Dungeon Crawl Stone Soup version 0.34-a0-1590-gc1c35e6711 (webtiles) character file. Game seed: 10244004827067721409 127 hads the Ducker (level 5, 0/38 HPs) Began as a Merfolk Gladiator on Dec 3, 2025. Succumbed to an orc wizard's poison ... on level 3 of the Dungeon. The game lasted 00:04:11 (1895 turns). hads the Ducker (Merfolk Gladiator) Turns: 1895, Time: 00:04:11 Health: 0/38 AC: 5 Str: 20 XL: 5 Next: 11% Magic: 5/5 EV: 19 Int: 8 God: Gold: 177 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg + + . (20%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . k - +0 pair of boots of the Echidna {^Drain rN++ Str+4} Will ..... (no amulet) Stlth + g - +5 ring of evasion HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confused, lethally poisoned (0 -> -6) A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 177 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +0 ring mail i - a +0 pair of boots k - the +0 pair of boots of the Echidna (worn) {^Drain rN++ Str+4} (You found it on level 3 of the Dungeon) ^Drain: It drains your maximum health when unequipped. rN++: It greatly protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. Jewellery g - a +5 ring of evasion (worn) Talismans h - a quill talisman j - a medusa talisman Scrolls c - 2 scrolls of identify {unknown} h - a scroll of noise {unknown} k - 2 scrolls of enchant armour {unknown} l - a scroll of immolation {unknown} m - a scroll of torment {unknown} n - a scroll of revelation {unknown} o - a scroll of blinking {unknown} q - a scroll of poison {unknown} Skills: + Level 2.1 Fighting + Level 4.4 Polearms - Level 2.0 Throwing - Level 7.5 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 45% 1 Hailstorm Conj/Ice 0% 3d5 83% 3 Ozocubu's Armour Ice 0% N/A 83% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 83% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are more poisoned. It was a potion of curing. You feel better. Something hits you. You are poisoned. You barely miss something. You feel very sick. Something hits you. You are more poisoned. You miss something. You feel very sick. Something hits you but does no damage. You are more poisoned. You miss something. You feel very sick. You hear some strange, mumbled words. x2 A puff of flame appears from out of thin air! The puff of flame hits you! You aren't carrying any potions. As you read the scroll labelled FITAEN SUKYL, it dissolves into smoke. It was a scroll of fog. You feel very sick. Something closely misses you. You feel very sick. As you read the scroll labelled SENOWA WERIVUDEAFA, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. You feel sick. Something hits you but does no damage. You are lethally poisoned! You aren't carrying any potions. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel sick. Something hits you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. You hear some strange, mumbled words. You are confused. Your surroundings suddenly seem different. You encounter a frilled lizard. Found a scroll labelled XASHRU PUFFIESO. You die... ####.#### #.......### #.##.##.... #.##.##.... #### #####.##....... ##..?###......####.... #.#.....##.###...†....>. #......##.#.....####.## #....@.....##..####.# ##..l###.####....##.# #### #......##.##.# ###########.##)##.# ........###....†..# ##.......#####.#### #.....#..##....##### #....>#..#.#.###.... #.....#...###....... You could see a frilled lizard (asleep). Vanquished Creatures Natasha (D:2) An orc wizard (D:3) 4 adders A dart slug (D:1) An orc (D:3) A ribbon worm (D:3) 6 hobgoblins A jackal (D:2) A quokka (D:1) 4 ball pythons 4 bats 5 endoplasms 4 frilled lizards 6 goblins 6 kobolds 3 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hads the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 184 | D:1 | Reached XP level 2. HP: 18/22 MP: 2/2 341 | D:1 | Reached skill level 5 in Dodging 880 | D:2 | Encountered Natasha 887 | D:2 | Killed Natasha 888 | D:2 | Reached skill level 6 in Dodging 888 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 982 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1022 | D:2 | Encountered Sigmund 1808 | D:3 | Identified the +0 pair of boots of the Echidna {^Drain rN++ | Str+4} 1845 | D:3 | Reached skill level 7 in Dodging 1879 | D:3 | Reached XP level 5. HP: 19/38 MP: 5/5 1894 | D:3 | HP: 1/38 [poisoned by an orc wizard] 1895 | D:3 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic D:2: layout_rooms, minmay_quantized, uniq_terence, uniq_natasha, uniq_sigmund D:3: layout_loops_cross, minmay_unequal Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 6 7 | 7.5 Fighting | | 2.1 Polearms | | 4.4 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 88 | 99 || 187 Melee: Trident | 88 | 99 || 187 Throw: Throwing net | | 1 || 1 Drink: Curing | | 1 || 1 Heal wounds | | 1 || 1 Read: Teleportation | | 1 || 1 Fog | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 26 | 45 || 71 Dodge: Dodged | 76 | 80 || 156 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1909 | 1869 | 40 | 398 | 868 | 3 | 636.3 | Dungeon | 1909 | 1869 | 40 | 398 | 868 | 3 | 636.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 877 daAuts D:3: 838 daAuts D:2: 193 daAuts