hads Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (15, -6, D:1) a +0 whip (24, -6, D:1) a +0 club (28, 16, D:1) a +0 dagger a hobgoblin skeleton (35, -3, D:1) a bat skeleton (35, 11, D:1) a +0 robe (36, 31, D:1) a +0 mace (37, 29, D:1) a ball python skeleton (38, 27, D:1) a +0 short sword a kobold skeleton (39, 26, D:1) a +0 club (44, 2, D:1) a +0 short sword a kobold corpse (skeletalised by now) (59, -7, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, -36, D:2) a +0 sling a +0 club a goblin corpse (skeletalised by now) (4, -13, D:2) a +0 dagger a stone (5, -17, D:2) a frilled lizard skeleton (20, -14, D:2) a +0 dagger an adder skeleton (20, -13, D:2) a frilled lizard skeleton (22, 3, D:2) a +0 barding (28, -23, D:2) a +2 helmet (36, -23, D:2) a +0 short sword a kobold corpse (skeletalised by now) (36, -10, D:2) a quokka skeleton (38, -10, D:2) a jackal corpse (skeletalised by now) (45, -40, D:2) a ball python skeleton (45, -17, D:2) a frilled lizard skeleton (47, -38, D:2) a ball python corpse (skeletalised by now) (53, -27, D:2) a +0 whip (60, 7, D:2) a +0 flail Level 3 of the Dungeon (4, 1, D:3) a rat skeleton (7, -7, D:3) a +0 dagger an orc skeleton (8, -8, D:3) a +0 mace (9, -7, D:3) a +0 whip an orc skeleton (9, -6, D:3) a +0 flail an orc skeleton (20, -1, D:3) a +0 robe (22, 1, D:3) a +0 robe (23, 6, D:3) a ball python corpse (skeletalised by now) (27, 13, D:3) an adder corpse (skeletalised by now) (31, -6, D:3) a +0 spear (37, -11, D:3) a +0 robe (41, -13, D:3) a staff of air Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 ring mail of the Imp {rElec rPois rF- rCorr} (3080 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the fire staff "Arcanum" {rF+ Dex+4 Fire} (4040 gold) [staff of fire] rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). Fire: It increases the power of your Fire spells. the amulet "Uneicli" {Dissipate Harm Int-4 Dex+4} (3700 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Harm: It increases damage dealt and taken. Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). the +1 pair of boots of Cocytus {Fly rPois} (2280 gold) Fly: It grants you flight. rPois: It protects you from poison. It cannot be enchanted further. the ring of Red Secs {rPois rC+ MP+9 Int+2} (4240 gold) [ring of magical power] rPois: It protects you from poison. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Int+2: It affects your intelligence (+2). the ring "Kebyorgh" {rPois Dex+2 SInv Stlth+} (3320 gold) [ring of see invisible] rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the +1 short sword "Nece" {flame, rCorr Str+4} (3140 gold) rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. the +1 hand axe of Insufficient Pleasure {freeze, ^Fragile rPois rCorr Dex+3} (2790 gold) ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring "Banoz" {rElec rF+ rC++ Int-4 Dex+2} (5230 gold) [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC++: It greatly protects you from cold. Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). the +3 robe of the Wheelwright {Int+2 Dex+7} (4180 gold) Int+2: It affects your intelligence (+2). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. the +0 robe of Fallacy {rF++} (2540 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. the +4 dagger of the Blind Eye {freeze, rN+ Str+4 Dex+4} (5160 gold) rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the air staff of the Incandescent {rElec SInv Air} (3620 gold) [staff of air] rElec: It insulates you from electricity. SInv: It lets you see invisible. Air: It increases the power of your Air spells. the +2 whip of Jualuiru {protect, Fly Dex+4} (3050 gold) Fly: It grants you flight. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +5 short sword of Ijiegat {spect, Str+5 Int+3} (5630 gold) Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the amulet "Kanty" {rC+ Regen+ Slay+2} (5240 gold) [amulet of regeneration] rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring of Sucsaf {Fly rPois Dex+3 SInv} (3920 gold) [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the +1 whip "Lahesmyng" {flame, rElec rN+ Will+} (3330 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. the orb "Pegaerch" {Guile, Regen+ Dex+3 Necro} (2590 gold) Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. It cannot be enchanted further. the granite talisman of Parlour Games {rF+ MP+9} (14380 gold) [granite talisman] rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). (8, -28, D:4) a +0 club (8, 7, D:4) a +0 hammer (12, -16, D:4) a +0 spear a gnoll skeleton (12, 19, D:4) a storm talisman (13, -15, D:4) a +0 halberd a gnoll skeleton (14, -14, D:4) a +0 whip a +0 whip a gnoll skeleton (14, -11, D:4) a +3 club a +0 scale mail (15, 13, D:4) a +0 club (25, 13, D:4) a quokka skeleton (35, -1, D:4) a +1 mace of draining a +0 sling a +0 long sword a kobold skeleton a black bear skeleton (35, 0, D:4) a +0 whip of freezing a +0 robe the kobold skeleton of Pikel (36, -10, D:4) a +0 dagger (41, -14, D:4) a +0 club (49, 7, D:4) a +0 war axe (51, 9, D:4) a +1 whip of venom (64, 0, D:4) a +0 whip Level 5 of the Dungeon [Shop] Daury's Antique Weapon Shoppe a +2 dire flail of draining (462 gold) a +1 vampiric hand axe (352 gold) the +4 flail "Opteib" {freeze, Will+ Str+3 Int+2} (1086 gold) Will+: It increases your willpower. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 lajatang (330 gold) a +0 club (11 gold) (0, 0, D:5) an adder corpse (skeletalised by now) (8, -7, D:5) a river rat skeleton (8, -5, D:5) a rat skeleton (12, -27, D:5) a +0 mace (19, -10, D:5) a +0 whip (20, 12, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, 7, D:5) a +0 leather armour a +0 club (32, -22, D:5) a +0 spear (32, -21, D:5) a +0 whip a +0 whip a +0 robe a +0 whip a gnoll skeleton a gnoll skeleton a gnoll skeleton (32, -17, D:5) a +0 club a gnoll skeleton (35, -21, D:5) a +0 spear a gnoll skeleton (36, -21, D:5) a +0 flail (36, -20, D:5) a +0 flail a gnoll skeleton (37, -21, D:5) a +0 buckler a +0 scale mail a +5 vampiric spear (42, -5, D:5) a +0 flail a +0 robe a +0 dagger (42, -3, D:5) a +0 robe a +5 falchion of freezing (43, -5, D:5) a +1 short sword of speed a +0 leather armour an orc corpse (skeletalised by now) (43, -3, D:5) a +0 robe a +0 hand axe (44, -4, D:5) a +0 club a +0 leather armour a +0 whip (44, -3, D:5) a +0 dagger (44, 2, D:5) a parchment of Scorch (46, 2, D:5) a +2 short sword of venom (47, -28, D:5) a +0 war axe a +0 ring mail Level 6 of the Dungeon (18, 16, D:6) a +0 robe a +3 trident (19, 16, D:6) a +0 robe a +0 falchion (20, 17, D:6) a +0 robe a +2 scimitar of freezing (25, 8, D:6) a scarab talisman (25, 25, D:6) a +0 scale mail (28, 17, D:6) a +0 dagger (30, 34, D:6) a +0 scale mail (33, 22, D:6) a +0 robe (33, 26, D:6) a +0 short sword (34, 28, D:6) 2 boomerangs a +0 falchion (35, 26, D:6) a +0 leather armour a +2 dagger of venom (35, 27, D:6) a +0 robe a +0 dagger (35, 28, D:6) a +0 ring mail an orc skeleton Level 7 of the Dungeon [Shop] Cuapnayxt's Antique Weapon Emporium a +4 quick blade (1269 gold) a +0 battleaxe (270 gold) a +0 scimitar of draining (345 gold) a +0 orcbow (108 gold) a +0 war axe (94 gold) a +1 long sword of draining (359 gold) a +0 short sword (81 gold) (8, -10, D:7) a steam dragon skeleton (16, -20, D:7) a +0 quarterstaff (27, -17, D:7) a +0 pair of gloves (30, 10, D:7) a +2 dagger of speed a +0 robe an orc skeleton (30, 11, D:7) a +0 hand axe (31, 10, D:7) a +0 dagger a +0 chain mail an orc skeleton (34, 2, D:7) a +0 short sword (42, -16, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a water moccasin corpse (skeletalised by now) (4, 60, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (8, 46, D:8) a bullfrog corpse (skeletalised by now) (14, 59, D:8) a +0 arbalest (18, 10, D:8) a +0 mace (21, 10, D:8) a +0 whip an orc skeleton (21, 11, D:8) a +0 dagger an orc skeleton (22, 10, D:8) a +0 club (23, 10, D:8) a +0 hand axe an orc skeleton (24, 4, D:8) a +0 chain mail (24, 15, D:8) a +0 battleaxe a +0 robe a +0 hand axe a +0 robe a +3 flail a +0 robe (24, 35, D:8) a +0 short sword a stone a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) (25, 35, D:8) a +2 whip of draining a kobold corpse (skeletalised by now) (31, 45, D:8) a +0 giant club a +0 giant spiked club (36, 9, D:8) a +0 war axe (37, 0, D:8) a +0 leather armour (37, 45, D:8) a +3 spear of freezing a +0 robe (39, 47, D:8) a +2 morningstar a +0 robe a +0 robe a +3 flail a +0 robe (44, 36, D:8) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) Level 9 of the Dungeon (9, -12, D:9) a basilisk skeleton (12, -12, D:9) a +0 ring mail (13, 7, D:9) a +2 heavy hand axe (18, 4, D:9) a +0 dagger a +0 robe a +0 club a +0 chain mail a +0 battleaxe 2 boomerangs a +0 chain mail a +0 orcbow an orc skeleton a centaur skeleton (30, -30, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (40, -21, D:9) a water moccasin corpse (skeletalised by now) (41, -21, D:9) a basilisk skeleton a yak skeleton (47, -28, D:9) a +0 robe (52, 16, D:9) a +0 chain mail (53, -1, D:9) a water moccasin skeleton (56, -1, D:9) a +0 trident (57, 1, D:9) a +0 long sword a +0 arbalest a +0 plate armour (58, 0, D:9) a +0 dagger a +0 robe an orc skeleton (58, 1, D:9) a howler monkey skeleton (58, 2, D:9) a water moccasin skeleton Level 10 of the Dungeon (0, 6, D:10) a yak corpse (skeletalised by now) (0, 7, D:10) a yak corpse (skeletalised by now) (0, 30, D:10) a +0 chain mail (1, 1, D:10) a +0 dagger (1, 2, D:10) a +0 dagger a +0 dagger a +0 robe a kobold skeleton (1, 3, D:10) a +0 short sword 5 stones a +0 dagger a +0 robe (1, 6, D:10) a +0 club a yak skeleton a yak skeleton (6, 47, D:10) a +5 hand axe of freezing a +0 mace a +0 leather armour (12, 14, D:10) a +2 dagger of protection (unseen) (14, 14, D:10) a +0 falchion (16, 14, D:10) a +0 halberd (19, 20, D:10) a +0 falchion (27, 49, D:10) a +0 orcbow (38, 43, D:10) a +0 dagger a +0 robe (38, 44, D:10) a +0 hand axe a +0 club an orc skeleton (40, 45, D:10) a +0 club a +0 leather armour a +0 whip an orc skeleton (49, 26, D:10) a parchment of Swiftness (53, 25, D:10) a ring of resist corrosion (55, 11, D:10) a +0 dagger 3 stones (56, 10, D:10) a +0 dagger a +0 dagger a +0 short sword a kobold skeleton a kobold skeleton a kobold skeleton the Ecumenical Temple Level 1 of the Lair of Beasts (4, 26, Lair:1) a bullfrog corpse (skeletalised by now) (5, 26, Lair:1) a wyvern corpse (skeletalised by now) (7, 32, Lair:1) a +0 chain mail (17, 0, Lair:1) a yak skeleton a yak skeleton (17, 1, Lair:1) a yak skeleton (18, 0, Lair:1) a yak skeleton (18, 1, Lair:1) a yak skeleton (23, 18, Lair:1) a +0 mace (28, 0, Lair:1) a yak skeleton a catoblepas skeleton (28, 1, Lair:1) a water moccasin skeleton (36, -8, Lair:1) a komodo dragon skeleton (44, 1, Lair:1) a +0 hand axe (45, -2, Lair:1) a cane toad skeleton (46, -3, Lair:1) a wolf skeleton a wolf skeleton (51, 8, Lair:1) a staff of fire (55, -9, Lair:1) a +1 helmet (57, -10, Lair:1) a parchment of Passage of Golubria (58, -15, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail a +0 glaive the human skeleton of Harold (0, 24, Lair:2) a +1 robe of cold resistance a staff of cold (4, 30, Lair:2) a water moccasin corpse (skeletalised by now) (14, -5, Lair:2) a +0 cloak (23, 9, Lair:2) a blink frog skeleton (25, 7, Lair:2) a blink frog skeleton (42, 15, Lair:2) a bullfrog skeleton (44, -12, Lair:2) a +0 rapier (44, 33, Lair:2) a +0 robe (48, -8, Lair:2) a basilisk skeleton (53, 13, Lair:2) a black mamba skeleton (53, 26, Lair:2) a +0 leather armour (59, 33, Lair:2) a cane toad skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) a bullfrog skeleton (7, -9, Lair:3) a death yak skeleton (7, 0, Lair:3) a hydra skeleton (10, -13, Lair:3) a +0 short sword (13, -34, Lair:3) a condenser vane (13, -33, Lair:3) a +0 hand axe (13, -32, Lair:3) a +4 shortbow of flaming (unseen) (13, -15, Lair:3) a cane toad skeleton (13, 19, Lair:3) a parchment of Passage of Golubria (14, -33, Lair:3) a wand of polymorph (6) (14, -32, Lair:3) a +0 dagger (15, -34, Lair:3) a potion of attraction (15, -33, Lair:3) a +0 flail (19, -28, Lair:3) a +0 long sword (19, 2, Lair:3) a bullfrog skeleton (20, -2, Lair:3) a yak skeleton (28, 2, Lair:3) a +0 hand axe (30, -1, Lair:3) a parchment of Iskenderun's Battlesphere (32, -5, Lair:3) a +0 morningstar (34, -4, Lair:3) a water moccasin skeleton (35, -9, Lair:3) a yak skeleton (35, -8, Lair:3) a komodo dragon skeleton a yak skeleton a yak skeleton (36, -8, Lair:3) a yak skeleton (48, -13, Lair:3) a +0 giant spiked club (62, 1, Lair:3) a rime drake corpse (skeletalised by now) a yak corpse (skeletalised by now) a hydra corpse (skeletalised by now) (65, -20, Lair:3) a bullfrog corpse (skeletalised by now) (67, 11, Lair:3) a yak corpse (skeletalised by now) Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail (1, -55, Lair:4) a yak skeleton (7, -53, Lair:4) a yak skeleton (8, -53, Lair:4) a raven skeleton (11, -12, Lair:4) a black mamba corpse (skeletalised by now) (16, -29, Lair:4) a cane toad skeleton (17, -29, Lair:4) a cane toad skeleton (25, -14, Lair:4) a bullfrog skeleton (37, -4, Lair:4) a scarf of shadows (44, -33, Lair:4) a +0 leather armour (45, -35, Lair:4) a +0 leather armour (47, -37, Lair:4) a water moccasin skeleton (51, -51, Lair:4) a bullfrog corpse (skeletalised by now) (51, -33, Lair:4) a cane toad corpse (skeletalised by now) (54, -5, Lair:4) a +0 morningstar (57, -23, Lair:4) a komodo dragon skeleton (61, -13, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a cane toad corpse (skeletalised by now) (11, 9, Lair:5) a water moccasin corpse (skeletalised by now) (12, 35, Lair:5) a cane toad skeleton (12, 36, Lair:5) a yak corpse (skeletalised by now) (13, 36, Lair:5) a yak corpse (skeletalised by now) (16, 33, Lair:5) a black mamba corpse (skeletalised by now) (19, 34, Lair:5) a cane toad corpse (skeletalised by now) (33, 36, Lair:5) a death yak skeleton (35, 42, Lair:5) a death yak skeleton (40, 27, Lair:5) a polar bear skeleton (40, 28, Lair:5) a black mamba skeleton (40, 42, Lair:5) a yak skeleton a death yak skeleton a yak skeleton (42, 1, Lair:5) a cane toad corpse (skeletalised by now) (47, 47, Lair:5) a yak corpse (47, 49, Lair:5) a yak corpse (47, 55, Lair:5) a yak corpse (skeletalised by now) (51, 56, Lair:5) a +0 trident (53, 42, Lair:5) a yak corpse (56, 46, Lair:5) a manticore corpse