeping skull completely resists. The wave of grief passes through you. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a weeping skull (excruciating misery, 98% to hit) The blast of sand hits the weeping skull but does no damage. The weeping skull barely misses you. The weeping skull unleashes gushing sobs. The wave of grief passes through the weeping skull but does no damage. The weeping skull completely resists. The wave of grief passes through you. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a weeping skull (excruciating misery, 98% to hit) The blast of sand hits the weeping skull. The weeping skull is lightly damaged. The weeping skull's misery bubbles over. The wave of grief passes through the weeping skull but does no damage. The weeping skull completely resists. The wave of grief passes through you. The weeping skull touches you. Ouch! That really hurt! You feel drained. The weeping skull's misery bubbles over. The wave of grief passes through the weeping skull but does no damage. The weeping skull completely resists. The wave of grief passes through you. The weeping skull unleashes gushing sobs. The wave of grief passes through the weeping skull but does no damage. The weeping skull completely resists. The wave of grief passes through the weeping skull but does no damage. The weeping skull completely resists. The wave of grief passes through you. The weeping skull touches you! Ouch! That really hurt! You die... The weeping skull crumbles to pieces from sheer guilt. ## ## ##ζ ζ## ξž ℓζ ž#ž #ž# ##@## +ξξξ+ ##.## #+# You could see 4 weeping skulls. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hadali the Deep Elf Earth Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Encountered a weeping skull 1 | D | Encountered a weeping skull 1 | D | Encountered a weeping skull 1 | D | Encountered a weeping skull 5 | D | Slain by a weeping skull Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_4, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Cast: Sandblast || 4 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6 | 6 | 0 | 0 | 0 | 1 | 6.0 | Dungeon | 6 | 6 | 0 | 0 | 0 | 1 | 6.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 6 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+