Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 3176736009031031856 104 hads the Conjurer (level 4, -4/27 HPs) Began as an Octopode Conjurer on Sept 12, 2025. Shot with an arrow by a centaur (14 damage) ... on level 4 of the Dungeon. The game lasted 00:18:39 (3915 turns). hads the Conjurer (Octopode Conjurer) Turns: 3915, Time: 00:18:39 Health: -4/27 AC: 1 Str: 12 XL: 4 Next: 80% Magic: 2/8 EV: 11 Int: 22 God: Gold: 188 SH: 3 Dex: 10 Spells: 6/9 levels left rFire . . . (100%) d - +1 dagger (venom) rCold . . . (100%) c - +0 buckler rNeg . . . (100%) (no helmet) rPois . (100%) e - amulet of magic regeneration rElec . (100%) f - +6 ring of strength rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.51/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 188 gold pieces. Inventory: Hand Weapons d - a +1 dagger of venom (weapon) Armour c - a +0 buckler (worn) Jewellery e - an amulet of magic regeneration (worn) f - a +6 ring of strength (worn) g - an amulet of magic regeneration Talismans a - a storm talisman b - a talisman of death Wands a - a wand of flame (15) Scrolls c - a scroll of acquirement {unknown} d - a scroll of identify {unknown} e - 2 scrolls of fog {unknown} h - a scroll of teleportation {unknown} Potions g - a potion of magic f - a potion of invisibility {unknown} j - a potion of moonshine {unknown} k - a potion of mutation {unknown} Baubles g - 3 flux baubles Skills: + Level 0.3 Fighting + Level 2.4 Dodging + Level 3.1 Stealth + Level 0.1 Unarmed Combat + Level 3.0 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 50% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 3% (3-9)d2 47% 3 Fulminant Prism Conj/Alch 7% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 54% 4 Cigotuvi's Putrefaction Necr/Air 3% N/A 87% 4 Bombard Conj/Erth 7% 9d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Qazlal Wu Jian Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (wandering, hasn't noticed you, 87% to hit) You miscast Searing Ray. Nothing appears to happen. The centaur shouts! The centaur wields a +2 shortbow of freezing. It is covered in frost. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! The arrow freezes you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +2 shortbow of freezing (87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +2 shortbow of freezing (moderately wounded, 87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is heavily wounded. (Press . to maintain the ray.) A ball python comes into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +2 shortbow of freezing (heavily wounded, 87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is severely wounded. (Press . to maintain the ray.) The ball python hisses angrily. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... ################### ..........[.....@.## .###############...# .# #.....# .####### #.c....S.? .......# #...r.#### .#####.# ##.....# .## # #....... ..## ##. #.#...### ##)..# #.. #.##.## You could see a centaur, a quokka and a ball python. Vanquished Creatures Robin (D:2) 5 adders An orc (D:3) 2 ribbon worms 4 endoplasms 3 giant cockroaches 3 hobgoblins 3 jackals (D:1) 2 quokkas 4 ball pythons 4 bats 2 frilled lizards 9 goblins 8 kobolds 6 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hads the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 322 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1579 | D:2 | Reached XP level 3. HP: 17/21 MP: 2/6 1705 | D:2 | Learned a level 2 spell: Searing Ray 2070 | D:2 | Noticed Robin 2083 | D:2 | Killed Robin 2084 | D:2 | Reached XP level 4. HP: 27/27 MP: 0/7 2506 | D:3 | Found a stormy altar of Qazlal. 2536 | D:3 | Found a snail-covered altar of Cheibriados. 2886 | D:3 | Found a faded altar of an unknown god. 2890 | D:3 | Found an ornate altar of the Wu Jian Council. 3909 | D:4 | Noticed a centaur 3915 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic, chequers_serial_rivers_large_b D:2: layout_basic, hangedman_decor_points, uniq_robin D:3: layout_basic, nicolae_overflow_ecumenical_swirl, overflow_temple_1_default, mainiacjoe_overflow_six_doors_small, minmay_misc_feat_columns, kennysheep_generic_room_5 D:4: layout_loops_ring, mainiacjoe_overflow_concentric_impassable, lemuel_doored_altar, minmay_misc_feat_doors Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.1 Spellcasting | 3 | 3.0 Fighting | | 0.3 Dodging | | 2.4 Unarmed Combat | | 0.1 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 18 | 10 || 28 Melee: Unarmed | 16 | || 16 Constrict | 7 | 3 || 10 Tentacles | 3 | 1 || 4 Punch | 1 | || 1 Dagger | 2 | 10 || 12 Cast: Magic Dart | 69 | 38 || 107 Searing Ray | 3 | 3 || 6 Armour: None | 11 | 8 || 19 Dodge: Dodged | 25 | 6 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3913 | 1957 | 1956 | 541 | 0 | 4 | 978.2 | Dungeon | 3913 | 1957 | 1956 | 541 | 0 | 4 | 978.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1443 daAuts D:3: 1371 daAuts D:2: 1051 daAuts D:4: 47 daAuts